Player Matchup

Tiamat
Tiamat
EllenD1d911
Tiamat
Level 27
God Stats
28W - 25L
1,582 SR
Queue Stats
94W - 65L
1,475 Elo+
Party 2
Artio
Artio
MistakenBliss
Artio
Level 37
God Stats
40W - 27L
1,636 SR
Queue Stats
57W - 53L
1,549 Elo+
Party 3
Arachne
Arachne
Rowonoa
Arachne
Level 62
God Stats
15W - 5L
1,837 SR
Queue Stats
192W - 140L
1,544 Elo+
Party 2
Amaterasu
Amaterasu
agustin2lina
Amaterasu
Level 37
God Stats
15W - 11L
1,514 SR
Queue Stats
68W - 70L
1,462 Elo+
Party 3
Chiron
Chiron
crackhead_2526
Chiron
Level 86
God Stats
25W - 21L
1,649 SR
Queue Stats
316W - 251L
1,541 Elo+
Party 3
Team Averages
Level 50
1,643 SR
1,514 Elo+

VS

Team Averages
Level 81
1,588 SR
1,516 Elo+
Mercury
Mercury
AircraftCarrier
Mercury
Level 49
God Stats
133W - 123L
1,558 SR
Queue Stats
677W - 663L
1,511 Elo+
Solo
Poseidon
Poseidon
Akyør
Poseidon
Level 104
God Stats
2W - 1L
1,640 SR
Queue Stats
527W - 462L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
G0GO1231
Danzaburou
Level 31
God Stats
34W - 16L
1,604 SR
Queue Stats
107W - 81L
1,470 Elo+
Party 1
Geb
Geb
JRA Viejo
Geb
Level 96
God Stats
30W - 28L
1,638 SR
Queue Stats
645W - 558L
1,576 Elo+
Party 1
Fenrir
Fenrir
RAFALON49
Fenrir
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
419W - 401L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 5 / 2
8,826
465
16,369
15,113
9,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 2
8,663
456
6,300
20,739
17,598
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Rowonoa
Arachne
16
6 / 6 / 6
10,716
564
12,203
17,021
9,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
agustin2lina
Amaterasu
14
1 / 5 / 2
9,271
488
6,226
14,422
10,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 5 / 5
9,478
499
9,982
13,403
4,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 10
10,704
563
12,942
15,914
6,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Akyør
Poseidon
17
5 / 3 / 7
10,310
543
15,629
13,852
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
G0GO1231
Danzaburou
16
5 / 4 / 9
10,206
537
10,539
14,349
5,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 19
9,691
510
7,412
15,644
13,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
RAFALON49
Fenrir
17
7 / 3 / 10
10,894
573
10,735
14,960
9,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
15
Kills
26
26
Deaths
15
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
9
4
10
3.5
W
Poseidon
Akyør
Poseidon
5
3
7
2.83
L
Tiamat
2
5
2
0.6
W
Danzaburou
G0GO1231
Danzaburou
5
4
9
2.38
W
0
1
19
9.5
L
2
5
2
0.6
W
Fenrir
RAFALON49
Fenrir
7
3
10
4
L
Arachne
Rowonoa
Arachne
6
6
6
1.5
L
Amaterasu
agustin2lina
Amaterasu
1
5
2
0.4
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,080
Damage
57,257
80,698
Taken
74,719
50,861
Mitigated
40,475
26,743
Healing
20,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,942
9,554
0
750
15,914
6,475
1,018
3,476
12,438
0
75,016
W
Poseidon
Akyør
Poseidon
15,629
2,647
1,737
3,274
13,852
5,121
1,797
7,509
6,343
85,402
0
L
Tiamat
16,369
978
0
4,392
15,113
9,265
180
7,959
7,154
54,144
0
W
Danzaburou
G0GO1231
Danzaburou
10,539
3,609
0
4,895
14,349
5,680
754
2,949
11,400
0
61,146
W
7,412
1,234
0
4,284
15,644
13,885
57
3,853
11,791
30,685
0
L
6,300
140
2,197
6,167
20,739
17,598
0
5,743
14,996
25,513
0
W
Fenrir
RAFALON49
Fenrir
10,735
2,760
0
5,363
14,960
9,314
1,753
4,882
10,078
0
51,573
L
Arachne
Rowonoa
Arachne
12,203
6,532
0
5,215
17,021
9,565
314
2,066
14,955
0
60,783
L
Amaterasu
agustin2lina
Amaterasu
6,226
1,262
0
3,592
14,422
10,053
252
2,462
11,960
0
41,536
L
9,982
3,553
892
4,288
13,403
4,380
934
4,811
8,580
0
52,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,954
Gold Earned
51,805
356
Minions Killed
553
0
Camps Cleared
0
1,808,499
Distance Traveled
1,878,221
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,704
563
113
6
0
406,083
4
W
Poseidon
10,310
543
167
9
0
358,764
3
L
Tiamat
8,826
465
72
4
0
347,610
5
W
Danzaburou
10,206
537
110
6
0
325,654
0
W
Geb
9,691
510
49
3
0
416,882
0
L
Artio
8,663
456
22
1
0
353,434
4
W
Fenrir
10,894
573
114
6
0
370,838
4
L
Arachne
10,716
564
82
4
0
387,553
0
L
Amaterasu
9,271
488
86
5
0
370,962
6
L
Chiron
9,478
499
94
5
0
348,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role