Player Matchup

Loki
Loki
PxatchNotes
Loki
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 57L
1,390 Elo+
Party 2
Zeus
Zeus
STEPUP78
Zeus
Level 59
God Stats
2W - 3L
1,219 SR
Queue Stats
17W - 15L
1,420 Elo+
Party 2
Erlang Shen
Erlang Shen
xBalenc
Erlang Shen
Level 112
God Stats
1W - 0L
1,584 SR
Queue Stats
39W - 53L
1,391 Elo+
Party 2
Team Averages
Level 65
1,435 SR
1,400 Elo+

VS

Team Averages
Level 64
1,516 SR
1,490 Elo+
Agni
Agni
LilOlePetey
Agni
Level 30
God Stats
0W - 3L
1,547 SR
Queue Stats
5W - 5L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
Priiizy
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,521 Elo+
Party 1
Izanami
Izanami
kristenleighxx
Izanami
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 13
8,921
686
2,904
7,233
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
14
8 / 2 / 9
11,052
850
10,225
7,612
2,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
xBalenc
Erlang Shen
15
12 / 4 / 6
11,226
864
16,079
16,301
10,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,511
578
6,097
8,978
2,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Priiizy
Cthulhu
11
3 / 8 / 2
9,367
721
8,151
18,647
14,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 6 / 1
8,882
683
5,779
8,520
2,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
21
Kills
7
7
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Cthulhu
Priiizy
Cthulhu
3
8
2
0.5
W
1
1
13
7.5
W
Zeus
8
2
9
6.25
L
4
6
1
0.75
W
Erlang Shen
xBalenc
Erlang Shen
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
20,027
31,146
Taken
36,145
15,213
Mitigated
19,865
8,309
Healing
1,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,097
1,085
0
836
8,978
2,617
40
3,399
5,579
23,355
0
L
Cthulhu
Priiizy
Cthulhu
8,151
624
0
781
18,647
14,419
149
5,745
12,902
23,036
0
W
2,904
981
0
636
7,233
2,528
195
4,587
2,646
0
20,432
W
Zeus
10,225
888
0
1,509
7,612
2,600
1,354
4,553
3,059
39,523
0
L
5,779
4,215
0
0
8,520
2,829
0
1,141
7,379
0
36,205
W
Erlang Shen
xBalenc
Erlang Shen
16,079
9,650
0
6,164
16,301
10,085
1,041
5,201
11,100
0
53,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
25,760
153
Minions Killed
120
0
Camps Cleared
0
673,116
Distance Traveled
580,003
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,511
578
28
2
0
193,397
0
L
Cthulhu
9,367
721
25
2
0
211,257
1
W
Loki
8,921
686
37
3
0
255,585
2
W
Zeus
11,052
850
66
5
0
206,786
2
L
Izanami
8,882
683
67
5
0
175,349
0
W
Erlang Shen
11,226
864
50
4
0
210,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role