Player Matchup

Sylvanus
Sylvanus
Abagantamos
Sylvanus
Level 61
God Stats
21W - 7L
1,870 SR
Queue Stats
245W - 98L
1,775 Elo+
Party 2
Da Ji
Da Ji
Cleophee
Da Ji
Level 55
God Stats
9W - 3L
1,786 SR
Queue Stats
243W - 120L
1,757 Elo+
Party 2
Nu Wa
Nu Wa
castawaywilson
Nu Wa
Level 33
God Stats
3W - 4L
1,680 SR
Queue Stats
4W - 11L
1,496 Elo+
Solo
Scylla
Scylla
chuluu
Scylla
Level 52
God Stats
3W - 2L
1,323 SR
Queue Stats
309W - 157L
1,792 Elo+
Party 2
Xbalanque
Xbalanque
nukuno
Xbalanque
Level 12
God Stats
9W - 5L
1,796 SR
Queue Stats
32W - 20L
1,678 Elo+
Party 2
Team Averages
Level 43
1,691 SR
1,700 Elo+

VS

Team Averages
Level 80
1,629 SR
1,762 Elo+
Chiron
Chiron
CarlDrogo
Chiron
Level 129
God Stats
2W - 3L
1,579 SR
Queue Stats
86W - 63L
1,591 Elo+
Party 3
Hercules
Hercules
ImKyurem
Hercules
Level 48
God Stats
1W - 0L
1,877 SR
Queue Stats
39W - 28L
1,944 Elo+
Party 1
Anubis
Anubis
KimJongSkills
Anubis
Level 127
God Stats
67W - 51L
1,677 SR
Queue Stats
148W - 123L
1,618 Elo+
Party 3
Scylla
Scylla
Malarum
Scylla
Level 27
God Stats
14W - 15L
1,647 SR
Queue Stats
38W - 25L
1,709 Elo+
Party 3
Yemoja
Yemoja
Vikiyra
Yemoja
Level 69
God Stats
14W - 10L
1,365 SR
Queue Stats
268W - 87L
1,947 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abagantamos
Sylvanus
19
0 / 4 / 10
12,528
1,044
7,375
19,177
21,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Cleophee
Da Ji
18
4 / 5 / 4
13,083
1,090
13,372
17,236
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 8 / 8
12,275
1,023
14,703
16,664
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
chuluu
Scylla
18
4 / 7 / 7
12,353
1,029
15,156
16,265
5,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
nukuno
Xbalanque
18
2 / 9 / 6
11,482
957
10,367
17,805
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

63

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CarlDrogo
Chiron
19
5 / 0 / 17
13,073
1,089
15,939
7,675
2,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
ImKyurem
Hercules
19
6 / 5 / 17
12,980
1,082
15,778
20,614
8,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 4 / 13
14,149
1,179
22,532
12,433
5,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Malarum
Scylla
18
5 / 4 / 14
12,010
1,001
11,870
10,160
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Vikiyra
Yemoja
20
6 / 0 / 24
14,466
1,206
16,212
15,556
18,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
118
13
Kills
33
33
Deaths
13
35
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Abagantamos
Sylvanus
0
4
10
1.25
W
Chiron
CarlDrogo
Chiron
5
0
17
13.5
L
Da Ji
Cleophee
Da Ji
4
5
4
1.2
W
Hercules
ImKyurem
Hercules
6
5
17
2.9
W
11
4
13
4.38
W
Scylla
Malarum
Scylla
5
4
14
3
W
Yemoja
Vikiyra
Yemoja
6
0
24
18
L
3
8
8
0.88
L
Scylla
chuluu
Scylla
4
7
7
1.07
L
Xbalanque
nukuno
Xbalanque
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,973
Damage
82,331
87,147
Taken
66,438
45,703
Mitigated
37,279
13,696
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Abagantamos
Sylvanus
7,375
851
4,082
5,593
19,177
21,173
0
13,780
5,081
13,063
0
W
Chiron
CarlDrogo
Chiron
15,939
5,916
768
1,485
7,675
2,267
0
2,363
5,202
0
60,107
L
Da Ji
Cleophee
Da Ji
13,372
2,865
0
868
17,236
7,349
0
5,778
11,402
0
31,915
W
Hercules
ImKyurem
Hercules
15,778
3,464
0
3,946
20,614
8,344
0
13,561
5,871
0
30,654
W
22,532
724
0
3,901
12,433
5,330
0
6,862
4,550
49,492
0
W
Scylla
Malarum
Scylla
11,870
590
0
477
10,160
3,263
0
3,564
6,472
27,763
0
W
Yemoja
Vikiyra
Yemoja
16,212
1,796
1,931
357
15,556
18,075
0
9,982
5,338
31,120
0
L
14,703
4,689
0
1,212
16,664
4,726
0
11,383
5,021
47,490
0
L
Scylla
chuluu
Scylla
15,156
492
0
266
16,265
5,571
0
9,381
6,616
37,934
0
L
Xbalanque
nukuno
Xbalanque
10,367
6,888
0
1,675
17,805
6,884
0
9,276
8,413
0
32,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,721
Gold Earned
66,678
223
Minions Killed
285
11
Camps Cleared
6
1,192,422
Distance Traveled
1,173,133
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,528
1,044
15
1
1
230,226
1
W
Chiron
13,073
1,089
103
9
4
257,824
0
L
Da Ji
13,083
1,090
27
2
4
255,754
1
W
Hercules
12,980
1,082
41
3
1
225,148
0
W
Anubis
14,149
1,179
67
6
0
230,365
0
W
Scylla
12,010
1,001
49
4
0
213,549
0
W
Yemoja
14,466
1,206
25
2
1
246,247
0
L
Nu Wa
12,275
1,023
78
7
1
231,759
1
L
Scylla
12,353
1,029
59
5
1
254,249
1
L
Xbalanque
11,482
957
44
4
4
220,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role