Player Matchup

Merlin
Merlin
 
Merlin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DirtyJohnStamos7
Jormungandr
Level 144
God Stats
8W - 6L
1,529 SR
Queue Stats
510W - 492L
1,511 Elo+
Party 3
Khepri
Khepri
FatMuu
Khepri
Level 156
God Stats
3W - 0L
1,734 SR
Queue Stats
60W - 79L
1,478 Elo+
Solo
Odin
Odin
litteldannyd
Odin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Solo
Team Averages
Level 126
1,553 SR
1,498 Elo+

VS

Team Averages
Level 108
1,622 SR
1,504 Elo+
Geb
Geb
CandyGorilla92
Geb
Level 141
God Stats
6W - 7L
1,623 SR
Queue Stats
587W - 576L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
Eskim0dan
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Hayabusa8352
Kukulkan
Level 119
God Stats
7W - 2L
2,054 SR
Queue Stats
154W - 132L
1,592 Elo+
Party 2
Anubis
Anubis
detorres2
Anubis
Level 19
God Stats
0W - 2L
1,412 SR
Queue Stats
11W - 27L
1,338 Elo+
Solo
Hachiman
Hachiman
xLONGHORNZ12x
Hachiman
Level 118
God Stats
1W - 3L
1,522 SR
Queue Stats
183W - 160L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
9 / 4 / 9
11,869
791
16,412
12,941
6,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
18
1 / 2 / 14
10,461
697
10,359
9,045
4,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
DirtyJohnStamos7
Jormungandr
17
2 / 4 / 13
9,960
664
11,806
19,022
18,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
FatMuu
Khepri
17
2 / 3 / 15
9,946
663
5,131
19,075
24,733
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 2 / 10
10,571
705
10,627
14,054
14,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 10
10,774
718
6,096
15,828
16,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Eskim0dan
Zhong Kui
15
3 / 5 / 4
9,572
638
7,319
13,534
11,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Hayabusa8352
Kukulkan
18
2 / 3 / 7
11,085
739
16,639
9,341
4,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
detorres2
Anubis
17
2 / 4 / 7
10,152
677
11,568
10,127
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
xLONGHORNZ12x
Hachiman
18
7 / 5 / 4
11,265
751
17,933
11,411
4,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
19
Kills
15
15
Deaths
20
61
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
4
9
3.38
W
Danzaburou
 
Danzaburou
1
2
14
4
L
1
3
10
2
W
Jormungandr
DirtyJohnStamos7
Jormungandr
2
4
13
2.13
L
Zhong Kui
Eskim0dan
Zhong Kui
3
5
4
1
W
Khepri
FatMuu
Khepri
2
3
15
3.17
L
Kukulkan
Hayabusa8352
Kukulkan
2
3
7
1.83
L
Anubis
detorres2
Anubis
2
4
7
1.38
W
5
2
10
5
L
Hachiman
xLONGHORNZ12x
Hachiman
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,335
Damage
59,555
74,137
Taken
60,241
69,320
Mitigated
42,016
32,525
Healing
20,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,412
267
4,938
2,460
12,941
6,765
786
9,007
3,934
40,048
0
W
Danzaburou
 
Danzaburou
10,359
422
4,456
2,351
9,045
4,623
2,183
5,479
3,566
0
33,681
L
6,096
678
786
2,213
15,828
16,439
35
7,054
7,914
12,290
0
W
Jormungandr
DirtyJohnStamos7
Jormungandr
11,806
464
2,913
1,617
19,022
18,318
588
8,422
10,600
20,705
0
L
Zhong Kui
Eskim0dan
Zhong Kui
7,319
869
1,799
1,893
13,534
11,950
255
7,962
4,886
15,256
0
W
Khepri
FatMuu
Khepri
5,131
211
3,095
4,509
19,075
24,733
398
10,312
8,763
11,958
0
L
Kukulkan
Hayabusa8352
Kukulkan
16,639
1,133
1,497
2,370
9,341
4,331
820
4,319
4,560
45,072
0
L
Anubis
detorres2
Anubis
11,568
223
1,192
2,198
10,127
5,005
648
4,861
4,686
25,673
0
W
10,627
1,527
3,740
2,446
14,054
14,881
1,216
8,402
5,652
0
17,576
L
Hachiman
xLONGHORNZ12x
Hachiman
17,933
12,069
3,466
2,744
11,411
4,291
1,455
6,115
4,846
0
28,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,807
Gold Earned
52,848
150
Minions Killed
166
0
Camps Cleared
0
1,376,338
Distance Traveled
1,238,293
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,869
791
72
5
0
266,714
0
W
Danzaburou
10,461
697
42
3
0
251,957
3
L
Geb
10,774
718
11
1
0
245,116
0
W
Jormungandr
9,960
664
21
1
0
281,605
0
L
Zhong Kui
9,572
638
29
2
0
221,846
1
W
Khepri
9,946
663
7
0
0
286,929
1
L
Kukulkan
11,085
739
65
4
0
263,272
0
L
Anubis
10,152
677
34
2
0
243,792
2
W
Odin
10,571
705
8
1
0
289,133
1
L
Hachiman
11,265
751
27
2
0
264,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role