Player Matchup

Rama
Rama
ISUCKBADATGAMING
Rama
Level 22
God Stats
1W - 1L
1,576 SR
Queue Stats
24W - 16L
1,605 Elo+
Party 2
Janus
Janus
STEEL13
Janus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 50L
1,478 Elo+
Solo
Kukulkan
Kukulkan
getsent
Kukulkan
Level 86
God Stats
3W - 2L
1,506 SR
Queue Stats
141W - 156L
1,400 Elo+
Party 2
Geb
Geb
sultanofswat
Geb
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 159L
1,564 Elo+
Party 2
Nemesis
Nemesis
whoisdatguy
Nemesis
Level 88
God Stats
4W - 6L
1,569 SR
Queue Stats
274W - 234L
1,574 Elo+
Party 2
Team Averages
Level 86
1,530 SR
1,524 Elo+

VS

Team Averages
Level 89
1,533 SR
1,471 Elo+
Mulan
Mulan
Ballzidious
Mulan
Level 129
God Stats
11W - 6L
1,718 SR
Queue Stats
642W - 667L
1,578 Elo+
Party 1
Medusa
Medusa
Goremaul
Medusa
Level 81
God Stats
3W - 6L
1,267 SR
Queue Stats
101W - 124L
1,446 Elo+
Party 1
Arachne
Arachne
PH21215
Arachne
Level 128
God Stats
3W - 2L
1,681 SR
Queue Stats
631W - 685L
1,404 Elo+
Solo
Nu Wa
Nu Wa
Tsuooki
Nu Wa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Warforgedsouls
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 152L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 10
10,816
773
8,271
12,310
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Janus
STEEL13
Janus
19
7 / 5 / 21
12,295
878
13,478
12,490
4,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
getsent
Kukulkan
20
11 / 6 / 17
12,892
921
21,416
15,602
7,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 2 / 20
11,387
813
7,158
14,875
16,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
whoisdatguy
Nemesis
15
5 / 7 / 7
10,389
742
8,210
14,457
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 13
11,640
831
10,584
16,509
20,269
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Goremaul
Medusa
20
7 / 8 / 14
12,793
914
18,235
16,697
6,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
PH21215
Arachne
17
0 / 7 / 17
10,264
733
5,270
13,915
7,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Tsuooki
Nu Wa
19
5 / 7 / 15
11,156
797
18,217
12,606
4,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 9 / 10
11,926
852
7,974
15,777
7,041
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
95
36
Kills
26
27
Deaths
36
75
Assists
69
Player
Kills
Deaths
Assists
KDA
W
9
5
13
3.1
W
Medusa
Goremaul
Medusa
7
8
14
1.75
L
7
7
10
1.71
W
Arachne
PH21215
Arachne
0
7
17
1.21
L
Janus
STEEL13
Janus
7
5
21
3.5
W
Nu Wa
Tsuooki
Nu Wa
5
7
15
1.79
W
5
9
10
1.11
L
Kukulkan
getsent
Kukulkan
11
6
17
3.25
L
6
2
20
8
L
Nemesis
whoisdatguy
Nemesis
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,533
Damage
60,280
69,734
Taken
75,504
38,679
Mitigated
46,053
23,675
Healing
21,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,584
1,717
2,902
3,516
16,509
20,269
582
4,415
12,094
0
27,642
W
Medusa
Goremaul
Medusa
18,235
10,015
1,954
1,764
16,697
6,525
2,856
12,368
4,329
0
41,791
L
8,271
5,874
1,190
1,054
12,310
4,610
1,810
3,463
8,847
0
13,501
W
Arachne
PH21215
Arachne
5,270
3,928
1,312
3,581
13,915
7,323
1,057
9,289
4,626
203
16,589
L
Janus
STEEL13
Janus
13,478
1,341
2,904
3,183
12,490
4,782
1,116
3,400
9,090
47,108
0
W
Nu Wa
Tsuooki
Nu Wa
18,217
4,842
2,743
1,472
12,606
4,895
289
7,109
5,497
37,261
0
W
7,974
4,835
1,268
1,083
15,777
7,041
1,015
8,871
6,906
0
13,909
L
Kukulkan
getsent
Kukulkan
21,416
2,430
1,396
4,162
15,602
7,621
992
3,147
12,455
51,522
0
L
7,158
354
1,724
3,386
14,875
16,703
755
4,998
9,877
14,369
0
L
Nemesis
whoisdatguy
Nemesis
8,210
3,405
1,396
3,280
14,457
4,963
419
3,324
11,133
0
22,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,779
Gold Earned
57,779
209
Minions Killed
132
0
Camps Cleared
0
1,138,733
Distance Traveled
1,202,001
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,640
831
27
2
0
266,958
4
W
Medusa
12,793
914
37
3
0
233,776
0
L
Rama
10,816
773
9
1
0
226,112
0
W
Arachne
10,264
733
28
2
0
245,383
0
L
Janus
12,295
878
77
6
0
221,971
3
W
Nu Wa
11,156
797
29
2
0
231,678
0
W
Awilix
11,926
852
11
1
0
224,206
0
L
Kukulkan
12,892
921
74
5
0
220,790
0
L
Geb
11,387
813
12
1
0
274,909
0
L
Nemesis
10,389
742
37
3
0
194,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role