Player Matchup

Ullr
Ullr
AvatarBuddha
Ullr
Level 143
God Stats
5W - 3L
1,109 SR
Queue Stats
226W - 211L
1,539 Elo+
Party 1
Chronos
Chronos
GrizzIyAdamzz
Chronos
Level 151
God Stats
8W - 11L
1,889 SR
Queue Stats
207W - 179L
1,575 Elo+
Party 1
Odin
Odin
MLbomber31
Odin
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 143L
1,551 Elo+
Party 1
Thor
Thor
PushedUnicorn40
Thor
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 160L
1,441 Elo+
Solo
Susano
Susano
SeanFordAndSon
Susano
Level 43
God Stats
2W - 2L
1,704 SR
Queue Stats
251W - 239L
1,538 Elo+
Party 1
Team Averages
Level 113
1,540 SR
1,529 Elo+

VS

Team Averages
Level 85
1,458 SR
1,544 Elo+
Kukulkan
Kukulkan
Junkm4n
Kukulkan
Level 47
God Stats
1W - 0L
1,267 SR
Queue Stats
4W - 4L
1,803 Elo+
Party 2
Nike
Nike
Kylershuuu
Nike
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,243 Elo+
Solo
Eset
Eset
VentAnger
Eset
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 9L
1,500 Elo+
Party 2
Anhur
Anhur
Weani
Anhur
Level 160
God Stats
7W - 2L
1,521 SR
Queue Stats
75W - 35L
1,674 Elo+
Party 2
Thor
Thor
dodecahedran
Thor
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
8,365
837
9,745
9,664
3,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
14
3 / 7 / 2
8,443
844
5,992
12,161
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 5
6,223
622
4,616
10,551
6,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 7 / 6
6,870
687
4,765
10,699
3,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 4
7,444
744
8,355
12,110
3,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Junkm4n
Kukulkan
14
3 / 2 / 4
8,041
804
5,644
6,672
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 3 / 10
8,969
897
9,182
12,509
5,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
16
4 / 1 / 6
8,861
886
10,228
6,905
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Weani
Anhur
15
5 / 3 / 3
8,584
858
11,771
9,477
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 9
10,245
1,025
11,756
9,004
3,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
11
Kills
23
23
Deaths
11
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
L
Chronos
3
7
2
0.57
W
Kukulkan
Junkm4n
Kukulkan
3
2
4
2.5
W
5
3
10
3.33
L
0
1
5
2.5
L
1
7
6
0.57
L
2
5
4
0.8
W
Eset
4
1
6
7
W
Anhur
Weani
Anhur
5
3
3
2.17
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,473
Damage
48,581
55,185
Taken
44,567
21,555
Mitigated
18,939
5,954
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,745
2,936
0
52
9,664
3,879
0
1,944
7,680
0
26,443
L
Chronos
5,992
1,153
0
2,373
12,161
4,003
0
4,724
7,295
25,656
0
W
Kukulkan
Junkm4n
Kukulkan
5,644
1,147
0
358
6,672
2,929
686
1,193
5,429
24,806
0
W
9,182
642
0
3,019
12,509
5,042
234
2,600
9,834
4
14,637
L
4,616
804
0
1,164
10,551
6,321
0
4,424
6,059
0
11,989
L
4,765
1,463
402
1,613
10,699
3,469
0
3,211
7,274
0
7,109
L
8,355
1,328
0
350
12,110
3,883
0
1,411
10,659
0
17,104
W
Eset
10,228
438
948
1,617
6,905
2,712
41
1,144
5,711
33,912
0
W
Anhur
Weani
Anhur
11,771
4,996
0
366
9,477
4,705
76
292
9,060
0
32,773
W
11,756
2,013
0
357
9,004
3,551
0
1,024
7,930
0
29,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,345
Gold Earned
44,700
142
Minions Killed
236
4
Camps Cleared
11
924,435
Distance Traveled
962,364
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,365
837
45
5
0
188,604
0
L
Chronos
8,443
844
52
5
2
182,237
0
W
Kukulkan
8,041
804
63
6
3
180,779
3
W
Nike
8,969
897
10
1
0
185,277
1
L
Odin
6,223
622
18
2
0
217,720
1
L
Thor
6,870
687
6
1
0
146,580
0
L
Susano
7,444
744
21
2
2
189,294
5
W
Eset
8,861
886
69
7
3
216,133
2
W
Anhur
8,584
858
50
5
2
174,292
4
W
Thor
10,245
1,025
44
4
3
205,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role