Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
DCasiraghi
Cu Chulainn
Gold I
Level 148
God Stats
13W - 6L
1,757 SR
Queue Stats
170W - 170L
1,722 MMR
Party 1
Olorun
Olorun
Gold V
Hnaugur
Olorun
Gold V
Level 146
God Stats
2W - 1L
1,849 SR
Queue Stats
377W - 380L
1,257 MMR
Party 1
Rama
Rama
Gold IV
Volsan
Rama
Gold IV
Level 119
God Stats
3W - 2L
1,806 SR
Queue Stats
187W - 187L
1,485 MMR
Solo
Mulan
Mulan
Silver I
lu3boom
Mulan
Silver I
Level 118
God Stats
0W - 1L
1,536 SR
Queue Stats
12W - 12L
1,469 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
temp-901665
Sylvanus
Bronze III
Level 120
God Stats
2W - 2L
1,427 SR
Queue Stats
4W - 4L
1,512 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,675 SR
1,489 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,434 SR
1,489 MMR
Odin
Odin
Gold III
Dylpickles11
Odin
Gold III
Level 157
God Stats
4W - 2L
1,325 SR
Queue Stats
327W - 322L
1,490 MMR
Solo
Chaac
Chaac
Bronze III
El_Tomate007
Chaac
Bronze III
Level 61
God Stats
28W - 22L
1,559 SR
Queue Stats
135W - 142L
1,500 MMR
Solo
Izanami
Izanami
Gold III
FaSeCeX
Izanami
Gold III
Level 157
God Stats
136W - 96L
1,662 SR
Queue Stats
410W - 406L
1,493 MMR
Solo
Chang'e
Chang'e
Bronze III
Mexι
Chang'e
Bronze III
Level 125
God Stats
12W - 7L
1,302 SR
Queue Stats
249W - 138L
1,516 MMR
Party 3
Scylla
Scylla
Bronze III
Supafrosty
Scylla
Bronze III
Level 115
God Stats
1W - 0L
1,322 SR
Queue Stats
8W - 2L
1,445 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DCasiraghi
Cu Chulainn
15
2 / 8 / 2
9,197
511
8,431
21,071
11,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Hnaugur
Olorun
11
0 / 10 / 1
7,019
390
5,519
20,022
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rama
Volsan
Rama
12
0 / 8 / 0
7,795
433
5,171
16,060
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
lu3boom
Mulan
13
2 / 8 / 3
8,356
464
4,921
20,861
8,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
temp-901665
Sylvanus
11
1 / 6 / 0
6,891
383
6,519
13,951
10,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
SetTiamatDanzaburouGuan Yu

VS

Bans
AthenaAphroditeApolloNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 19
10,882
605
7,434
14,882
16,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 2 / 14
10,499
583
5,790
16,139
8,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
FaSeCeX
Izanami
18
5 / 2 / 8
11,090
616
11,377
15,367
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Mexι
Chang'e
18
17 / 0 / 11
12,496
694
29,374
16,599
6,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
Supafrosty
Scylla
20
12 / 3 / 4
12,715
706
20,526
9,929
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
96
5
Kills
40
40
Deaths
7
6
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DCasiraghi
Cu Chulainn
2
8
2
0.38
W
5
0
19
14.5
W
1
2
14
4
W
Izanami
FaSeCeX
Izanami
5
2
8
4.5
L
Olorun
Hnaugur
Olorun
0
10
1
0.05
W
Chang'e
Mexι
Chang'e
17
0
11
22.5
W
Scylla
Supafrosty
Scylla
12
3
4
4.67
L
Rama
Volsan
Rama
0
8
0
0
L
Mulan
lu3boom
Mulan
2
8
3
0.44
L
Sylvanus
temp-901665
Sylvanus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,561
Damage
74,501
91,965
Taken
72,916
41,303
Mitigated
40,879
19,189
Healing
36,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DCasiraghi
Cu Chulainn
8,431
1,423
0
1,466
21,071
11,643
0
13,068
7,365
0
62,605
W
7,434
915
927
3,501
14,882
16,532
475
2,523
12,359
0
26,238
W
5,790
1,221
389
8,079
16,139
8,062
785
2,304
13,835
0
59,386
W
Izanami
FaSeCeX
Izanami
11,377
7,651
0
4,959
15,367
6,071
8,121
1,884
13,483
0
98,748
L
Olorun
Hnaugur
Olorun
5,519
1,623
273
4,814
20,022
6,928
0
13,638
5,944
36,720
0
W
Chang'e
Mexι
Chang'e
29,374
2,208
4,550
11,256
16,599
6,881
2,066
4,282
12,317
89,714
0
W
Scylla
Supafrosty
Scylla
20,526
2,522
0
2,405
9,929
3,333
1,148
1,045
8,884
83,391
0
L
Rama
Volsan
Rama
5,171
3,972
0
2,479
16,060
4,251
468
4,536
11,374
0
45,969
L
Mulan
lu3boom
Mulan
4,921
999
0
5,123
20,861
8,395
0
8,479
11,924
0
48,806
L
Sylvanus
temp-901665
Sylvanus
6,519
1,527
1,965
3,069
13,951
10,086
504
8,207
5,458
21,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,258
Gold Earned
57,682
398
Minions Killed
593
0
Camps Cleared
0
1,423,929
Distance Traveled
1,837,653
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,197
511
115
6
0
304,220
6
W
Odin
10,882
605
32
2
0
406,416
4
W
Chaac
10,499
583
103
6
0
392,674
1
W
Izanami
11,090
616
169
9
0
304,452
3
L
Olorun
7,019
390
51
3
0
277,977
3
W
Chang'e
12,496
694
143
8
0
387,276
2
W
Scylla
12,715
706
146
8
0
346,835
2
L
Rama
7,795
433
90
5
0
263,287
1
L
Mulan
8,356
464
110
6
0
296,742
5
L
Sylvanus
6,891
383
32
2
0
281,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role