Player Matchup

Nemesis
Nemesis
Bjhc15
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 1
Cupid
Cupid
Isaidro14
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,479 Elo+
Party 1
Hachiman
Hachiman
LongCade
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,471 Elo+
Party 1
Terra
Terra
dracoall
Terra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
xxDEADxHALOxx
Cthulhu
Level 3
God Stats
1W - 2L
1,691 SR
Queue Stats
2W - 2L
1,660 Elo+
Party 1
Team Averages
Level 4
1,538 SR
1,550 Elo+

VS

Team Averages
Level 23
1,611 SR
1,550 Elo+
Athena
Athena
FUPAYMi
Athena
Level 30
God Stats
13W - 9L
1,542 SR
Queue Stats
229W - 241L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
JPswaglord420
Cu Chulainn
Level 26
God Stats
4W - 0L
1,780 SR
Queue Stats
154W - 81L
1,712 Elo+
Solo
Hachiman
Hachiman
TTVBrocardo671
Hachiman
Level 29
God Stats
1W - 2L
1,316 SR
Queue Stats
22W - 23L
1,295 Elo+
Solo
Tiamat
Tiamat
VenenusDogs
Tiamat
Level 27
God Stats
7W - 1L
1,727 SR
Queue Stats
86W - 40L
1,665 Elo+
Solo
Ao Kuang
Ao Kuang
jayBAZINGA
Ao Kuang
Level 5
God Stats
7W - 4L
1,690 SR
Queue Stats
8W - 6L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bjhc15
Nemesis
6
1 / 3 / 0
4,091
511
1,198
4,674
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Isaidro14
Cupid
5
0 / 4 / 1
3,690
461
1,866
4,414
1,060
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
LongCade
Hachiman
6
0 / 2 / 1
3,680
460
765
3,713
846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
dracoall
Terra
4
0 / 5 / 1
3,626
453
1,255
5,962
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
6
1 / 2 / 1
3,839
480
3,185
5,152
2,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FUPAYMi
Athena
7
2 / 1 / 4
4,787
598
2,594
4,911
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
JPswaglord420
Cu Chulainn
10
5 / 0 / 2
5,851
731
4,936
6,162
2,379
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
9
5 / 0 / 1
5,549
694
4,540
3,925
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
11
1 / 1 / 3
5,919
740
3,768
3,002
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
jayBAZINGA
Ao Kuang
8
3 / 0 / 6
5,460
683
2,335
4,317
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
16
16
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bjhc15
Nemesis
1
3
0
0.33
W
Athena
FUPAYMi
Athena
2
1
4
4
L
Cupid
Isaidro14
Cupid
0
4
1
0.13
W
Cu Chulainn
JPswaglord420
Cu Chulainn
5
0
2
6
L
Hachiman
LongCade
Hachiman
0
2
1
0.25
W
Hachiman
5
0
1
5.5
W
Tiamat
1
1
3
2.5
L
Terra
dracoall
Terra
0
5
1
0.1
W
Ao Kuang
jayBAZINGA
Ao Kuang
3
0
6
6
L
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,269
Damage
18,173
23,915
Taken
22,317
7,685
Mitigated
8,725
3,236
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bjhc15
Nemesis
1,198
579
0
852
4,674
1,186
0
1,681
2,993
0
6,417
W
Athena
FUPAYMi
Athena
2,594
825
0
1,013
4,911
2,299
290
987
3,799
14,241
0
L
Cupid
Isaidro14
Cupid
1,866
1,064
67
1,275
4,414
1,060
240
1,364
3,050
0
11,242
W
Cu Chulainn
JPswaglord420
Cu Chulainn
4,936
535
0
2,086
6,162
2,379
0
465
5,697
0
27,165
L
Hachiman
LongCade
Hachiman
765
269
0
0
3,713
846
0
1,417
2,296
0
9,109
W
Hachiman
4,540
2,180
0
997
3,925
1,140
1,025
1,292
2,508
0
26,143
W
Tiamat
3,768
331
0
1,226
3,002
1,645
0
428
2,534
39,978
0
L
Terra
dracoall
Terra
1,255
324
191
481
5,962
2,257
46
2,190
3,772
2,773
0
W
Ao Kuang
jayBAZINGA
Ao Kuang
2,335
1,026
0
1,325
4,317
1,262
594
978
3,339
17,584
0
L
Cthulhu
3,185
511
0
370
5,152
2,336
0
2,045
3,107
10,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,926
Gold Earned
27,566
74
Minions Killed
262
0
Camps Cleared
0
789,105
Distance Traveled
815,943
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,091
511
16
2
0
161,561
0
W
Athena
4,787
598
24
3
0
164,308
3
L
Cupid
3,690
461
21
3
0
137,847
0
W
Cu Chulainn
5,851
731
60
8
0
169,518
0
L
Hachiman
3,680
460
18
2
0
140,513
1
W
Hachiman
5,549
694
49
6
0
173,578
1
W
Tiamat
5,919
740
91
11
0
149,560
3
L
Terra
3,626
453
2
0
0
174,468
2
W
Ao Kuang
5,460
683
38
5
0
158,979
3
L
Cthulhu
3,839
480
17
2
0
174,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role