Player Matchup

Izanami
Izanami
BlackMambaDown
Izanami
Level 48
God Stats
27W - 20L
1,611 SR
Queue Stats
42W - 45L
1,459 Elo+
Party 1
Anubis
Anubis
DoublesForDays
Anubis
Level 26
God Stats
5W - 3L
1,542 SR
Queue Stats
22W - 29L
1,427 Elo+
Party 1
Hercules
Hercules
xSmittyx5
Hercules
Level 24
God Stats
1W - 1L
1,514 SR
Queue Stats
15W - 21L
1,433 Elo+
Party 1
Team Averages
Level 33
1,556 SR
1,439 Elo+

VS

Team Averages
Level 65
1,433 SR
1,464 Elo+
Cabrakan
Cabrakan
Daddyphatcod
Cabrakan
Level 29
God Stats
1W - 1L
1,270 SR
Queue Stats
61W - 76L
1,393 Elo+
Party 2
Fenrir
Fenrir
Hatrack64
Fenrir
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 30L
1,310 Elo+
Party 2
Chang'e
Chang'e
XXChaser
Chang'e
Level 159
God Stats
1W - 0L
1,528 SR
Queue Stats
81W - 81L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 7
10,446
653
12,560
13,214
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 9 / 5
10,657
666
9,720
14,936
6,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
xSmittyx5
Hercules
14
8 / 8 / 4
12,480
780
16,240
17,680
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Daddyphatcod
Cabrakan
15
4 / 3 / 19
11,752
735
7,875
17,841
20,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Hatrack64
Fenrir
14
9 / 8 / 11
11,743
734
12,646
16,051
8,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
XXChaser
Chang'e
18
12 / 1 / 11
13,331
833
19,354
18,605
8,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
12
Kills
25
25
Deaths
12
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
Cabrakan
Daddyphatcod
Cabrakan
4
3
19
4.5
L
3
9
5
0.61
W
Fenrir
Hatrack64
Fenrir
9
8
11
1.81
W
Chang'e
XXChaser
Chang'e
12
1
11
17.5
L
Hercules
xSmittyx5
Hercules
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,520
Damage
39,875
45,830
Taken
52,497
25,405
Mitigated
37,059
7,534
Healing
21,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,560
7,700
135
1,468
13,214
4,595
627
7,222
5,575
0
62,060
W
Cabrakan
Daddyphatcod
Cabrakan
7,875
1,125
0
3,099
17,841
20,455
200
2,961
14,880
21,149
0
L
9,720
967
0
3,280
14,936
6,717
99
8,670
5,795
43,454
0
W
Fenrir
Hatrack64
Fenrir
12,646
2,935
231
1,994
16,051
8,173
0
3,445
12,606
0
24,398
W
Chang'e
XXChaser
Chang'e
19,354
1,069
3,866
12,055
18,605
8,431
1,635
3,421
15,184
84,679
0
L
Hercules
xSmittyx5
Hercules
16,240
5,223
0
2,651
17,680
14,093
193
9,792
7,210
0
24,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
36,826
190
Minions Killed
174
0
Camps Cleared
0
741,941
Distance Traveled
891,752
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,446
653
91
6
0
245,606
4
W
Cabrakan
11,752
735
28
2
0
276,948
2
L
Anubis
10,657
666
76
5
0
221,312
1
W
Fenrir
11,743
734
27
2
0
273,887
0
W
Chang'e
13,331
833
119
7
0
340,917
6
L
Hercules
12,480
780
23
1
0
275,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role