Player Matchup

Gilgamesh
Gilgamesh
APKgamer4
Gilgamesh
Level 105
God Stats
22W - 7L
1,765 SR
Queue Stats
121W - 116L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
Heathcoate
Danzaburou
Level 67
God Stats
5W - 2L
1,476 SR
Queue Stats
31W - 16L
1,713 Elo+
Party 1
Tyr
Tyr
Krispy4666
Tyr
Level 140
God Stats
6W - 2L
1,637 SR
Queue Stats
309W - 267L
1,625 Elo+
Party 1
Ra
Ra
ShaymanAbyss
Ra
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 50L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
fudge4512
Sylvanus
Level 102
God Stats
5W - 2L
1,682 SR
Queue Stats
141W - 150L
1,613 Elo+
Party 1
Team Averages
Level 109
1,612 SR
1,631 Elo+

VS

Team Averages
Level 123
1,629 SR
1,602 Elo+
Persephone
Persephone
J3bs
Persephone
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 58L
1,628 Elo+
Party 2
Neith
Neith
MbolzEsHari
Neith
Level 140
God Stats
10W - 6L
1,667 SR
Queue Stats
40W - 30L
1,682 Elo+
Solo
Loki
Loki
Rocker8001
Loki
Level 122
God Stats
3W - 2L
1,538 SR
Queue Stats
81W - 97L
1,515 Elo+
Party 2
Ares
Ares
TurtleRodeoClown
Ares
Level 108
God Stats
3W - 2L
1,733 SR
Queue Stats
496W - 459L
1,594 Elo+
Solo
King Arthur
King Arthur
davidtorro
King Arthur
Level 133
God Stats
20W - 21L
1,710 SR
Queue Stats
212W - 183L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
APKgamer4
Gilgamesh
20
6 / 3 / 6
13,105
596
10,351
17,054
10,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Heathcoate
Danzaburou
19
2 / 1 / 3
12,034
547
8,321
14,133
5,927
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 1 / 1
13,357
607
13,852
20,369
23,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 1 / 6
13,836
629
16,744
11,488
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
fudge4512
Sylvanus
17
2 / 1 / 9
11,854
539
7,915
18,476
15,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
J3bs
Persephone
15
0 / 6 / 4
9,437
429
6,200
12,170
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 3 / 2
11,130
506
6,608
9,717
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 6 / 3
10,143
461
8,844
16,152
6,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 4 / 2
9,921
451
10,963
18,646
16,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
davidtorro
King Arthur
18
0 / 4 / 2
11,207
509
15,791
24,416
15,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
23
Kills
7
7
Deaths
23
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
APKgamer4
Gilgamesh
6
3
6
3
W
Danzaburou
Heathcoate
Danzaburou
2
1
3
3.5
L
Persephone
J3bs
Persephone
0
6
4
0.33
W
4
1
1
4.5
L
1
3
2
0.67
L
2
6
3
0.58
W
9
1
6
12
L
4
4
2
1.25
L
King Arthur
davidtorro
King Arthur
0
4
2
0.25
W
Sylvanus
fudge4512
Sylvanus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,183
Damage
48,406
81,520
Taken
81,101
61,549
Mitigated
46,989
44,555
Healing
18,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
APKgamer4
Gilgamesh
10,351
3,146
0
6,454
17,054
10,556
309
3,249
13,673
0
115,701
W
Danzaburou
Heathcoate
Danzaburou
8,321
4,495
0
9,114
14,133
5,927
3,034
3,779
10,354
0
99,659
L
Persephone
J3bs
Persephone
6,200
130
0
2,844
12,170
4,329
0
5,838
6,130
60,112
0
W
13,852
3,465
0
10,867
20,369
23,431
0
1,330
18,999
0
90,357
L
6,608
2,622
0
4,236
9,717
4,110
559
2,153
7,518
0
83,213
L
8,844
2,475
0
1,090
16,152
6,116
0
5,061
10,974
0
73,498
W
16,744
2,297
5,289
6,163
11,488
5,685
1,620
3,878
7,267
117,480
0
L
10,963
493
0
1,460
18,646
16,687
0
7,904
10,470
26,224
0
L
King Arthur
davidtorro
King Arthur
15,791
1,213
0
9,069
24,416
15,747
0
3,006
21,348
0
98,856
W
Sylvanus
fudge4512
Sylvanus
7,915
2,382
2,577
4,091
18,476
15,950
859
4,252
14,064
28,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,186
Gold Earned
51,838
807
Minions Killed
639
0
Camps Cleared
0
2,143,308
Distance Traveled
1,998,248
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,105
596
181
8
0
445,667
1
W
Danzaburou
12,034
547
160
7
0
413,806
5
L
Persephone
9,437
429
119
5
0
395,502
1
W
Tyr
13,357
607
203
9
0
441,789
7
L
Neith
11,130
506
185
8
0
385,931
8
L
Loki
10,143
461
125
6
0
394,280
0
W
Ra
13,836
629
220
10
0
445,771
5
L
Ares
9,921
451
24
1
0
412,318
4
L
King Arthur
11,207
509
186
8
0
410,217
0
W
Sylvanus
11,854
539
43
2
0
396,275
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role