Player Matchup

Sol
Sol
AllahOfOreos
Sol
Level 145
God Stats
12W - 5L
1,740 SR
Queue Stats
313W - 209L
1,700 Elo+
Party 1
Nemesis
Nemesis
AmarokRush
Nemesis
Level 13
God Stats
14W - 4L
1,608 SR
Queue Stats
22W - 13L
1,607 Elo+
Party 1
Sobek
Sobek
AnbuAleks
Sobek
Level 23
God Stats
2W - 1L
1,767 SR
Queue Stats
9W - 2L
1,798 Elo+
Party 1
Gilgamesh
Gilgamesh
Devinito
Gilgamesh
Level 64
God Stats
24W - 7L
1,725 SR
Queue Stats
246W - 185L
1,627 Elo+
Party 1
Cupid
Cupid
xtokolosh
Cupid
Level 63
God Stats
1W - 0L
1,316 SR
Queue Stats
52W - 39L
1,657 Elo+
Party 1
Team Averages
Level 62
1,631 SR
1,678 Elo+

VS

Team Averages
Level 55
1,410 SR
1,472 Elo+
Sobek
Sobek
BugBreezy
Sobek
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 107L
1,331 Elo+
Solo
Ao Kuang
Ao Kuang
OtterOnTheMoon
Ao Kuang
Level 75
God Stats
0W - 4L
1,125 SR
Queue Stats
314W - 315L
1,491 Elo+
Party 2
Tiamat
Tiamat
RoachKiller4_2_0
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,567 Elo+
Party 2
Hachiman
Hachiman
TheGrandmastaaa
Hachiman
Level 85
God Stats
0W - 2L
1,335 SR
Queue Stats
283W - 279L
1,577 Elo+
Party 2
King Arthur
King Arthur
lalitotesa
King Arthur
Level 62
God Stats
27W - 33L
1,589 SR
Queue Stats
341W - 441L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 6
8,166
628
11,830
7,392
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
AmarokRush
Nemesis
12
3 / 1 / 3
6,974
536
3,432
5,278
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Sobek
AnbuAleks
Sobek
12
3 / 1 / 9
8,053
619
6,574
8,633
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Devinito
Gilgamesh
14
3 / 0 / 3
7,780
598
7,987
8,864
4,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
xtokolosh
Cupid
14
6 / 2 / 4
8,059
620
9,016
6,971
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BugBreezy
Sobek
6
0 / 6 / 3
4,848
373
2,019
10,355
6,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
12
3 / 4 / 1
6,965
536
3,914
11,108
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 2
5,744
442
2,193
8,997
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
11
4 / 4 / 2
6,814
524
6,424
9,892
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
lalitotesa
King Arthur
12
0 / 2 / 0
6,245
480
3,951
11,774
5,708
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
22
Kills
7
7
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
W
Nemesis
AmarokRush
Nemesis
3
1
3
4.5
W
Sobek
AnbuAleks
Sobek
3
1
9
7.5
L
Sobek
BugBreezy
Sobek
0
6
3
0.25
W
Gilgamesh
Devinito
Gilgamesh
3
0
3
4.5
L
Ao Kuang
3
4
1
0.88
L
0
6
2
0.17
L
Hachiman
4
4
2
1.25
L
King Arthur
lalitotesa
King Arthur
0
2
0
0
W
Cupid
xtokolosh
Cupid
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,839
Damage
18,501
37,138
Taken
52,126
16,653
Mitigated
23,270
15,546
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,830
4,176
0
3,101
7,392
2,485
1,440
2,353
4,829
44,269
0
W
Nemesis
AmarokRush
Nemesis
3,432
1,377
0
2,291
5,278
1,788
289
946
4,292
0
30,892
W
Sobek
AnbuAleks
Sobek
6,574
1,311
0
4,553
8,633
6,122
0
2,566
5,955
19,989
0
L
Sobek
BugBreezy
Sobek
2,019
180
0
581
10,355
6,873
0
3,794
6,469
5,352
0
W
Gilgamesh
Devinito
Gilgamesh
7,987
1,213
0
1,393
8,864
4,044
68
1,290
7,574
0
51,794
L
Ao Kuang
3,914
1,161
0
2,729
11,108
3,745
0
3,931
7,042
35,793
0
L
2,193
433
0
1,456
8,997
3,782
0
4,680
4,006
23,071
0
L
Hachiman
6,424
2,962
0
3,053
9,892
3,162
0
3,512
6,356
0
28,785
L
King Arthur
lalitotesa
King Arthur
3,951
0
0
2,624
11,774
5,708
0
1,871
9,849
0
37,191
W
Cupid
xtokolosh
Cupid
9,016
5,013
446
3,762
6,971
2,214
2,018
609
6,362
0
45,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
30,616
368
Minions Killed
261
0
Camps Cleared
0
1,255,721
Distance Traveled
1,118,239
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,166
628
84
6
0
231,524
2
W
Nemesis
6,974
536
75
6
0
281,355
0
W
Sobek
8,053
619
20
2
0
290,325
5
L
Sobek
4,848
373
11
1
0
205,551
0
W
Gilgamesh
7,780
598
100
8
0
252,637
5
L
Ao Kuang
6,965
536
72
6
0
237,397
3
L
Tiamat
5,744
442
41
3
0
222,046
0
L
Hachiman
6,814
524
49
4
0
218,201
4
L
King Arthur
6,245
480
88
7
0
235,044
3
W
Cupid
8,059
620
89
7
0
199,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role