Player Matchup

Ah Puch
Ah Puch
Avestruz-Karatek
Ah Puch
Level 42
God Stats
1W - 3L
1,265 SR
Queue Stats
9W - 20L
1,393 Elo+
Solo
Athena
Athena
Francorjs1
Athena
Level 47
God Stats
29W - 33L
1,396 SR
Queue Stats
68W - 79L
1,477 Elo+
Party 1
Nemesis
Nemesis
Nicoooou
Nemesis
Level 112
God Stats
12W - 5L
1,807 SR
Queue Stats
90W - 107L
1,479 Elo+
Party 1
Cupid
Cupid
OrfeoDeLyra
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Pepesech
Guan Yu
Level 28
God Stats
5W - 3L
1,675 SR
Queue Stats
100W - 87L
1,626 Elo+
Party 1
Team Averages
Level 67
1,529 SR
1,495 Elo+

VS

Team Averages
Level 53
1,527 SR
1,447 Elo+
Ymir
Ymir
Mateenso
Ymir
Level 28
God Stats
28W - 24L
1,723 SR
Queue Stats
129W - 152L
1,395 Elo+
Party 3
Medusa
Medusa
MatieehuGamer
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,438 Elo+
Party 3
Janus
Janus
StrongGrape
Janus
Level 28
God Stats
0W - 1L
1,323 SR
Queue Stats
19W - 21L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
joaakkoo
Gilgamesh
Level 116
God Stats
0W - 1L
1,554 SR
Queue Stats
27W - 29L
1,458 Elo+
Party 2
Nike
Nike
kuramayoukobr
Nike
Level 45
God Stats
3W - 5L
1,535 SR
Queue Stats
231W - 243L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 2
9,878
581
14,973
7,779
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Francorjs1
Athena
14
4 / 2 / 13
9,594
564
7,427
11,542
8,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Nicoooou
Nemesis
16
2 / 1 / 8
8,944
526
4,028
11,566
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
10 / 4 / 6
9,300
547
11,890
11,513
3,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Pepesech
Guan Yu
17
4 / 3 / 0
10,259
603
9,516
15,067
15,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 8 / 1
6,638
390
3,280
15,580
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 8 / 1
6,715
395
2,793
9,567
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
0 / 6 / 1
7,260
427
2,255
10,772
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
joaakkoo
Gilgamesh
15
3 / 3 / 0
8,842
520
11,441
14,609
7,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
6 / 2 / 1
8,898
523
8,429
13,084
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
26
Kills
11
11
Deaths
27
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
Athena
Francorjs1
Athena
4
2
13
5.25
L
Ymir
0
8
1
0.06
L
2
8
1
0.31
W
Nemesis
Nicoooou
Nemesis
2
1
8
6
W
10
4
6
3.25
W
Guan Yu
Pepesech
Guan Yu
4
3
0
1.33
L
0
6
1
0.08
L
Gilgamesh
joaakkoo
Gilgamesh
3
3
0
1
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,834
Damage
28,198
57,467
Taken
63,612
35,092
Mitigated
27,906
23,991
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,973
296
136
4,082
7,779
2,532
1,305
1,269
6,390
68,040
0
W
Athena
Francorjs1
Athena
7,427
2,281
537
3,485
11,542
8,997
935
1,810
9,732
18,639
0
L
Ymir
3,280
608
0
761
15,580
10,093
0
5,025
10,453
24,050
0
L
2,793
1,565
0
573
9,567
2,606
0
3,449
6,044
0
21,485
W
Nemesis
Nicoooou
Nemesis
4,028
1,309
0
5,861
11,566
4,409
313
1,525
9,921
0
61,729
W
11,890
7,694
134
4,038
11,513
3,801
3,138
691
10,822
0
55,868
W
Guan Yu
Pepesech
Guan Yu
9,516
1,699
341
5,377
15,067
15,353
0
0
15,067
0
67,285
L
2,255
97
0
707
10,772
3,176
0
6,153
4,177
36,825
0
L
Gilgamesh
joaakkoo
Gilgamesh
11,441
2,841
0
2,721
14,609
7,322
0
1,335
13,095
0
60,458
L
8,429
547
0
3,754
13,084
4,709
0
5,696
7,264
0
50,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,975
Gold Earned
38,353
517
Minions Killed
360
0
Camps Cleared
0
1,696,612
Distance Traveled
1,460,130
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,878
581
133
8
0
297,346
1
W
Athena
9,594
564
29
2
0
379,523
7
L
Ymir
6,638
390
37
2
0
270,215
2
L
Medusa
6,715
395
34
2
0
229,515
1
W
Nemesis
8,944
526
122
7
0
372,444
1
W
Cupid
9,300
547
89
5
0
302,602
1
W
Guan Yu
10,259
603
144
8
0
344,697
3
L
Janus
7,260
427
86
5
0
287,226
2
L
Gilgamesh
8,842
520
115
7
0
321,408
6
L
Nike
8,898
523
88
5
0
351,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role