Player Matchup

Chaac
Chaac
Silver I
Bchs717171
Chaac
Silver I
Level 67
God Stats
4W - 3L
1,613 SR
Queue Stats
9W - 8L
1,437 MMR
Party 3
Cerberus
Cerberus
Silver III
Jmontas01
Cerberus
Silver III
Level 97
God Stats
2W - 1L
1,609 SR
Queue Stats
40W - 35L
1,329 MMR
Party 1
Heimdallr
Heimdallr
Silver II
MiNiWarchi-Focus
Heimdallr
Silver II
Level 114
God Stats
2W - 0L
1,585 SR
Queue Stats
34W - 30L
1,463 MMR
Party 1
Hades
Hades
Silver III
WINsethWYNN
Hades
Silver III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,376 MMR
Solo
Fenrir
Fenrir
Silver II
XxG3tXxPoN3dXx
Fenrir
Silver II
Level 103
God Stats
4W - 4L
1,572 SR
Queue Stats
44W - 38L
1,346 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,576 SR
1,390 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,610 SR
1,389 MMR
Thor
Thor
Gold V
CrimpyCombo7
Thor
Gold V
Level 68
God Stats
0W - 2L
1,466 SR
Queue Stats
110W - 111L
1,362 MMR
Party 4
Athena
Athena
Silver V
Eyez2029
Athena
Silver V
Level 157
God Stats
4W - 3L
1,499 SR
Queue Stats
15W - 16L
1,181 MMR
Party 2
Medusa
Medusa
Gold I
Girthasaurus_Rex
Medusa
Gold I
Level 156
God Stats
48W - 29L
1,759 SR
Queue Stats
163W - 154L
1,631 MMR
Party 2
Tyr
Tyr
Silver I
SlothKnight74
Tyr
Silver I
Level 129
God Stats
18W - 19L
1,590 SR
Queue Stats
91W - 89L
1,383 MMR
Party 4
Janus
Janus
Gold IV
jargothekilla
Janus
Gold IV
Level 114
God Stats
12W - 12L
1,738 SR
Queue Stats
228W - 235L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
0 / 2 / 4
9,288
546
6,979
15,516
10,130
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Jmontas01
Cerberus
12
2 / 1 / 7
8,194
482
5,825
13,479
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
16
6 / 3 / 6
9,406
553
8,741
11,379
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 9
9,085
534
9,991
10,232
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 2 / 2
10,619
625
9,530
13,796
9,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SetDanzaburouArtioCu ChulainnCupid

VS

Bans
ScyllaTiamatSobekCthulhuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
9,395
553
5,294
11,167
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Eyez2029
Athena
10
0 / 5 / 2
7,465
439
2,468
12,131
7,996
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 1
8,829
519
8,284
12,457
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 3 / 1
9,812
577
12,452
14,919
13,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 6 / 1
8,611
507
6,875
10,271
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
10
10
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
2
4
1
L
4
2
1
2.25
L
Athena
Eyez2029
Athena
0
5
2
0.2
L
1
5
1
0.3
W
Cerberus
Jmontas01
Cerberus
2
1
7
5.5
W
Heimdallr
6
3
6
3
L
4
3
1
1.5
W
5
2
9
4.75
W
8
2
2
4.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,066
Damage
35,373
64,402
Taken
60,945
37,422
Mitigated
32,123
23,138
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,979
825
0
5,953
15,516
10,130
967
559
14,957
0
62,012
L
5,294
912
0
4,018
11,167
4,161
0
2,090
9,077
0
57,387
L
Athena
Eyez2029
Athena
2,468
668
0
727
12,131
7,996
54
4,082
8,049
11,216
0
L
8,284
3,502
0
3,119
12,457
3,998
703
2,536
9,917
0
62,375
W
Cerberus
Jmontas01
Cerberus
5,825
314
0
3,180
13,479
8,549
0
2,841
10,638
27,931
0
W
Heimdallr
8,741
4,356
0
3,114
11,379
4,706
926
2,110
9,269
0
55,187
L
12,452
2,379
0
5,247
14,919
13,133
0
1,493
13,426
0
59,438
W
9,991
445
313
4,238
10,232
4,972
774
3,833
6,399
50,285
0
W
9,530
2,260
0
6,340
13,796
9,065
165
0
13,796
0
85,759
L
6,875
39
0
1,514
10,271
2,835
76
5,615
4,656
51,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,592
Gold Earned
44,112
526
Minions Killed
470
0
Camps Cleared
0
1,673,256
Distance Traveled
1,659,952
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,288
546
143
8
0
303,739
0
L
Thor
9,395
553
102
6
0
370,558
4
L
Athena
7,465
439
17
1
0
301,036
5
L
Medusa
8,829
519
120
7
0
345,508
7
W
Cerberus
8,194
482
62
4
0
365,584
3
W
Heimdallr
9,406
553
109
6
0
319,462
0
L
Tyr
9,812
577
125
7
0
318,609
3
W
Hades
9,085
534
83
5
0
321,176
3
W
Fenrir
10,619
625
129
8
0
363,295
2
L
Janus
8,611
507
106
6
0
324,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role