Player Matchup

Raijin
Raijin
Fdsfafa
Raijin
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 119L
1,784 Elo+
Party 1
Amaterasu
Amaterasu
LTOracle
Amaterasu
Level 17
God Stats
9W - 6L
1,567 SR
Queue Stats
226W - 231L
1,471 Elo+
Party 1
Chaac
Chaac
Sketchwave
Chaac
Level 8
God Stats
3W - 2L
1,385 SR
Queue Stats
12W - 16L
1,397 Elo+
Party 1
Yemoja
Yemoja
YannDuval
Yemoja
Level 8
God Stats
24W - 13L
1,496 SR
Queue Stats
47W - 36L
1,377 Elo+
Party 1
Mulan
Mulan
jeffgar81
Mulan
Level 27
God Stats
8W - 3L
1,500 SR
Queue Stats
84W - 61L
1,420 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,490 Elo+

VS

Team Averages
Level 33
1,529 SR
1,327 Elo+
Amaterasu
Amaterasu
BuffyLumy
Amaterasu
Level 6
God Stats
2W - 10L
1,399 SR
Queue Stats
39W - 58L
1,357 Elo+
Party 3
Kukulkan
Kukulkan
DrachoXTB
Kukulkan
Level 126
God Stats
0W - 1L
1,834 SR
Queue Stats
30W - 36L
1,381 Elo+
Party 2
Tiamat
Tiamat
Ssuperbulous
Tiamat
Level 8
God Stats
49W - 46L
1,413 SR
Queue Stats
72W - 87L
1,248 Elo+
Party 3
Ares
Ares
Superluis25
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,150 Elo+
Party 2
Merlin
Merlin
elvicioo
Merlin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fdsfafa
Raijin
20
13 / 3 / 23
14,944
1,245
45,600
16,703
7,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
LTOracle
Amaterasu
20
13 / 4 / 25
14,714
1,226
23,581
22,819
14,584
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
19
5 / 5 / 25
11,932
994
13,750
20,167
19,635
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
YannDuval
Yemoja
19
4 / 3 / 25
12,892
1,074
6,624
15,725
15,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
jeffgar81
Mulan
19
12 / 2 / 17
13,835
1,153
15,653
11,151
11,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BuffyLumy
Amaterasu
17
1 / 12 / 8
10,894
908
11,720
29,927
24,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
DrachoXTB
Kukulkan
19
7 / 6 / 3
13,722
1,144
26,260
22,119
9,431
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
18
2 / 13 / 11
11,683
974
9,666
19,033
12,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 10 / 7
11,157
930
9,039
22,874
18,100
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
elvicioo
Merlin
18
5 / 7 / 7
12,262
1,022
21,194
18,874
7,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
53
47
Kills
17
17
Deaths
48
115
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BuffyLumy
Amaterasu
1
12
8
0.42
L
Kukulkan
DrachoXTB
Kukulkan
7
6
3
1.42
W
Raijin
Fdsfafa
Raijin
13
3
23
8.17
W
Amaterasu
LTOracle
Amaterasu
13
4
25
6.38
W
Chaac
5
5
25
3.5
L
Tiamat
2
13
11
0.58
L
2
10
7
0.55
W
Yemoja
YannDuval
Yemoja
4
3
25
5.5
L
Merlin
elvicioo
Merlin
5
7
7
1.21
W
Mulan
jeffgar81
Mulan
12
2
17
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,208
Damage
77,879
86,565
Taken
112,827
68,971
Mitigated
73,066
26,175
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BuffyLumy
Amaterasu
11,720
6,463
0
4,544
29,927
24,865
0
15,321
14,307
0
19,374
L
Kukulkan
DrachoXTB
Kukulkan
26,260
2,482
0
1,172
22,119
9,431
0
11,068
10,873
81,864
0
W
Raijin
Fdsfafa
Raijin
45,600
7,831
0
3,593
16,703
7,617
0
10,724
5,979
87,640
0
W
Amaterasu
LTOracle
Amaterasu
23,581
15,785
0
5,275
22,819
14,584
0
18,352
4,467
176
38,953
W
Chaac
13,750
3,791
0
2,957
20,167
19,635
0
16,839
3,328
119
25,030
L
Tiamat
9,666
610
0
451
19,033
12,826
0
7,777
10,924
16,004
0
L
9,039
1,508
0
409
22,874
18,100
0
9,257
13,333
15,292
0
W
Yemoja
YannDuval
Yemoja
6,624
1,904
9,379
3,381
15,725
15,904
0
11,717
4,008
13,269
0
L
Merlin
elvicioo
Merlin
21,194
565
406
855
18,874
7,844
0
9,096
9,600
42,352
0
W
Mulan
jeffgar81
Mulan
15,653
5,266
0
1,590
11,151
11,231
0
8,527
2,624
0
22,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,317
Gold Earned
59,718
198
Minions Killed
217
9
Camps Cleared
5
1,121,984
Distance Traveled
994,784
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,894
908
15
1
1
206,072
0
L
Kukulkan
13,722
1,144
134
11
1
236,604
0
W
Raijin
14,944
1,245
119
10
3
217,531
0
W
Amaterasu
14,714
1,226
22
2
3
243,763
0
W
Chaac
11,932
994
29
2
0
221,141
1
L
Tiamat
11,683
974
15
1
2
200,909
1
L
Ares
11,157
930
7
1
1
133,102
0
W
Yemoja
12,892
1,074
14
1
0
216,083
0
L
Merlin
12,262
1,022
46
4
0
218,097
0
W
Mulan
13,835
1,153
14
1
3
223,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role