Player Matchup

Anhur
Anhur
Gold I
Hambone3787
Anhur
Gold I
Level 159
God Stats
38W - 25L
1,684 SR
Queue Stats
278W - 278L
1,409 MMR
Solo
Ymir
Ymir
Gold V
StevE T3H Nub
Ymir
Gold V
Level 128
God Stats
2W - 3L
1,403 SR
Queue Stats
139W - 134L
1,395 MMR
Party 2
Tyr
Tyr
Silver IV
TheShark4898
Tyr
Silver IV
Level 88
God Stats
9W - 11L
1,724 SR
Queue Stats
270W - 271L
1,364 MMR
Solo
Awilix
Awilix
Bronze III
hugnpug
Awilix
Bronze III
Level 118
God Stats
3W - 4L
1,368 SR
Queue Stats
20W - 18L
1,413 MMR
Solo
Nu Wa
Nu Wa
Gold V
kidtommie
Nu Wa
Gold V
Level 142
God Stats
39W - 32L
1,494 SR
Queue Stats
144W - 136L
1,349 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,534 SR
1,386 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,481 SR
1,386 MMR
Set
Set
Gold III
AstroBebop
Set
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 163L
1,410 MMR
Solo
Chang'e
Chang'e
Gold V
BH-_-SteeL
Chang'e
Gold V
Level 104
God Stats
9W - 3L
1,571 SR
Queue Stats
77W - 76L
1,396 MMR
Solo
Medusa
Medusa
Gold IV
Dr Ttocs MD
Medusa
Gold IV
Level 119
God Stats
8W - 4L
1,568 SR
Queue Stats
43W - 43L
1,402 MMR
Party 1
Cthulhu
Cthulhu
Gold V
DrDrunkardMD
Cthulhu
Gold V
Level 61
God Stats
1W - 0L
1,292 SR
Queue Stats
56W - 55L
1,358 MMR
Party 1
Guan Yu
Guan Yu
Silver II
bryanprouchiha
Guan Yu
Silver II
Level 49
God Stats
3W - 3L
1,475 SR
Queue Stats
19W - 19L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 8
15,182
506
25,331
27,226
12,106
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 4 / 7
12,454
415
8,858
19,809
24,884
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
4 / 5 / 4
14,131
471
20,599
34,802
37,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
hugnpug
Awilix
20
9 / 6 / 6
14,079
469
20,353
20,819
9,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
kidtommie
Nu Wa
20
4 / 7 / 14
14,620
487
40,774
17,183
6,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
DanzaburouAnubisAthenaSylvanusHera

VS

Bans
Ah Muzen CabTiamatHeimdallrNoxKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 6
15,458
515
12,617
29,677
20,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
BH-_-SteeL
Chang'e
20
12 / 4 / 3
16,711
557
31,036
30,554
13,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
20
5 / 7 / 1
15,209
507
16,335
27,723
8,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
DrDrunkardMD
Cthulhu
20
3 / 5 / 15
15,128
504
14,074
40,650
56,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
4 / 3 / 9
16,253
542
17,199
46,357
68,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
62
26
Kills
28
29
Deaths
26
39
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
7
6
1
W
Chang'e
BH-_-SteeL
Chang'e
12
4
3
3.38
W
Medusa
5
7
1
0.79
W
Cthulhu
DrDrunkardMD
Cthulhu
3
5
15
2.1
L
5
7
8
1.29
L
4
4
7
1.88
L
4
5
4
1.2
W
4
3
9
2.83
L
Awilix
hugnpug
Awilix
9
6
6
2
L
Nu Wa
kidtommie
Nu Wa
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,915
Damage
91,261
119,839
Taken
174,961
89,945
Mitigated
167,332
30,293
Healing
83,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,617
6,173
0
7,977
29,677
20,049
4,514
7,664
21,685
0
122,373
W
Chang'e
BH-_-SteeL
Chang'e
31,036
1,995
12,096
16,383
30,554
13,736
3,115
11,569
18,589
116,394
0
W
Medusa
16,335
7,307
1,282
9,513
27,723
8,875
837
7,202
20,305
0
115,363
W
Cthulhu
DrDrunkardMD
Cthulhu
14,074
801
388
6,036
40,650
56,260
675
16,654
23,475
53,150
0
L
25,331
16,564
0
10,840
27,226
12,106
252
6,171
20,995
0
115,503
L
8,858
1,801
0
4,902
19,809
24,884
420
7,241
12,426
55,629
0
L
20,599
4,583
0
11,071
34,802
37,097
243
13,894
20,503
0
98,609
W
17,199
1,873
7,819
21,912
46,357
68,412
2,680
8,504
37,423
413
108,335
L
Awilix
hugnpug
Awilix
20,353
10,140
0
955
20,819
9,527
0
8,962
11,567
0
102,960
L
Nu Wa
kidtommie
Nu Wa
40,774
7,013
0
2,525
17,183
6,331
1,208
8,515
8,340
128,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,466
Gold Earned
78,759
712
Minions Killed
760
0
Camps Cleared
0
2,617,191
Distance Traveled
2,807,820
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,458
515
166
6
0
579,091
2
W
Chang'e
16,711
557
152
5
0
536,175
1
W
Medusa
15,209
507
151
5
0
521,150
4
W
Cthulhu
15,128
504
80
3
0
559,892
7
L
Anhur
15,182
506
170
6
0
472,997
6
L
Ymir
12,454
415
67
2
0
511,508
4
L
Tyr
14,131
471
160
5
0
583,497
0
W
Guan Yu
16,253
542
211
7
0
611,512
6
L
Awilix
14,079
469
138
5
0
580,817
3
L
Nu Wa
14,620
487
177
6
0
468,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role