Player Matchup

Persephone
Persephone
Bronze III
Mexι
Persephone
Bronze III
Level 125
God Stats
13W - 6L
1,716 SR
Queue Stats
249W - 138L
1,470 MMR
Party 3
Awilix
Awilix
Bronze III
Supafrosty
Awilix
Bronze III
Level 115
God Stats
2W - 0L
1,917 SR
Queue Stats
8W - 2L
1,400 MMR
Party 3
Artio
Artio
Gold III
cueca velha
Artio
Gold III
Level 122
God Stats
19W - 16L
1,536 SR
Queue Stats
241W - 234L
1,422 MMR
Solo
Artemis
Artemis
Silver II
mesquitinhaJR
Artemis
Silver II
Level 48
God Stats
34W - 49L
1,621 SR
Queue Stats
54W - 76L
1,489 MMR
Party 1
Khepri
Khepri
Silver II
tailandes007
Khepri
Silver II
Level 116
God Stats
1W - 2L
1,672 SR
Queue Stats
114W - 137L
1,399 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,692 SR
1,436 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,672 SR
1,467 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold I
Im_Toxic_Asf_13
Cerberus
Gold I
Level 143
God Stats
5W - 2L
1,967 SR
Queue Stats
435W - 427L
1,439 MMR
Solo
Fenrir
Fenrir
Bronze III
JoykiII
Fenrir
Bronze III
Level 98
God Stats
0W - 2L
1,578 SR
Queue Stats
15W - 9L
1,521 MMR
Party 4
Eset
Eset
Bronze III
suvon6174
Eset
Bronze III
Level 122
God Stats
0W - 1L
1,815 SR
Queue Stats
7W - 7L
1,373 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Mexι
Persephone
12
5 / 0 / 4
6,940
694
6,115
4,414
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
Supafrosty
Awilix
12
6 / 1 / 3
6,630
663
4,221
5,132
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 0 / 2
5,795
580
4,701
5,093
2,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
9
2 / 0 / 1
5,546
555
3,185
2,546
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
8
0 / 0 / 2
5,069
507
1,278
4,142
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
DanzaburouAthenaTsukuyomiCu ChulainnKing Arthur

VS

Bans
SetNemesisTiamatTyrCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 1
5,249
525
3,538
6,716
3,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
 
Heimdallr
5
0 / 1 / 0
3,967
397
1,562
2,871
686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cerberus
9
1 / 2 / 0
4,990
499
1,104
4,695
1,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
JoykiII
Fenrir
7
0 / 4 / 1
4,607
461
1,736
8,704
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
8
0 / 5 / 1
4,763
476
2,259
5,323
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
1
1
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
1
0.5
L
Heimdallr
 
Heimdallr
0
1
0
0
L
Cerberus
1
2
0
0.5
L
Fenrir
JoykiII
Fenrir
0
4
1
0.13
W
Persephone
Mexι
Persephone
5
0
4
7
W
Awilix
Supafrosty
Awilix
6
1
3
7.5
W
0
0
2
1
W
Artemis
2
0
1
2.5
L
Eset
0
5
1
0.1
W
Khepri
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,500
Damage
10,199
21,327
Taken
28,309
8,104
Mitigated
9,292
9,194
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,538
1,623
0
3,884
6,716
3,015
0
4,790
1,926
26,808
0
L
Heimdallr
 
Heimdallr
1,562
849
0
694
2,871
686
0
690
2,143
0
10,171
L
Cerberus
1,104
183
131
1,147
4,695
1,192
0
594
4,101
12,913
0
L
Fenrir
JoykiII
Fenrir
1,736
164
0
2,168
8,704
2,663
0
2,596
5,985
0
18,174
W
Persephone
Mexι
Persephone
6,115
218
0
764
4,414
1,394
0
1,561
2,853
38,847
0
W
Awilix
Supafrosty
Awilix
4,221
2,036
0
2,499
5,132
1,619
0
1,442
3,690
0
35,121
W
4,701
771
0
3,675
5,093
2,314
0
2,776
2,317
28,956
0
W
Artemis
3,185
1,485
197
1,299
2,546
688
1,674
456
2,090
0
26,046
L
Eset
2,259
77
280
841
5,323
1,736
33
3,135
2,060
20,581
0
W
Khepri
1,278
33
0
760
4,142
2,089
506
666
3,476
16,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
23,576
290
Minions Killed
208
0
Camps Cleared
0
945,556
Distance Traveled
822,154
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,249
525
67
7
0
167,614
3
L
Heimdallr
3,967
397
22
2
0
107,945
2
L
Cerberus
4,990
499
26
3
0
180,693
1
L
Fenrir
4,607
461
50
5
0
192,143
1
W
Persephone
6,940
694
77
8
0
210,792
2
W
Awilix
6,630
663
86
9
0
206,525
2
W
Artio
5,795
580
62
6
0
164,152
2
W
Artemis
5,546
555
48
5
0
163,548
1
L
Eset
4,763
476
43
4
0
173,759
1
W
Khepri
5,069
507
17
2
0
200,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role