Player Matchup

Gilgamesh
Gilgamesh
VoluntaryCarrot
Gilgamesh
Level 19
God Stats
34W - 27L
1,353 SR
Queue Stats
75W - 77L
1,361 Elo+
Solo
Tiamat
Tiamat
We_Dabest12
Tiamat
Level 24
God Stats
3W - 5L
1,506 SR
Queue Stats
127W - 203L
1,189 Elo+
Party 1
Da Ji
Da Ji
comepoop007
Da Ji
Level 94
God Stats
34W - 24L
1,605 SR
Queue Stats
203W - 265L
1,425 Elo+
Party 1
Team Averages
Level 46
1,488 SR
1,325 Elo+

VS

Team Averages
Level 47
1,532 SR
1,242 Elo+
Cupid
Cupid
GenghisKron840
Cupid
Level 28
God Stats
2W - 2L
1,632 SR
Queue Stats
33W - 30L
1,257 Elo+
Party 2
Cthulhu
Cthulhu
WHOOH4SH
Cthulhu
Level 49
God Stats
11W - 15L
1,333 SR
Queue Stats
29W - 54L
1,201 Elo+
Solo
Nu Wa
Nu Wa
innersuperbia
Nu Wa
Level 65
God Stats
4W - 4L
1,632 SR
Queue Stats
32W - 30L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
VoluntaryCarrot
Gilgamesh
20
8 / 1 / 12
16,502
660
27,050
26,958
24,331
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
17
0 / 4 / 9
13,624
545
4,244
16,823
9,995
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
14 / 3 / 7
17,483
699
20,172
19,226
8,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 3
14,151
566
13,383
21,909
6,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
WHOOH4SH
Cthulhu
15
0 / 5 / 4
13,116
525
9,678
13,902
11,569
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 7 / 3
14,046
562
22,229
21,323
11,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
22
Kills
8
8
Deaths
22
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
10
3
0.55
W
Gilgamesh
VoluntaryCarrot
Gilgamesh
8
1
12
14
L
Cthulhu
WHOOH4SH
Cthulhu
0
5
4
0.4
W
Tiamat
0
4
9
1.13
W
14
3
7
5.83
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,466
Damage
45,290
63,007
Taken
57,134
42,619
Mitigated
29,529
9,155
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,383
6,026
1,053
2,388
21,909
6,346
1,105
1,125
20,784
0
54,397
W
Gilgamesh
VoluntaryCarrot
Gilgamesh
27,050
4,731
0
1,804
26,958
24,331
728
12,415
14,543
0
97,231
L
Cthulhu
WHOOH4SH
Cthulhu
9,678
211
686
701
13,902
11,569
0
1,588
12,314
62,242
0
W
Tiamat
4,244
546
0
3,719
16,823
9,995
447
10,494
6,329
42,881
0
W
20,172
4,151
1,184
2,448
19,226
8,293
2,066
9,457
9,769
0
98,394
L
22,229
6,329
1,379
5,366
21,323
11,614
593
1,603
19,720
68,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,609
Gold Earned
41,313
241
Minions Killed
276
0
Camps Cleared
0
1,277,350
Distance Traveled
1,035,334
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,151
566
97
4
0
365,430
6
W
Gilgamesh
16,502
660
103
4
0
482,852
0
L
Cthulhu
13,116
525
111
4
0
315,547
4
W
Tiamat
13,624
545
51
2
0
349,376
1
W
Da Ji
17,483
699
87
3
0
445,122
0
L
Nu Wa
14,046
562
68
3
0
354,357
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role