Player Matchup

Janus
Janus
CurseMarkCora
Janus
Level 28
God Stats
0W - 3L
1,174 SR
Queue Stats
37W - 42L
1,442 Elo+
Party 2
Hercules
Hercules
Felbel
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Khepri
Khepri
Sethantic
Khepri
Level 22
God Stats
0W - 4L
1,188 SR
Queue Stats
6W - 15L
1,303 Elo+
Party 1
Bellona
Bellona
TecknikAJ
Bellona
Level 14
God Stats
1W - 2L
1,287 SR
Queue Stats
3W - 4L
1,441 Elo+
Party 1
Arachne
Arachne
xDavito
Arachne
Level 25
God Stats
3W - 6L
1,503 SR
Queue Stats
37W - 38L
1,456 Elo+
Party 2
Team Averages
Level 21
1,330 SR
1,428 Elo+

VS

Team Averages
Level 11
1,504 SR
1,506 Elo+
Thanatos
Thanatos
DemyAdrian
Thanatos
Level 28
God Stats
19W - 15L
1,395 SR
Queue Stats
231W - 248L
1,466 Elo+
Solo
Tyr
Tyr
DumpDaSmurf
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
MukinSmurfin
Tiamat
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
brandrid
Anhur
Level 22
God Stats
10W - 6L
1,626 SR
Queue Stats
108W - 85L
1,564 Elo+
Solo
Ymir
Ymir
jimjamsmurfman
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,274
427
2,854
5,152
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Felbel
Hercules
7
0 / 5 / 0
4,255
426
1,354
6,013
1,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
Sethantic
Khepri
6
0 / 3 / 0
4,329
433
811
5,527
1,060
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
TecknikAJ
Bellona
7
0 / 2 / 0
4,926
493
1,679
6,991
3,653
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
xDavito
Arachne
6
0 / 3 / 0
4,166
417
2,608
6,927
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DemyAdrian
Thanatos
10
4 / 0 / 0
5,865
587
2,580
5,651
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 0
5,667
567
2,159
4,526
2,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
10
2 / 0 / 3
5,659
566
3,759
3,435
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
brandrid
Anhur
11
9 / 0 / 0
7,312
731
7,973
4,739
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 5
5,178
518
2,977
5,396
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
17
17
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Thanatos
DemyAdrian
Thanatos
4
0
0
4
W
1
0
0
1
L
Hercules
Felbel
Hercules
0
5
0
0
W
Tiamat
2
0
3
3.5
L
Khepri
Sethantic
Khepri
0
3
0
0
L
Bellona
TecknikAJ
Bellona
0
2
0
0
W
Anhur
brandrid
Anhur
9
0
0
9
W
1
1
5
3.5
L
Arachne
xDavito
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,306
Damage
19,448
30,610
Taken
23,747
9,527
Mitigated
10,520
4,730
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,854
369
0
117
5,152
1,244
0
2,059
2,911
14,711
0
W
Thanatos
DemyAdrian
Thanatos
2,580
557
0
4,650
5,651
1,790
0
1,164
4,381
0
30,076
W
2,159
637
0
621
4,526
2,124
60
0
4,526
0
25,879
L
Hercules
Felbel
Hercules
1,354
924
0
746
6,013
1,867
0
170
5,843
0
11,546
W
Tiamat
3,759
761
159
1,399
3,435
2,143
280
519
2,864
28,071
0
L
Khepri
Sethantic
Khepri
811
187
0
0
5,527
1,060
0
708
4,819
7,852
0
L
Bellona
TecknikAJ
Bellona
1,679
398
0
1,882
6,991
3,653
0
1,281
5,680
0
14,712
W
Anhur
brandrid
Anhur
7,973
4,196
0
3,012
4,739
1,362
549
507
4,232
0
41,109
W
2,977
797
0
384
5,396
3,101
310
1,200
4,079
7,833
0
L
Arachne
xDavito
Arachne
2,608
1,917
0
1,985
6,927
1,703
0
2,142
4,621
0
15,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,950
Gold Earned
29,681
130
Minions Killed
267
0
Camps Cleared
0
874,544
Distance Traveled
937,347
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,274
427
32
3
0
179,545
0
W
Thanatos
5,865
587
72
7
0
187,735
1
W
Tyr
5,667
567
54
5
0
221,616
0
L
Hercules
4,255
426
22
2
0
187,029
0
W
Tiamat
5,659
566
51
5
0
186,212
3
L
Khepri
4,329
433
15
2
0
158,309
0
L
Bellona
4,926
493
28
3
0
161,381
1
W
Anhur
7,312
731
82
8
0
159,925
1
W
Ymir
5,178
518
8
1
0
181,859
0
L
Arachne
4,166
417
33
3
0
188,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role