Player Matchup

Danzaburou
Danzaburou
DaddyCanBuild-
Danzaburou
Level 18
God Stats
2W - 1L
1,716 SR
Queue Stats
4W - 4L
1,299 Elo+
Solo
Sylvanus
Sylvanus
ItsKastor
Sylvanus
Level 28
God Stats
23W - 23L
1,557 SR
Queue Stats
439W - 441L
1,555 Elo+
Solo
Bellona
Bellona
RostanX
Bellona
Level 31
God Stats
3W - 3L
1,501 SR
Queue Stats
149W - 126L
1,558 Elo+
Party 3
Nox
Nox
Spindaaa
Nox
Level 26
God Stats
19W - 13L
1,492 SR
Queue Stats
268W - 249L
1,527 Elo+
Party 3
Osiris
Osiris
heeAgo
Osiris
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,553 SR
1,488 Elo+

VS

Team Averages
Level 20
1,680 SR
1,606 Elo+
Sol
Sol
KenAngel9029
Sol
Level 27
God Stats
5W - 4L
1,551 SR
Queue Stats
9W - 6L
1,554 Elo+
Party 1
Agni
Agni
KyojuroRen
Agni
Level 16
God Stats
1W - 1L
1,559 SR
Queue Stats
9W - 4L
1,707 Elo+
Party 2
Bakasura
Bakasura
Pashupatrasta
Bakasura
Level 28
God Stats
22W - 20L
1,670 SR
Queue Stats
181W - 176L
1,580 Elo+
Solo
Chernobog
Chernobog
Veritazk
Chernobog
Level 12
God Stats
1W - 1L
1,789 SR
Queue Stats
5W - 3L
1,707 Elo+
Party 2
Pele
Pele
llToRuKll
Pele
Level 18
God Stats
0W - 1L
1,829 SR
Queue Stats
12W - 9L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyCanBuild-
Danzaburou
15
3 / 1 / 8
10,778
513
5,337
9,673
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
ItsKastor
Sylvanus
15
1 / 3 / 14
11,305
538
3,076
20,677
19,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
RostanX
Bellona
18
4 / 6 / 4
12,325
587
11,412
15,586
13,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 5 / 12
11,076
527
9,758
12,730
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
heeAgo
Osiris
20
19 / 1 / 5
13,739
654
20,653
20,533
19,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 1
10,383
494
7,163
18,333
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 7 / 5
9,739
464
8,520
12,066
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Pashupatrasta
Bakasura
14
3 / 1 / 4
9,471
451
5,381
10,772
3,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Veritazk
Chernobog
15
1 / 7 / 3
9,455
450
4,231
12,905
5,082
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
13
1 / 9 / 5
8,578
408
4,185
19,622
8,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
31
Kills
13
16
Deaths
31
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaddyCanBuild-
Danzaburou
3
1
8
7
W
Sylvanus
ItsKastor
Sylvanus
1
3
14
2.67
L
5
7
1
0.79
L
3
7
5
0.79
L
Bakasura
Pashupatrasta
Bakasura
3
1
4
5
W
Bellona
RostanX
Bellona
4
6
4
1
W
4
5
12
2
L
Chernobog
Veritazk
Chernobog
1
7
3
0.36
W
Osiris
heeAgo
Osiris
19
1
5
21.5
L
Pele
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,236
Damage
29,480
79,199
Taken
73,698
61,961
Mitigated
28,567
26,597
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaddyCanBuild-
Danzaburou
5,337
1,842
0
2,331
9,673
3,627
3,049
3,159
6,454
0
37,684
W
Sylvanus
ItsKastor
Sylvanus
3,076
1,554
2,613
8,701
20,677
19,724
802
3,754
16,490
34,932
0
L
7,163
2,734
0
5,088
18,333
7,009
2,708
4,054
14,279
58,553
4,309
L
8,520
711
0
370
12,066
4,053
242
1,157
10,909
41,181
0
L
Bakasura
Pashupatrasta
Bakasura
5,381
3,519
0
5,069
10,772
3,997
0
667
10,105
0
43,032
W
Bellona
RostanX
Bellona
11,412
3,930
0
2,198
15,586
13,552
2,699
4,541
10,281
0
72,744
W
9,758
799
378
2,452
12,730
5,360
2,262
5,304
7,026
53,859
0
L
Chernobog
Veritazk
Chernobog
4,231
2,451
0
930
12,905
5,082
2,679
2,254
10,651
0
40,961
W
Osiris
heeAgo
Osiris
20,653
6,239
0
7,924
20,533
19,698
2,808
4,839
15,366
0
115,273
L
Pele
4,185
718
0
625
19,622
8,426
0
4,702
14,920
0
28,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,223
Gold Earned
47,626
481
Minions Killed
432
0
Camps Cleared
0
1,911,687
Distance Traveled
1,797,460
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,778
513
52
2
0
418,952
0
W
Sylvanus
11,305
538
56
3
0
333,294
7
L
Sol
10,383
494
106
5
0
323,029
0
L
Agni
9,739
464
91
4
0
364,437
0
L
Bakasura
9,471
451
94
4
0
396,165
2
W
Bellona
12,325
587
136
6
0
332,372
0
W
Nox
11,076
527
80
4
0
368,173
3
L
Chernobog
9,455
450
89
4
0
334,773
5
W
Osiris
13,739
654
157
7
0
458,896
3
L
Pele
8,578
408
52
2
0
379,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role