Player Matchup

Ares
Ares
FistoWizard
Ares
Level 51
God Stats
5W - 6L
1,094 SR
Queue Stats
242W - 288L
1,334 Elo+
Party 1
Freya
Freya
Snauser1521
Freya
Level 27
God Stats
7W - 7L
1,547 SR
Queue Stats
38W - 58L
1,269 Elo+
Solo
Hachiman
Hachiman
Tevgin
Hachiman
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
84W - 83L
1,361 Elo+
Party 1
Poseidon
Poseidon
feisty_splotch17
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 48L
1,363 Elo+
Party 1
Heimdallr
Heimdallr
zenktavis
Heimdallr
Level 21
God Stats
4W - 1L
1,460 SR
Queue Stats
59W - 49L
1,413 Elo+
Solo
Team Averages
Level 28
1,420 SR
1,348 Elo+

VS

Team Averages
Level 21
1,387 SR
1,267 Elo+
Janus
Janus
Cancer is wild
Janus
Level 27
God Stats
2W - 3L
1,287 SR
Queue Stats
235W - 289L
1,378 Elo+
Party 3
Merlin
Merlin
GG Bamboozled
Merlin
Level 20
God Stats
1W - 6L
1,165 SR
Queue Stats
7W - 21L
1,151 Elo+
Party 2
Cernunnos
Cernunnos
Get_m4d_2_br0
Cernunnos
Level 17
God Stats
0W - 1L
1,721 SR
Queue Stats
4W - 18L
1,108 Elo+
Party 2
Osiris
Osiris
Keeper of Teeth
Osiris
Level 26
God Stats
8W - 11L
1,500 SR
Queue Stats
85W - 149L
1,285 Elo+
Party 3
Ymir
Ymir
weed69shadow420
Ymir
Level 13
God Stats
0W - 5L
1,262 SR
Queue Stats
31W - 34L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 18
11,418
544
7,901
19,110
15,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 2 / 11
11,666
556
8,949
16,287
7,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Tevgin
Hachiman
19
18 / 3 / 11
12,447
593
26,818
19,065
8,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
15 / 2 / 18
12,741
607
16,577
13,864
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
zenktavis
Heimdallr
16
12 / 2 / 10
11,071
527
19,640
15,422
7,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 4
8,468
403
11,507
15,202
4,445
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 11 / 1
9,819
468
14,599
14,990
5,442
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Get_m4d_2_br0
Cernunnos
13
2 / 13 / 5
8,784
418
8,076
19,263
7,441
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 14 / 4
8,276
394
5,128
19,322
12,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 14 / 6
10,080
480
12,077
27,142
14,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
30
59
Kills
10
11
Deaths
61
68
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
6
2
18
7.5
L
4
11
1
0.41
L
Cernunnos
Get_m4d_2_br0
Cernunnos
2
13
5
0.35
L
1
14
4
0.21
W
8
2
11
6.75
W
Hachiman
Tevgin
Hachiman
18
3
11
7.83
W
15
2
18
12
L
2
14
6
0.36
W
Heimdallr
zenktavis
Heimdallr
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,885
Damage
51,387
83,748
Taken
95,919
44,103
Mitigated
43,921
26,079
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,507
553
0
749
15,202
4,445
595
4,687
10,255
40,675
0
W
7,901
653
0
3,842
19,110
15,028
1,154
9,501
9,445
26,042
0
L
14,599
1,328
386
1,153
14,990
5,442
624
4,392
10,425
51,378
0
L
Cernunnos
Get_m4d_2_br0
Cernunnos
8,076
3,437
99
748
19,263
7,441
44
7,331
11,814
0
24,060
L
5,128
957
0
417
19,322
12,127
445
5,830
13,334
0
17,963
W
8,949
3,447
0
8,771
16,287
7,139
2,757
7,368
8,843
48,811
0
W
Hachiman
Tevgin
Hachiman
26,818
18,092
0
6,942
19,065
8,383
5,340
7,184
11,745
0
87,337
W
16,577
1,470
0
1,422
13,864
5,662
611
5,472
8,282
83,040
0
L
12,077
1,777
563
2,175
27,142
14,466
0
10,210
16,664
54,860
0
W
Heimdallr
zenktavis
Heimdallr
19,640
9,434
1,284
3,818
15,422
7,891
2,263
7,896
7,250
0
62,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,343
Gold Earned
45,427
454
Minions Killed
281
0
Camps Cleared
0
1,769,060
Distance Traveled
1,527,589
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,468
403
48
2
0
330,887
0
W
Ares
11,418
544
30
1
0
385,848
0
L
Merlin
9,819
468
91
4
0
301,318
0
L
Cernunnos
8,784
418
31
1
0
334,183
0
L
Osiris
8,276
394
25
1
0
309,713
0
W
Freya
11,666
556
90
4
0
333,795
0
W
Hachiman
12,447
593
116
6
0
324,839
1
W
Poseidon
12,741
607
133
6
0
412,352
0
L
Ymir
10,080
480
86
4
0
251,488
0
W
Heimdallr
11,071
527
85
4
0
312,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role