Player Matchup

Gilgamesh
Gilgamesh
Glurmple
Gilgamesh
Level 28
God Stats
19W - 4L
1,936 SR
Queue Stats
63W - 36L
1,674 Elo+
Solo
Persephone
Persephone
QueenOHearts
Persephone
Level 24
God Stats
26W - 31L
1,492 SR
Queue Stats
53W - 72L
1,415 Elo+
Solo
Ares
Ares
SaracenGoatMan
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,822 Elo+
Solo
Yemoja
Yemoja
drizzlingcuuchiE
Yemoja
Level 3
God Stats
4W - 0L
1,814 SR
Queue Stats
39W - 12L
1,618 Elo+
Party 2
Izanami
Izanami
imSuperGayDaddy
Izanami
Level 13
God Stats
3W - 0L
1,814 SR
Queue Stats
10W - 2L
1,808 Elo+
Party 2
Team Averages
Level 18
1,712 SR
1,668 Elo+

VS

Team Averages
Level 47
1,551 SR
1,637 Elo+
Cupid
Cupid
BlackiiZ
Cupid
Level 17
God Stats
9W - 12L
1,271 SR
Queue Stats
10W - 15L
1,325 Elo+
Solo
Athena
Athena
Brenzie
Athena
Level 28
God Stats
37W - 12L
1,788 SR
Queue Stats
274W - 157L
1,712 Elo+
Party 1
Set
Set
JonZima
Set
Level 22
God Stats
1W - 4L
1,262 SR
Queue Stats
315W - 210L
1,681 Elo+
Party 1
Chang'e
Chang'e
Knitwitz
Chang'e
Level 19
God Stats
4W - 2L
1,712 SR
Queue Stats
158W - 78L
1,754 Elo+
Party 1
He Bo
He Bo
Roseboy
He Bo
Level 149
God Stats
0W - 1L
1,722 SR
Queue Stats
578W - 283L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Glurmple
Gilgamesh
18
12 / 2 / 19
11,749
1,175
21,577
12,280
12,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
QueenOHearts
Persephone
16
3 / 0 / 17
10,237
1,024
9,298
3,871
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
7 / 3 / 22
11,456
1,146
17,698
13,736
14,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 4 / 27
11,248
1,125
5,260
10,574
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 1 / 16
12,420
1,242
31,340
13,564
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

276

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BlackiiZ
Cupid
16
0 / 8 / 10
9,128
913
9,829
17,378
8,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Brenzie
Athena
15
2 / 1 / 7
10,223
1,022
5,998
19,511
17,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
15
1 / 9 / 7
9,117
912
9,447
20,211
9,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Knitwitz
Chang'e
15
2 / 9 / 6
9,322
932
9,866
18,509
7,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Roseboy
He Bo
15
5 / 9 / 3
9,932
993
13,149
14,031
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
43
36
Kills
10
10
Deaths
36
101
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cupid
BlackiiZ
Cupid
0
8
10
0.63
L
Athena
Brenzie
Athena
2
1
7
5.5
W
Gilgamesh
Glurmple
Gilgamesh
12
2
19
10.75
L
Set
1
9
7
0.5
L
Chang'e
Knitwitz
Chang'e
2
9
6
0.56
W
Persephone
QueenOHearts
Persephone
3
0
17
11.5
L
He Bo
Roseboy
He Bo
5
9
3
0.72
W
7
3
22
6
W
2
4
27
3.88
W
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,173
Damage
48,289
54,025
Taken
89,640
44,899
Mitigated
47,801
11,801
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BlackiiZ
Cupid
9,829
4,605
426
282
17,378
8,103
0
4,652
12,495
0
27,128
L
Athena
Brenzie
Athena
5,998
1,501
0
975
19,511
17,001
0
9,225
9,888
10,335
0
W
Gilgamesh
Glurmple
Gilgamesh
21,577
5,492
0
933
12,280
12,592
0
7,275
4,483
0
29,224
L
Set
9,447
3,170
0
162
20,211
9,286
0
6,820
12,943
0
26,145
L
Chang'e
Knitwitz
Chang'e
9,866
550
2,077
2,024
18,509
7,726
0
6,433
11,799
22,631
0
W
Persephone
QueenOHearts
Persephone
9,298
970
0
531
3,871
1,592
0
1,299
2,534
21,576
0
L
He Bo
Roseboy
He Bo
13,149
900
0
0
14,031
5,685
0
4,098
9,709
37,223
0
W
17,698
1,459
0
173
13,736
14,367
0
7,119
5,973
23,123
0
W
5,260
1,455
2,662
1,607
10,574
10,810
0
5,482
4,746
11,438
0
W
31,340
25,588
0
5,895
13,564
5,538
0
5,972
7,276
0
86,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,110
Gold Earned
47,722
196
Minions Killed
171
10
Camps Cleared
4
924,986
Distance Traveled
917,158
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,128
913
31
3
0
181,687
0
L
Athena
10,223
1,022
2
0
0
204,699
0
W
Gilgamesh
11,749
1,175
19
2
1
204,816
0
L
Set
9,117
912
36
4
3
184,878
0
L
Chang'e
9,322
932
38
4
1
169,865
0
W
Persephone
10,237
1,024
33
3
0
196,311
0
L
He Bo
9,932
993
64
6
0
176,029
0
W
Ares
11,456
1,146
15
2
1
194,370
0
W
Yemoja
11,248
1,125
9
1
0
154,373
1
W
Izanami
12,420
1,242
120
12
8
175,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role