Player Matchup

Agni
Agni
Dr joey dies
Agni
Level 86
God Stats
4W - 2L
1,537 SR
Queue Stats
196W - 188L
1,410 Elo+
Party 3
Kuzenbo
Kuzenbo
GUARDIANOOSE
Kuzenbo
Level 148
God Stats
2W - 0L
1,719 SR
Queue Stats
14W - 13L
1,606 Elo+
Party 1
Anhur
Anhur
Julsnaps
Anhur
Level 127
God Stats
5W - 4L
1,285 SR
Queue Stats
171W - 168L
1,409 Elo+
Party 3
Tiamat
Tiamat
WittyGamerrTag
Tiamat
Level 121
God Stats
14W - 12L
1,449 SR
Queue Stats
126W - 118L
1,426 Elo+
Party 3
Ne Zha
Ne Zha
vFIERCE DEITY
Ne Zha
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 1
Team Averages
Level 125
1,498 SR
1,470 Elo+

VS

Team Averages
Level 115
1,675 SR
1,523 Elo+
Horus
Horus
ATK Zuko
Horus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 103L
1,513 Elo+
Solo
Janus
Janus
CaptainxLA420
Janus
Level 149
God Stats
0W - 1L
1,744 SR
Queue Stats
43W - 31L
1,540 Elo+
Party 2
Loki
Loki
Guts-Worthy
Loki
Level 64
God Stats
42W - 47L
1,511 SR
Queue Stats
367W - 361L
1,468 Elo+
Solo
King Arthur
King Arthur
Suppr Awesome
King Arthur
Level 96
God Stats
4W - 4L
1,680 SR
Queue Stats
75W - 53L
1,573 Elo+
Solo
Xbalanque
Xbalanque
z_Z_5_l_e_e_p_y
Xbalanque
Level 129
God Stats
0W - 2L
1,939 SR
Queue Stats
44W - 36L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 13
11,123
795
15,419
10,971
4,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
GUARDIANOOSE
Kuzenbo
18
6 / 1 / 14
12,096
864
11,856
15,539
20,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Julsnaps
Anhur
17
7 / 2 / 12
11,826
845
13,385
9,115
3,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 4 / 16
11,496
821
18,099
11,522
8,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 15
11,401
814
12,616
14,531
6,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ATK Zuko
Horus
14
1 / 5 / 4
8,949
639
5,354
22,417
11,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 3 / 3
10,961
783
15,359
11,476
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 6
10,600
757
5,923
9,116
3,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Suppr Awesome
King Arthur
15
0 / 8 / 7
8,616
615
6,865
22,510
14,447
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
z_Z_5_l_e_e_p_y
Xbalanque
16
3 / 8 / 3
9,823
702
16,605
18,073
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
35
27
Kills
12
12
Deaths
27
70
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
ATK Zuko
Horus
1
5
4
0.6
L
5
3
3
2.17
W
4
2
13
5.25
W
Kuzenbo
GUARDIANOOSE
Kuzenbo
6
1
14
13
L
3
3
6
2
W
Anhur
Julsnaps
Anhur
7
2
12
6.5
L
King Arthur
Suppr Awesome
King Arthur
0
8
7
0.44
W
5
4
16
3.25
W
5
3
15
4.17
L
Xbalanque
z_Z_5_l_e_e_p_y
Xbalanque
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,375
Damage
50,106
61,678
Taken
83,592
44,505
Mitigated
40,222
14,796
Healing
16,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ATK Zuko
Horus
5,354
2,158
1,650
7,277
22,417
11,727
25
12,788
9,629
0
13,869
L
15,359
935
0
772
11,476
3,616
0
5,949
5,527
45,344
0
W
15,419
1,751
0
3,240
10,971
4,208
821
3,452
7,519
38,363
0
W
Kuzenbo
GUARDIANOOSE
Kuzenbo
11,856
2,012
1,409
2,736
15,539
20,982
390
3,240
12,299
24,506
0
L
5,923
766
0
1,000
9,116
3,762
0
5,414
3,702
0
29,254
W
Anhur
Julsnaps
Anhur
13,385
9,385
0
714
9,115
3,741
728
2,740
6,375
0
39,821
L
King Arthur
Suppr Awesome
King Arthur
6,865
879
0
3,611
22,510
14,447
0
11,578
10,932
0
28,763
W
18,099
2,649
364
3,069
11,522
8,846
565
2,951
8,571
35,132
0
W
12,616
3,992
512
2,752
14,531
6,728
2,300
3,299
11,232
0
46,548
L
Xbalanque
z_Z_5_l_e_e_p_y
Xbalanque
16,605
5,934
0
1,890
18,073
6,670
1,268
10,057
8,016
0
42,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,942
Gold Earned
48,949
298
Minions Killed
293
10
Camps Cleared
7
1,279,323
Distance Traveled
1,270,118
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,949
639
26
2
1
243,928
0
L
Janus
10,961
783
84
6
1
286,347
2
W
Agni
11,123
795
62
4
0
247,686
2
W
Kuzenbo
12,096
864
27
2
0
271,878
0
L
Loki
10,600
757
53
4
4
274,041
4
W
Anhur
11,826
845
78
6
1
245,298
0
L
King Arthur
8,616
615
42
3
0
240,990
1
W
Tiamat
11,496
821
43
3
6
256,798
2
W
Ne Zha
11,401
814
88
6
3
257,663
10
L
Xbalanque
9,823
702
88
6
1
224,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role