Player Matchup

Hercules
Hercules
Gold V
Darkvideos
Hercules
Gold V
Level 148
God Stats
10W - 10L
1,588 SR
Queue Stats
41W - 38L
1,371 MMR
Party 2
Rama
Rama
Bronze III
Depressin
Rama
Bronze III
Level 89
God Stats
0W - 2L
1,732 SR
Queue Stats
21W - 19L
1,415 MMR
Party 3
Tiamat
Tiamat
Gold IV
RoseAce11
Tiamat
Gold IV
Level 129
God Stats
4W - 10L
1,500 SR
Queue Stats
540W - 547L
1,415 MMR
Solo
Ganesha
Ganesha
Bronze IV
r1chismyname
Ganesha
Bronze IV
Level 80
God Stats
1W - 2L
1,590 SR
Queue Stats
2W - 8L
1,344 MMR
Party 3
Fenrir
Fenrir
Gold IV
vBPandemonioBv
Fenrir
Gold IV
Level 160
God Stats
28W - 30L
1,581 SR
Queue Stats
145W - 136L
1,400 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,598 SR
1,389 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,618 SR
1,433 MMR
Cabrakan
Cabrakan
Gold V
CastigateMS
Cabrakan
Gold V
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
MYDlXlEREKT
Anhur
Gold IV
Level 139
God Stats
10W - 9L
1,513 SR
Queue Stats
118W - 118L
1,375 MMR
Solo
Merlin
Merlin
Gold III
PieTheWizard
Merlin
Gold III
Level 155
God Stats
24W - 19L
1,444 SR
Queue Stats
103W - 89L
1,396 MMR
Solo
Guan Yu
Guan Yu
Gold III
Taziablo
Guan Yu
Gold III
Level 124
God Stats
26W - 14L
1,690 SR
Queue Stats
385W - 375L
1,486 MMR
Party 1
Athena
Athena
Gold IV
kkroto2002
Athena
Gold IV
Level 145
God Stats
30W - 13L
1,941 SR
Queue Stats
486W - 495L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darkvideos
Hercules
14
1 / 6 / 4
8,730
459
8,783
20,338
18,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
15
2 / 4 / 2
9,519
501
9,314
12,926
4,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
RoseAce11
Tiamat
15
2 / 3 / 2
8,849
466
7,811
8,955
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
r1chismyname
Ganesha
14
1 / 2 / 6
8,979
473
7,187
14,127
9,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 5 / 0
9,414
495
9,067
16,699
6,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetTsukuyomiKing ArthurApolloEset

VS

Bans
ScyllaSobekDanzaburouCu ChulainnNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CastigateMS
Cabrakan
13
0 / 3 / 5
8,701
458
4,522
13,068
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 2 / 0
12,332
649
8,529
14,278
5,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
17
4 / 1 / 7
10,506
553
15,382
7,561
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Taziablo
Guan Yu
19
6 / 2 / 8
11,764
619
13,855
20,025
19,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
kkroto2002
Athena
17
6 / 2 / 10
10,588
557
12,462
16,174
6,574
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
10
Kills
20
20
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CastigateMS
Cabrakan
0
3
5
0.83
L
Hercules
Darkvideos
Hercules
1
6
4
0.5
L
Rama
2
4
2
0.75
W
4
2
0
2
W
Merlin
4
1
7
7.5
L
Tiamat
RoseAce11
Tiamat
2
3
2
1
W
Guan Yu
Taziablo
Guan Yu
6
2
8
5
W
Athena
kkroto2002
Athena
6
2
10
5.5
L
Ganesha
r1chismyname
Ganesha
1
2
6
2
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,162
Damage
54,750
73,045
Taken
71,106
43,909
Mitigated
44,947
20,282
Healing
23,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CastigateMS
Cabrakan
4,522
939
0
2,052
13,068
10,909
0
5,593
7,475
13,040
0
L
Hercules
Darkvideos
Hercules
8,783
4,247
0
7,469
20,338
18,059
0
7,345
12,993
0
48,605
L
Rama
9,314
6,763
0
3,352
12,926
4,327
0
2,374
10,552
0
71,057
W
8,529
5,138
0
8,683
14,278
5,541
2,564
235
14,043
0
103,335
W
Merlin
15,382
808
0
1,312
7,561
2,576
0
2,018
5,543
89,955
0
L
Tiamat
RoseAce11
Tiamat
7,811
1,297
0
2,300
8,955
5,477
0
5,239
3,716
57,972
0
W
Guan Yu
Taziablo
Guan Yu
13,855
3,287
430
8,750
20,025
19,347
0
4,502
15,523
0
79,768
W
Athena
kkroto2002
Athena
12,462
3,762
0
1,804
16,174
6,574
31
6,134
10,040
63,196
0
L
Ganesha
r1chismyname
Ganesha
7,187
813
0
2,310
14,127
9,506
0
9,002
5,125
29,770
0
L
9,067
1,570
0
4,851
16,699
6,540
0
8,406
8,293
0
66,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,491
Gold Earned
53,891
501
Minions Killed
626
0
Camps Cleared
0
1,782,530
Distance Traveled
1,814,822
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,701
458
33
2
0
343,836
3
L
Hercules
8,730
459
111
6
0
355,727
5
L
Rama
9,519
501
138
7
0
330,583
6
W
Anhur
12,332
649
180
9
0
301,146
8
W
Merlin
10,506
553
159
8
0
354,332
7
L
Tiamat
8,849
466
122
6
0
347,415
8
W
Guan Yu
11,764
619
151
8
0
386,769
1
W
Athena
10,588
557
103
5
0
428,739
2
L
Ganesha
8,979
473
11
1
0
367,279
3
L
Fenrir
9,414
495
119
6
0
381,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role