Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Incognitoincogni
Raijin
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JetCoronet49767
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,359 Elo+
Solo
Tiamat
Tiamat
Nalgorazi98
Tiamat
Level 24
God Stats
1W - 2L
1,471 SR
Queue Stats
9W - 21L
1,222 Elo+
Solo
Fenrir
Fenrir
ProfessorBas
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,440 Elo+
Solo
Team Averages
Level 13
1,494 SR
1,404 Elo+

VS

Team Averages
Level 31
1,519 SR
1,400 Elo+
Izanami
Izanami
DP3-The-Goat
Izanami
Level 65
God Stats
6W - 4L
1,469 SR
Queue Stats
18W - 18L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
Humpleweed
Guan Yu
Level 24
God Stats
6W - 2L
1,475 SR
Queue Stats
131W - 125L
1,388 Elo+
Solo
Kukulkan
Kukulkan
Littleman234567
Kukulkan
Level 19
God Stats
4W - 5L
1,649 SR
Queue Stats
18W - 35L
1,428 Elo+
Party 1
Ratatoskr
Ratatoskr
bigloaddev
Ratatoskr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 36L
1,266 Elo+
Party 1
Eset
Eset
xednem
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
19 / 9 / 8
18,006
1,385
45,497
24,393
8,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 6 / 10
13,023
1,002
14,138
14,058
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 6 / 20
15,170
1,167
12,757
27,926
33,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
16
1 / 6 / 5
10,926
840
3,459
11,225
8,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
20
1 / 20 / 15
13,121
1,009
12,575
34,481
21,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DP3-The-Goat
Izanami
20
23 / 5 / 19
17,063
1,313
38,930
20,049
10,180
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Humpleweed
Guan Yu
20
14 / 8 / 24
15,778
1,214
21,326
25,981
39,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
20
3 / 4 / 26
12,999
1,000
18,361
12,924
6,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
bigloaddev
Ratatoskr
20
2 / 8 / 30
13,482
1,037
15,605
27,271
20,060
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
xednem
Eset
20
5 / 3 / 23
13,905
1,070
11,593
10,001
5,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
169
28
Kills
47
47
Deaths
28
58
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
19
9
8
2.56
W
Izanami
DP3-The-Goat
Izanami
23
5
19
6.5
W
Guan Yu
Humpleweed
Guan Yu
14
8
24
3.25
L
2
6
10
1.17
L
5
6
20
2.5
W
Kukulkan
3
4
26
4
L
Tiamat
1
6
5
0.58
L
Fenrir
1
20
15
0.43
W
Ratatoskr
bigloaddev
Ratatoskr
2
8
30
2.13
W
Eset
xednem
Eset
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,426
Damage
105,815
112,083
Taken
96,226
77,585
Mitigated
81,810
7,735
Healing
16,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
45,497
25,700
214
4,591
24,393
8,796
0
8,453
15,940
0
92,831
W
Izanami
DP3-The-Goat
Izanami
38,930
33,070
0
2,638
20,049
10,180
0
7,270
12,619
0
58,770
W
Guan Yu
Humpleweed
Guan Yu
21,326
7,987
2,636
5,286
25,981
39,503
0
9,316
16,287
0
34,568
L
14,138
1,281
0
0
14,058
5,130
0
3,365
10,693
39,720
0
L
12,757
2,364
0
0
27,926
33,920
0
5,450
22,476
23,127
0
W
Kukulkan
18,361
2,733
0
0
12,924
6,477
0
3,529
9,299
48,270
0
L
Tiamat
3,459
674
0
1,078
11,225
8,427
0
3,191
8,034
9,609
0
L
Fenrir
12,575
7,195
0
1,852
34,481
21,312
0
9,495
24,986
0
30,820
W
Ratatoskr
bigloaddev
Ratatoskr
15,605
5,950
0
3,818
27,271
20,060
0
8,114
18,787
0
33,360
W
Eset
xednem
Eset
11,593
344
1,092
788
10,001
5,590
0
1,067
8,880
36,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,246
Gold Earned
73,227
222
Minions Killed
231
6
Camps Cleared
9
959,550
Distance Traveled
1,070,177
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
18,006
1,385
91
7
0
192,506
0
W
Izanami
17,063
1,313
55
4
2
186,137
0
W
Guan Yu
15,778
1,214
26
2
0
231,083
0
L
Raijin
13,023
1,002
70
5
5
184,450
1
L
Ares
15,170
1,167
5
0
0
245,106
0
W
Kukulkan
12,999
1,000
59
5
0
189,831
0
L
Tiamat
10,926
840
11
1
0
126,779
0
L
Fenrir
13,121
1,009
45
3
1
210,709
0
W
Ratatoskr
13,482
1,037
47
4
1
229,560
0
W
Eset
13,905
1,070
44
3
6
233,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role