Player Matchup

Danzaburou
Danzaburou
Branhydrous
Danzaburou
Level 18
God Stats
3W - 5L
1,487 SR
Queue Stats
26W - 30L
1,473 Elo+
Party 1
Bastet
Bastet
Derpcake99
Bastet
Level 19
God Stats
5W - 5L
1,241 SR
Queue Stats
72W - 66L
1,459 Elo+
Solo
Olorun
Olorun
Volteege
Olorun
Level 18
God Stats
7W - 5L
1,632 SR
Queue Stats
28W - 33L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
llbucknakedll
Kuzenbo
Level 18
God Stats
21W - 12L
1,734 SR
Queue Stats
35W - 32L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
ster8
Gilgamesh
Level 22
God Stats
2W - 2L
1,541 SR
Queue Stats
32W - 32L
1,527 Elo+
Party 1
Team Averages
Level 19
1,527 SR
1,495 Elo+

VS

Team Averages
Level 38
1,552 SR
1,540 Elo+
Anubis
Anubis
PharaohGoobis
Anubis
Level 17
God Stats
11W - 2L
1,672 SR
Queue Stats
30W - 21L
1,575 Elo+
Party 2
Athena
Athena
Scathach_skaadi
Athena
Level 108
God Stats
117W - 83L
1,575 SR
Queue Stats
768W - 814L
1,472 Elo+
Party 2
Chaac
Chaac
Sev7nn
Chaac
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 8L
1,559 Elo+
Party 2
Neith
Neith
Thanatokess
Neith
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 45L
1,573 Elo+
Party 2
King Arthur
King Arthur
itsNdub
King Arthur
Level 29
God Stats
22W - 20L
1,512 SR
Queue Stats
165W - 141L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Branhydrous
Danzaburou
9
1 / 1 / 0
5,315
532
3,748
5,860
1,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Derpcake99
Bastet
6
0 / 2 / 0
4,439
444
2,810
5,051
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Volteege
Olorun
8
0 / 7 / 0
4,855
486
2,059
7,944
1,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
7
0 / 4 / 1
4,685
469
2,924
7,843
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
ster8
Gilgamesh
10
0 / 1 / 0
5,240
524
3,475
6,441
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 2
7,582
758
9,627
5,681
3,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 6
5,721
572
4,402
5,401
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Sev7nn
Chaac
9
0 / 1 / 3
4,791
479
2,120
7,073
2,578
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 0 / 3
5,324
532
3,458
4,151
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

King Arthur
itsNdub
King Arthur
12
1 / 0 / 0
6,494
649
3,912
6,271
2,873
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
15
15
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Branhydrous
Danzaburou
1
1
0
1
L
Bastet
Derpcake99
Bastet
0
2
0
0
W
11
0
2
12
W
1
0
6
4
W
Chaac
Sev7nn
Chaac
0
1
3
1.5
W
2
0
3
3.5
L
Olorun
Volteege
Olorun
0
7
0
0
W
King Arthur
itsNdub
King Arthur
1
0
0
1
L
Kuzenbo
0
4
1
0.13
L
Gilgamesh
ster8
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,016
Damage
23,519
33,139
Taken
28,577
13,409
Mitigated
11,597
7,901
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Branhydrous
Danzaburou
3,748
1,696
0
2,416
5,860
1,480
0
698
5,162
0
28,163
L
Bastet
Derpcake99
Bastet
2,810
518
0
1,246
5,051
1,208
0
2,237
2,814
0
16,596
W
9,627
135
0
3,429
5,681
3,019
0
2,549
3,132
42,836
0
W
4,402
1,195
0
2,797
5,401
1,999
0
721
4,680
26,737
0
W
Chaac
Sev7nn
Chaac
2,120
165
0
2,279
7,073
2,578
0
1,145
5,928
0
18,645
W
3,458
806
0
3,185
4,151
1,128
42
568
3,583
0
23,967
L
Olorun
Volteege
Olorun
2,059
1,110
99
1,183
7,944
1,736
0
6,405
1,539
22,132
0
W
King Arthur
itsNdub
King Arthur
3,912
876
0
2,169
6,271
2,873
0
0
6,271
0
40,416
L
Kuzenbo
2,924
1,172
0
633
7,843
5,991
0
4,399
3,444
12,095
0
L
Gilgamesh
ster8
Gilgamesh
3,475
1,121
0
2,324
6,441
2,994
0
290
6,151
0
27,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
29,912
212
Minions Killed
347
0
Camps Cleared
0
973,291
Distance Traveled
991,301
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,315
532
56
6
0
189,732
3
L
Bastet
4,439
444
37
4
0
225,033
0
W
Anubis
7,582
758
91
9
0
178,107
1
W
Athena
5,721
572
63
6
0
226,480
1
W
Chaac
4,791
479
33
3
0
211,487
3
W
Neith
5,324
532
61
6
0
166,786
3
L
Olorun
4,855
486
52
5
0
182,102
0
W
King Arthur
6,494
649
99
10
0
208,441
5
L
Kuzenbo
4,685
469
12
1
0
194,334
1
L
Gilgamesh
5,240
524
55
6
0
182,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role