Player Matchup

Nox
Nox
KayKoala
Nox
Level 108
God Stats
4W - 0L
1,642 SR
Queue Stats
69W - 70L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
KubatheLost
Cthulhu
Level 141
God Stats
2W - 0L
1,750 SR
Queue Stats
33W - 36L
1,534 Elo+
Party 1
Medusa
Medusa
MyOneEyedMonster
Medusa
Level 102
God Stats
9W - 5L
1,630 SR
Queue Stats
45W - 32L
1,577 Elo+
Party 1
Team Averages
Level 117
1,674 SR
1,521 Elo+

VS

Team Averages
Level 88
1,373 SR
1,551 Elo+
Sol
Sol
Braiden101
Sol
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 57L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EstabonSmith
Ah Muzen Cab
Level 107
God Stats
16W - 8L
1,266 SR
Queue Stats
154W - 118L
1,631 Elo+
Party 2
King Arthur
King Arthur
JewishBravehart
King Arthur
Level 114
God Stats
4W - 9L
1,354 SR
Queue Stats
215W - 194L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 13
9,147
704
5,396
6,134
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
KubatheLost
Cthulhu
12
3 / 3 / 13
9,081
699
8,739
11,389
9,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
12 / 1 / 6
10,684
822
11,884
10,015
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,792
599
3,063
10,146
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
EstabonSmith
Ah Muzen Cab
12
1 / 4 / 2
8,531
656
10,698
10,360
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

King Arthur
JewishBravehart
King Arthur
11
2 / 6 / 1
8,685
668
4,576
13,622
10,221
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
4
5
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Ah Muzen Cab
EstabonSmith
Ah Muzen Cab
1
4
2
0.5
L
King Arthur
JewishBravehart
King Arthur
2
6
1
0.42
W
3
1
13
9.5
W
Cthulhu
KubatheLost
Cthulhu
3
3
13
3.17
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
18,337
27,538
Taken
34,128
15,646
Mitigated
17,262
8,748
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,063
530
0
1,349
10,146
2,879
930
5,304
4,690
22,492
0
L
Ah Muzen Cab
EstabonSmith
Ah Muzen Cab
10,698
3,092
0
3,302
10,360
4,162
273
3,941
6,323
0
56,632
L
King Arthur
JewishBravehart
King Arthur
4,576
190
0
2,182
13,622
10,221
0
4,560
8,904
0
14,883
W
5,396
190
0
0
6,134
2,450
689
1,381
4,753
26,627
0
W
Cthulhu
KubatheLost
Cthulhu
8,739
666
2,105
1,510
11,389
9,121
362
1,075
10,314
25,862
0
W
11,884
5,137
1,002
4,131
10,015
4,075
1,893
715
9,300
0
42,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
25,008
148
Minions Killed
136
0
Camps Cleared
0
722,361
Distance Traveled
623,091
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,792
599
40
3
0
168,369
1
L
Ah Muzen Cab
8,531
656
86
7
0
206,134
1
L
King Arthur
8,685
668
10
1
0
248,588
1
W
Nox
9,147
704
51
4
0
206,290
0
W
Cthulhu
9,081
699
27
2
0
268,968
4
W
Medusa
10,684
822
70
5
0
247,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role