Player Matchup

Zhong Kui
Zhong Kui
DEEKMIESTER
Zhong Kui
Level 137
God Stats
10W - 8L
1,412 SR
Queue Stats
195W - 197L
1,519 Elo+
Party 2
Apollo
Apollo
Tathak
Apollo
Level 141
God Stats
4W - 7L
1,395 SR
Queue Stats
355W - 336L
1,525 Elo+
Party 2
Mercury
Mercury
WHAT THE HELL74
Mercury
Level 106
God Stats
5W - 14L
1,454 SR
Queue Stats
87W - 96L
1,495 Elo+
Party 2
Team Averages
Level 128
1,420 SR
1,513 Elo+

VS

Team Averages
Level 85
1,497 SR
1,458 Elo+
Loki
Loki
 
Loki
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Im Tazzing
Janus
Level 57
God Stats
6W - 5L
1,459 SR
Queue Stats
28W - 27L
1,471 Elo+
Party 1
Chaac
Chaac
Luscretes
Chaac
Level 86
God Stats
4W - 2L
1,532 SR
Queue Stats
29W - 41L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DEEKMIESTER
Zhong Kui
13
7 / 8 / 2
9,930
709
10,590
14,651
15,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Tathak
Apollo
12
1 / 9 / 5
9,019
644
3,305
14,802
4,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 7 / 7
10,120
723
5,815
13,782
4,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
14 / 2 / 7
12,658
904
14,757
9,732
3,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
15
6 / 6 / 14
11,374
812
13,399
9,511
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Luscretes
Chaac
15
4 / 4 / 14
11,179
799
8,992
12,978
8,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
11
Kills
24
24
Deaths
12
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
14
2
7
8.75
L
Zhong Kui
DEEKMIESTER
Zhong Kui
7
8
2
1
W
Janus
6
6
14
2.17
W
Chaac
Luscretes
Chaac
4
4
14
2.75
L
Apollo
Tathak
Apollo
1
9
5
0.39
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,710
Damage
37,148
43,235
Taken
32,221
25,051
Mitigated
15,566
3,974
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
14,757
5,112
0
250
9,732
3,633
0
3,144
6,588
0
44,053
L
Zhong Kui
DEEKMIESTER
Zhong Kui
10,590
655
0
1,911
14,651
15,861
230
4,060
10,591
25,494
0
W
Janus
13,399
400
390
2,101
9,511
3,289
356
3,960
5,551
49,976
0
W
Chaac
Luscretes
Chaac
8,992
1,718
0
4,337
12,978
8,644
1,896
3,637
9,341
0
38,470
L
Apollo
Tathak
Apollo
3,305
1,543
0
1,314
14,802
4,646
44
5,195
9,607
0
34,911
L
5,815
2,991
334
415
13,782
4,544
0
4,248
9,534
0
24,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,069
Gold Earned
35,211
134
Minions Killed
179
0
Camps Cleared
0
686,211
Distance Traveled
798,428
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,658
904
48
3
0
268,220
1
L
Zhong Kui
9,930
709
34
2
0
203,858
2
W
Janus
11,374
812
83
6
0
265,061
3
W
Chaac
11,179
799
48
3
0
265,147
3
L
Apollo
9,019
644
60
4
0
207,674
5
L
Mercury
10,120
723
40
3
0
274,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role