Player Matchup

King Arthur
King Arthur
Craigohhh
King Arthur
Level 146
God Stats
6W - 3L
1,622 SR
Queue Stats
80W - 33L
1,725 Elo+
Party 1
Cthulhu
Cthulhu
DeeplyChimp
Cthulhu
Level 149
God Stats
20W - 7L
1,664 SR
Queue Stats
264W - 154L
1,700 Elo+
Party 1
Heimdallr
Heimdallr
JuicyLife
Heimdallr
Level 135
God Stats
3W - 0L
1,699 SR
Queue Stats
118W - 37L
1,769 Elo+
Party 1
Team Averages
Level 143
1,662 SR
1,731 Elo+

VS

Team Averages
Level 36
1,420 SR
1,498 Elo+
Ra
Ra
MartinShapes
Ra
Level 58
God Stats
0W - 2L
1,312 SR
Queue Stats
13W - 14L
1,520 Elo+
Solo
Neith
Neith
MonkeyD8715
Neith
Level 27
God Stats
4W - 9L
1,372 SR
Queue Stats
70W - 101L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
PandaXNZ
Gilgamesh
Level 23
God Stats
1W - 2L
1,575 SR
Queue Stats
74W - 78L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Craigohhh
King Arthur
17
4 / 1 / 6
13,825
658
13,415
24,482
20,444
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
DeeplyChimp
Cthulhu
18
3 / 1 / 8
14,716
701
17,006
19,458
14,687
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
JuicyLife
Heimdallr
17
9 / 7 / 3
14,985
714
20,119
22,605
10,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 4
14,149
674
19,735
18,401
8,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 3 / 0
9,878
470
1,783
4,939
1,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
PandaXNZ
Gilgamesh
18
4 / 7 / 4
13,602
648
20,217
33,454
20,802
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
16
Kills
9
9
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Craigohhh
King Arthur
4
1
6
7
W
Cthulhu
DeeplyChimp
Cthulhu
3
1
8
7
W
Heimdallr
JuicyLife
Heimdallr
9
7
3
1.5
L
5
6
4
1.17
L
0
3
0
0
L
Gilgamesh
PandaXNZ
Gilgamesh
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,540
Damage
41,735
66,545
Taken
56,794
45,196
Mitigated
30,977
19,456
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Craigohhh
King Arthur
13,415
2,272
0
7,409
24,482
20,444
332
6,733
17,138
0
73,900
W
Cthulhu
DeeplyChimp
Cthulhu
17,006
1,416
146
3,164
19,458
14,687
413
4,774
14,216
47,181
0
W
Heimdallr
JuicyLife
Heimdallr
20,119
14,220
0
8,737
22,605
10,065
2,752
7,074
15,135
0
106,615
L
19,735
1,299
2,797
4,358
18,401
8,703
0
6,361
12,040
93,102
0
L
1,783
714
0
801
4,939
1,472
0
886
4,053
0
11,637
L
Gilgamesh
PandaXNZ
Gilgamesh
20,217
5,946
0
3,790
33,454
20,802
0
9,817
23,637
0
52,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,526
Gold Earned
37,629
269
Minions Killed
204
0
Camps Cleared
0
1,223,384
Distance Traveled
940,684
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,825
658
90
4
0
420,405
2
W
Cthulhu
14,716
701
45
2
0
449,376
3
W
Heimdallr
14,985
714
134
6
0
353,603
3
L
Ra
14,149
674
136
6
0
483,063
2
L
Neith
9,878
470
25
1
0
69,865
0
L
Gilgamesh
13,602
648
43
2
0
387,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role