Player Matchup

Guan Yu
Guan Yu
MrIndigenousman
Guan Yu
Level 55
God Stats
0W - 1L
1,354 SR
Queue Stats
2W - 4L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PAPA_BACH
Tsukuyomi
Level 26
God Stats
0W - 1L
1,412 SR
Queue Stats
1W - 5L
1,171 Elo+
Party 1
Artio
Artio
blackjack9
Artio
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,291 Elo+
Solo
Sol
Sol
diazluis3d
Sol
Level 28
God Stats
19W - 15L
1,498 SR
Queue Stats
67W - 74L
1,366 Elo+
Solo
Cerberus
Cerberus
papa-bbysin
Cerberus
Level 8
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 1
Team Averages
Level 24
1,406 SR
1,306 Elo+

VS

Team Averages
Level 25
1,550 SR
1,378 Elo+
Medusa
Medusa
Category47
Medusa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,041 Elo+
Solo
Sun Wukong
Sun Wukong
DrDoinkman
Sun Wukong
Level 17
God Stats
4W - 3L
1,539 SR
Queue Stats
7W - 3L
1,498 Elo+
Solo
Neith
Neith
PoopnTrashPanda
Neith
Level 27
God Stats
20W - 18L
1,595 SR
Queue Stats
194W - 258L
1,322 Elo+
Solo
Ymir
Ymir
bloodshothands
Ymir
Level 28
God Stats
15W - 8L
1,504 SR
Queue Stats
388W - 411L
1,460 Elo+
Solo
Kukulkan
Kukulkan
ingrid99
Kukulkan
Level 26
God Stats
19W - 19L
1,612 SR
Queue Stats
90W - 86L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 3
11,587
891
14,630
29,758
18,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
PAPA_BACH
Tsukuyomi
18
7 / 13 / 5
13,627
1,048
19,330
26,695
10,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
17
0 / 11 / 6
10,689
822
4,573
23,041
9,442
19
1 / 4 / 8
12,367
951
27,813
19,387
5,973
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
papa-bbysin
Cerberus
18
5 / 7 / 6
12,697
977
12,931
29,234
21,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Category47
Medusa
20
11 / 2 / 17
13,934
1,072
28,469
16,915
6,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
DrDoinkman
Sun Wukong
19
5 / 3 / 21
12,439
957
12,960
20,914
14,951
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 1 / 27
14,805
1,139
34,545
12,684
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 5 / 27
13,610
1,047
16,491
27,558
39,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ingrid99
Kukulkan
20
12 / 4 / 24
14,551
1,119
27,299
7,968
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
161
15
Kills
45
45
Deaths
15
28
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Medusa
Category47
Medusa
11
2
17
9.75
W
Sun Wukong
DrDoinkman
Sun Wukong
5
3
21
5.17
L
2
10
3
0.35
L
Tsukuyomi
PAPA_BACH
Tsukuyomi
7
13
5
0.73
W
11
1
27
24.5
L
Artio
0
11
6
0.27
W
6
5
27
3.9
L
1
4
8
1.25
W
Kukulkan
ingrid99
Kukulkan
12
4
24
6
L
Cerberus
papa-bbysin
Cerberus
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,277
Damage
119,764
128,115
Taken
86,039
65,127
Mitigated
69,518
27,760
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Category47
Medusa
28,469
17,178
991
3,675
16,915
6,849
0
7,368
9,547
0
38,491
W
Sun Wukong
DrDoinkman
Sun Wukong
12,960
2,619
0
2,862
20,914
14,951
0
10,121
10,793
0
30,291
L
14,630
4,711
3,059
6,526
29,758
18,312
0
9,413
20,345
0
39,425
L
Tsukuyomi
PAPA_BACH
Tsukuyomi
19,330
6,739
148
1,920
26,695
10,143
0
9,504
17,191
0
35,295
W
34,545
16,184
0
5,578
12,684
5,397
0
7,159
5,525
0
68,510
L
Artio
4,573
274
680
1,214
23,041
9,442
0
8,663
14,378
14,420
0
W
16,491
2,957
972
554
27,558
39,215
0
16,294
11,264
28,239
0
L
27,813
13,377
507
7,931
19,387
5,973
0
7,939
11,448
67,565
0
W
Kukulkan
ingrid99
Kukulkan
27,299
1,475
0
220
7,968
3,106
0
4,375
3,593
51,821
0
L
Cerberus
papa-bbysin
Cerberus
12,931
1,264
0
5,775
29,234
21,257
0
8,271
20,963
31,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,967
Gold Earned
69,339
212
Minions Killed
228
7
Camps Cleared
8
971,892
Distance Traveled
1,109,652
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,934
1,072
25
2
2
229,061
1
W
Sun Wukong
12,439
957
36
3
0
207,752
0
L
Guan Yu
11,587
891
56
4
1
215,388
0
L
Tsukuyomi
13,627
1,048
36
3
1
200,688
1
W
Neith
14,805
1,139
80
6
5
227,244
1
L
Artio
10,689
822
15
1
0
172,894
0
W
Ymir
13,610
1,047
18
1
1
217,913
1
L
Sol
12,367
951
64
5
4
197,700
0
W
Kukulkan
14,551
1,119
69
5
0
227,682
0
L
Cerberus
12,697
977
41
3
1
185,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role