Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ALEZURE16
Guan Yu
Level 87
God Stats
2W - 5L
1,500 SR
Queue Stats
44W - 58L
1,470 Elo+
Party 1
Hel
Hel
DanielaNicole10
Hel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 210L
1,315 Elo+
Party 1
Ymir
Ymir
ecu_yibambe
Ymir
Level 57
God Stats
18W - 13L
1,578 SR
Queue Stats
250W - 298L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
lMoxtIy
Danzaburou
Level 25
God Stats
14W - 14L
1,532 SR
Queue Stats
208W - 219L
1,364 Elo+
Party 1
Team Averages
Level 71
1,522 SR
1,400 Elo+

VS

Team Averages
Level 59
1,497 SR
1,456 Elo+
Cerberus
Cerberus
Dirty_BrownCrack
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 10L
1,673 Elo+
Party 2
Artemis
Artemis
PoochieBear
Artemis
Level 121
God Stats
3W - 9L
1,496 SR
Queue Stats
365W - 330L
1,511 Elo+
Party 2
Horus
Horus
TheLegend27TM
Horus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 257L
1,296 Elo+
Party 3
Awilix
Awilix
TheVVitch2890
Awilix
Level 42
God Stats
1W - 5L
1,458 SR
Queue Stats
122W - 119L
1,284 Elo+
Party 3
Janus
Janus
Young_Blood-CAVS
Janus
Level 97
God Stats
6W - 8L
1,531 SR
Queue Stats
269W - 247L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 0 / 0
6,955
580
2,357
5,584
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
ALEZURE16
Guan Yu
10
2 / 1 / 2
6,639
553
2,698
6,562
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 1
6,753
563
2,813
5,419
1,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 0 / 1
7,205
600
5,897
7,759
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
lMoxtIy
Danzaburou
11
1 / 0 / 2
6,928
577
3,878
6,696
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,695
475
4,715
7,807
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
PoochieBear
Artemis
11
0 / 2 / 0
5,852
488
4,570
7,092
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
4,830
403
1,809
6,966
3,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

1
0 / 1 / 0
3,798
317
0
664
41
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

11
0 / 2 / 2
6,206
517
2,258
5,390
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
2
2
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
0
3
W
Guan Yu
ALEZURE16
Guan Yu
2
1
2
3
W
1
1
1
1.5
L
2
1
0
2
L
Artemis
PoochieBear
Artemis
0
2
0
0
L
0
4
0
0
L
0
1
0
0
L
0
2
2
0.5
W
3
0
1
3.5
W
Danzaburou
lMoxtIy
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,643
Damage
13,352
32,020
Taken
27,919
13,133
Mitigated
8,984
19,450
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,357
208
0
3,630
5,584
1,788
557
1,025
4,485
42,219
0
W
Guan Yu
ALEZURE16
Guan Yu
2,698
315
650
3,176
6,562
3,921
0
1,045
5,511
0
27,787
W
2,813
102
578
2,724
5,419
1,918
489
1,712
3,601
41,018
0
L
4,715
655
0
4,134
7,807
2,788
0
2,848
4,859
32,102
0
L
Artemis
PoochieBear
Artemis
4,570
1,621
0
3,541
7,092
1,584
0
529
6,563
0
29,790
L
1,809
901
193
1,674
6,966
3,042
0
4,821
1,870
0
14,714
L
0
0
0
20
664
41
0
0
664
0
812
L
2,258
231
0
1,478
5,390
1,529
0
2,494
2,896
35,846
0
W
5,897
1,600
0
4,358
7,759
3,706
814
2,997
4,754
35,537
0
W
Danzaburou
lMoxtIy
Danzaburou
3,878
1,631
0
4,334
6,696
1,800
626
0
6,696
0
31,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,480
Gold Earned
26,381
367
Minions Killed
289
0
Camps Cleared
0
1,187,440
Distance Traveled
880,251
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,955
580
86
7
0
275,472
3
W
Guan Yu
6,639
553
50
4
0
260,232
1
W
Hel
6,753
563
89
7
0
247,514
1
L
Cerberus
5,695
475
114
10
0
230,086
1
L
Artemis
5,852
488
51
4
0
197,297
2
L
Horus
4,830
403
39
3
0
199,086
1
L
Awilix
3,798
317
1
0
0
22,703
0
L
Janus
6,206
517
84
7
0
231,079
2
W
Ymir
7,205
600
74
6
0
190,516
1
W
Danzaburou
6,928
577
68
6
0
213,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role