Player Matchup

Cthulhu
Cthulhu
BasedGodJecht
Cthulhu
Level 29
God Stats
2W - 0L
1,676 SR
Queue Stats
11W - 11L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
Italiclight4459
Zhong Kui
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 91L
1,430 Elo+
Party 1
Hachiman
Hachiman
xd ImajinWagons
Hachiman
Level 45
God Stats
1W - 4L
1,242 SR
Queue Stats
173W - 209L
1,381 Elo+
Solo
Team Averages
Level 51
1,473 SR
1,434 Elo+

VS

Team Averages
Level 56
1,387 SR
1,350 Elo+
Ymir
Ymir
KingsDeadKOD
Ymir
Level 28
God Stats
16W - 26L
1,480 SR
Queue Stats
142W - 172L
1,301 Elo+
Solo
Bellona
Bellona
xshadowreconx47
Bellona
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 67L
1,399 Elo+
Party 2
Kali
Kali
zachford82
Kali
Level 15
God Stats
7W - 11L
1,180 SR
Queue Stats
50W - 59L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
10 / 1 / 10
10,233
853
13,539
8,234
7,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Italiclight4459
Zhong Kui
12
4 / 5 / 12
9,169
764
10,279
8,181
4,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
13
8 / 3 / 10
9,887
824
8,793
7,884
2,879
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 5
8,915
743
5,331
15,208
9,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 6 / 4
9,001
750
7,339
12,281
7,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 8 / 4
7,290
608
2,138
9,356
3,764
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
22
Kills
8
9
Deaths
22
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
10
1
10
15
W
Zhong Kui
Italiclight4459
Zhong Kui
4
5
12
2
L
3
8
5
0.69
W
Hachiman
8
3
10
4.33
L
5
6
4
1.17
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,611
Damage
14,808
24,299
Taken
36,845
15,450
Mitigated
20,136
3,140
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,539
685
207
0
8,234
7,796
240
1,772
6,462
38,603
0
W
Zhong Kui
Italiclight4459
Zhong Kui
10,279
1,175
0
868
8,181
4,775
981
2,155
6,026
18,747
0
L
5,331
1,162
0
1,580
15,208
9,073
0
10,283
4,925
20,473
639
W
Hachiman
8,793
5,094
294
1,771
7,884
2,879
711
1,393
6,491
0
35,665
L
7,339
2,258
0
904
12,281
7,299
0
7,513
4,768
0
31,098
L
2,138
277
0
522
9,356
3,764
56
6,123
3,233
0
7,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
25,206
126
Minions Killed
93
0
Camps Cleared
0
672,581
Distance Traveled
630,060
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,233
853
48
4
0
253,646
2
W
Zhong Kui
9,169
764
25
2
0
210,506
2
L
Ymir
8,915
743
22
2
0
196,573
1
W
Hachiman
9,887
824
53
4
0
208,429
0
L
Bellona
9,001
750
55
5
0
223,322
1
L
Kali
7,290
608
16
1
0
210,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role