Player Matchup

Kuzenbo
Kuzenbo
Silver II
Commander_XX
Kuzenbo
Silver II
Level 147
God Stats
23W - 19L
1,806 SR
Queue Stats
650W - 659L
945 MMR
Solo
Anhur
Anhur
Gold V
Dunedain Uchiha
Anhur
Gold V
Level 160
God Stats
4W - 7L
1,527 SR
Queue Stats
152W - 157L
1,096 MMR
Solo
Tiamat
Tiamat
Silver III
MasterZircon
Tiamat
Silver III
Level 125
God Stats
16W - 11L
1,533 SR
Queue Stats
293W - 287L
1,033 MMR
Solo
Bastet
Bastet
Silver V
Riders632
Bastet
Silver V
Level 60
God Stats
4W - 15L
1,209 SR
Queue Stats
9W - 25L
893 MMR
Solo
Arachne
Arachne
Silver II
ShamrockJamrock
Arachne
Silver II
Level 62
God Stats
37W - 24L
1,582 SR
Queue Stats
118W - 125L
933 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,532 SR
980 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,451 SR
981 MMR
Mulan
Mulan
Silver III
HeroicNote
Mulan
Silver III
Level 66
God Stats
56W - 55L
1,441 SR
Queue Stats
215W - 221L
854 MMR
Party 1
Bacchus
Bacchus
Silver V
KrulOne
Bacchus
Silver V
Level 83
God Stats
9W - 7L
1,457 SR
Queue Stats
45W - 60L
995 MMR
Solo
Bellona
Bellona
Silver IV
YooHusky
Bellona
Silver IV
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,353 MMR
Party 1
Chang'e
Chang'e
Silver II
jcwar150
Chang'e
Silver II
Level 107
God Stats
10W - 5L
1,393 SR
Queue Stats
114W - 109L
880 MMR
Solo
Apollo
Apollo
Silver III
shortysmaals
Apollo
Silver III
Level 116
God Stats
21W - 29L
1,462 SR
Queue Stats
576W - 598L
821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Commander_XX
Kuzenbo
7
1 / 3 / 2
5,726
409
2,525
10,660
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 3 / 1
7,049
504
6,491
8,808
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
13
1 / 3 / 0
7,365
526
5,801
7,300
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
Riders632
Bastet
7
0 / 4 / 0
5,150
368
1,040
5,267
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 1
5,629
402
2,875
8,845
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetDanzaburouPersephoneAthena

VS

Bans
CthulhuYmirAwilixTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
3 / 1 / 1
7,911
565
3,642
9,244
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
KrulOne
Bacchus
11
2 / 0 / 3
6,554
468
3,223
8,753
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
YooHusky
Bellona
13
3 / 1 / 6
7,762
554
6,360
6,819
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
jcwar150
Chang'e
13
7 / 1 / 4
8,260
590
9,706
9,384
3,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
11
1 / 2 / 4
6,947
496
5,312
7,159
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
16
17
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Commander_XX
Kuzenbo
1
3
2
0.67
L
2
3
1
0.83
W
Mulan
3
1
1
3.5
W
Bacchus
KrulOne
Bacchus
2
0
3
3.5
L
Tiamat
1
3
0
0.33
L
Bastet
Riders632
Bastet
0
4
0
0
L
1
4
1
0.38
W
Bellona
YooHusky
Bellona
3
1
6
6
W
Chang'e
jcwar150
Chang'e
7
1
4
9
W
Apollo
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,732
Damage
28,243
40,880
Taken
41,359
17,726
Mitigated
19,613
10,728
Healing
18,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Commander_XX
Kuzenbo
2,525
877
0
1,654
10,660
6,933
0
3,666
6,909
10,239
0
L
6,491
3,543
0
2,376
8,808
2,500
0
4,295
4,213
0
41,094
W
Mulan
3,642
359
0
4,776
9,244
4,591
0
4,659
4,079
0
39,943
W
Bacchus
KrulOne
Bacchus
3,223
72
640
3,342
8,753
5,917
263
612
8,141
16,224
0
L
Tiamat
5,801
547
0
3,084
7,300
3,599
0
1,094
5,977
43,035
0
L
Bastet
Riders632
Bastet
1,040
441
123
1,192
5,267
1,409
0
955
4,299
0
13,351
L
2,875
1,455
0
2,299
8,845
3,285
0
2,509
6,286
0
27,323
W
Bellona
YooHusky
Bellona
6,360
3,250
0
835
6,819
4,461
979
617
6,200
0
46,270
W
Chang'e
jcwar150
Chang'e
9,706
1,087
1,302
4,354
9,384
3,007
1,288
1,260
8,084
49,972
0
W
Apollo
5,312
3,161
0
2,791
7,159
1,637
2,428
614
6,529
0
39,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
37,434
267
Minions Killed
402
0
Camps Cleared
0
1,060,969
Distance Traveled
1,350,847
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,726
409
18
1
0
209,662
4
L
Anhur
7,049
504
80
6
0
208,417
0
W
Mulan
7,911
565
98
7
0
266,774
5
W
Bacchus
6,554
468
35
3
0
287,046
2
L
Tiamat
7,365
526
92
7
0
251,791
3
L
Bastet
5,150
368
32
2
0
147,073
0
L
Arachne
5,629
402
45
3
0
244,026
2
W
Bellona
7,762
554
112
8
0
310,046
0
W
Chang'e
8,260
590
84
6
0
260,085
5
W
Apollo
6,947
496
73
5
0
226,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role