Player Matchup

Thoth
Thoth
BallNutss
Thoth
Level 16
God Stats
3W - 7L
1,289 SR
Queue Stats
41W - 40L
1,426 Elo+
Party 2
Athena
Athena
Elderis
Athena
Level 43
God Stats
4W - 3L
1,535 SR
Queue Stats
28W - 37L
1,403 Elo+
Party 2
Mercury
Mercury
Gamer1198376461
Mercury
Level 7
God Stats
8W - 7L
1,535 SR
Queue Stats
32W - 29L
1,312 Elo+
Party 2
Sun Wukong
Sun Wukong
HSdivided
Sun Wukong
Level 29
God Stats
16W - 20L
1,219 SR
Queue Stats
26W - 34L
1,403 Elo+
Party 2
Artemis
Artemis
newbieey
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,335 Elo+
Solo
Team Averages
Level 20
1,416 SR
1,376 Elo+

VS

Team Averages
Level 20
1,468 SR
1,437 Elo+
Erlang Shen
Erlang Shen
DarthBananakin
Erlang Shen
Level 23
God Stats
18W - 21L
1,496 SR
Queue Stats
113W - 135L
1,440 Elo+
Party 3
Scylla
Scylla
HeyItsGMatt
Scylla
Level 11
God Stats
1W - 3L
1,323 SR
Queue Stats
2W - 3L
1,298 Elo+
Party 1
Cerberus
Cerberus
J8bear
Cerberus
Level 28
God Stats
7W - 9L
1,584 SR
Queue Stats
105W - 133L
1,433 Elo+
Party 3
Apollo
Apollo
StivIsMyHero
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
SurvivorOfTime
Izanami
Level 22
God Stats
4W - 3L
1,439 SR
Queue Stats
8W - 7L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BallNutss
Thoth
12
5 / 2 / 4
7,284
662
5,260
4,331
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Elderis
Athena
10
0 / 3 / 2
5,759
524
1,502
5,634
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
7 / 4 / 3
6,973
634
4,023
7,340
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
HSdivided
Sun Wukong
10
1 / 1 / 0
5,839
531
3,944
6,511
2,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
newbieey
Artemis
4
0 / 3 / 0
4,033
367
1,502
2,031
393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarthBananakin
Erlang Shen
9
0 / 2 / 0
4,920
447
2,115
6,509
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
8
0 / 3 / 2
4,888
444
415
3,360
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
J8bear
Cerberus
9
1 / 3 / 7
6,166
561
3,737
7,668
4,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
13
11 / 2 / 1
8,514
774
6,127
5,306
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 1
5,652
514
2,364
5,810
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
13
Kills
13
13
Deaths
13
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
BallNutss
Thoth
5
2
4
3.5
W
Erlang Shen
DarthBananakin
Erlang Shen
0
2
0
0
L
Athena
Elderis
Athena
0
3
2
0.33
L
7
4
3
2.13
L
Sun Wukong
HSdivided
Sun Wukong
1
1
0
1
W
Scylla
0
3
2
0.33
W
Cerberus
J8bear
Cerberus
1
3
7
1.5
W
Apollo
11
2
1
5.75
W
1
3
1
0.5
L
Artemis
newbieey
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,231
Damage
14,758
25,847
Taken
28,653
7,947
Mitigated
11,373
3,679
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BallNutss
Thoth
5,260
278
0
943
4,331
973
0
1,077
3,214
31,988
0
W
Erlang Shen
DarthBananakin
Erlang Shen
2,115
1,243
0
3,133
6,509
2,470
0
345
6,120
0
14,369
L
Athena
Elderis
Athena
1,502
723
0
70
5,634
1,922
240
1,233
4,401
21,285
0
L
4,023
2,339
0
847
7,340
1,968
0
913
6,423
0
24,858
L
Sun Wukong
HSdivided
Sun Wukong
3,944
690
0
1,804
6,511
2,691
28
0
6,511
0
25,052
W
Scylla
415
135
0
153
3,360
796
0
1,508
1,720
11,703
0
W
Cerberus
J8bear
Cerberus
3,737
488
0
2,036
7,668
4,444
360
2,109
5,479
16,750
0
W
Apollo
6,127
3,850
0
1,785
5,306
1,573
758
1,074
4,228
0
48,777
W
2,364
1,291
0
1,282
5,810
2,090
544
1,332
4,344
0
36,641
L
Artemis
newbieey
Artemis
1,502
859
0
15
2,031
393
0
885
1,146
0
4,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
30,140
214
Minions Killed
278
0
Camps Cleared
0
917,051
Distance Traveled
994,139
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,284
662
68
6
0
203,197
6
W
Erlang Shen
4,920
447
33
3
0
197,091
2
L
Athena
5,759
524
38
3
0
195,618
0
L
Mercury
6,973
634
51
5
0
219,566
0
L
Sun Wukong
5,839
531
41
4
0
218,408
4
W
Scylla
4,888
444
23
2
0
178,186
1
W
Cerberus
6,166
561
44
4
0
214,056
3
W
Apollo
8,514
774
110
10
0
207,104
2
W
Izanami
5,652
514
68
6
0
197,702
2
L
Artemis
4,033
367
16
1
0
80,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role