Player Matchup

Cthulhu
Cthulhu
GodFatherPain
Cthulhu
Level 147
God Stats
1W - 4L
1,806 SR
Queue Stats
255W - 216L
1,673 Elo+
Party 1
Gilgamesh
Gilgamesh
Ned4Nerf2
Gilgamesh
Level 38
God Stats
4W - 0L
1,774 SR
Queue Stats
18W - 2L
1,914 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SPRUCEJQ
Ah Muzen Cab
Level 121
God Stats
2W - 1L
1,630 SR
Queue Stats
89W - 72L
1,707 Elo+
Party 1
Janus
Janus
xHaleyx
Janus
Level 129
God Stats
5W - 4L
1,696 SR
Queue Stats
207W - 166L
1,654 Elo+
Party 1
Freya
Freya
xKatiex
Freya
Level 160
God Stats
2W - 1L
1,880 SR
Queue Stats
186W - 174L
1,657 Elo+
Party 1
Team Averages
Level 119
1,757 SR
1,721 Elo+

VS

Team Averages
Level 74
1,576 SR
1,361 Elo+
Fenrir
Fenrir
DemelzaTNW
Fenrir
Level 24
God Stats
27W - 50L
1,457 SR
Queue Stats
78W - 128L
1,313 Elo+
Party 2
Sol
Sol
ItsJeffrieBetch
Sol
Level 160
God Stats
2W - 1L
1,700 SR
Queue Stats
18W - 51L
1,417 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZackSkyarrow4125
Cu Chulainn
Level 26
God Stats
3W - 13L
1,415 SR
Queue Stats
53W - 94L
1,290 Elo+
Party 2
Anubis
Anubis
megatech2431
Anubis
Level 12
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 31L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
trueshadefalcon
Gilgamesh
Level 148
God Stats
2W - 1L
1,809 SR
Queue Stats
18W - 39L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
4 / 0 / 7
7,711
593
7,787
8,369
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Ned4Nerf2
Gilgamesh
14
7 / 0 / 2
8,457
651
6,688
7,645
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
SPRUCEJQ
Ah Muzen Cab
15
1 / 0 / 7
8,568
659
5,891
5,334
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
xHaleyx
Janus
13
5 / 0 / 4
7,925
610
4,450
4,303
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
xKatiex
Freya
13
6 / 2 / 5
7,928
610
8,011
10,252
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DemelzaTNW
Fenrir
9
0 / 3 / 0
5,477
421
2,356
8,903
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
5,676
437
6,964
9,101
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
ZackSkyarrow4125
Cu Chulainn
9
0 / 4 / 0
5,697
438
1,864
7,591
6,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
9
0 / 6 / 0
5,149
396
1,286
7,007
2,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
trueshadefalcon
Gilgamesh
8
2 / 7 / 0
6,046
465
4,150
14,759
10,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
23
Kills
2
2
Deaths
23
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DemelzaTNW
Fenrir
0
3
0
0
W
Cthulhu
4
0
7
7.5
L
0
3
2
0.33
W
Gilgamesh
Ned4Nerf2
Gilgamesh
7
0
2
8
W
Ah Muzen Cab
SPRUCEJQ
Ah Muzen Cab
1
0
7
4.5
L
Cu Chulainn
ZackSkyarrow4125
Cu Chulainn
0
4
0
0
L
Anubis
0
6
0
0
L
Gilgamesh
trueshadefalcon
Gilgamesh
2
7
0
0.29
W
Janus
xHaleyx
Janus
5
0
4
7
W
Freya
xKatiex
Freya
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,827
Damage
16,620
35,903
Taken
47,361
15,716
Mitigated
25,313
14,835
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DemelzaTNW
Fenrir
2,356
96
0
1,325
8,903
2,944
0
3,065
5,838
0
25,745
W
Cthulhu
7,787
750
241
2,531
8,369
5,287
0
3,209
5,160
22,396
0
L
6,964
2,692
0
3,137
9,101
2,672
376
6,294
2,807
31,369
2,728
W
Gilgamesh
Ned4Nerf2
Gilgamesh
6,688
3,151
0
1,500
7,645
3,536
214
1,018
6,627
0
58,096
W
Ah Muzen Cab
SPRUCEJQ
Ah Muzen Cab
5,891
1,842
0
4,020
5,334
2,101
955
371
4,963
0
60,014
L
Cu Chulainn
ZackSkyarrow4125
Cu Chulainn
1,864
414
0
1,281
7,591
6,524
0
784
6,807
0
21,444
L
Anubis
1,286
448
0
1,720
7,007
2,536
0
2,316
4,691
14,339
0
L
Gilgamesh
trueshadefalcon
Gilgamesh
4,150
951
769
3,085
14,759
10,637
60
7,789
6,970
0
18,331
W
Janus
xHaleyx
Janus
4,450
363
0
1,162
4,303
1,287
0
1,039
3,264
50,874
0
W
Freya
xKatiex
Freya
8,011
2,607
0
5,381
10,252
3,505
244
3,826
6,426
49,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,589
Gold Earned
28,045
410
Minions Killed
243
0
Camps Cleared
0
1,392,568
Distance Traveled
1,188,635
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,477
421
65
5
0
241,229
3
W
Cthulhu
7,711
593
34
3
0
310,842
3
L
Sol
5,676
437
46
4
0
248,717
1
W
Gilgamesh
8,457
651
106
8
0
301,432
2
W
Ah Muzen Cab
8,568
659
101
8
0
261,569
4
L
Cu Chulainn
5,697
438
56
4
0
227,093
3
L
Anubis
5,149
396
38
3
0
202,823
0
L
Gilgamesh
6,046
465
38
3
0
268,773
0
W
Janus
7,925
610
90
7
0
277,590
5
W
Freya
7,928
610
79
6
0
241,135
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role