Player Matchup

Izanami
Izanami
ElPatron47
Izanami
Level 84
God Stats
97W - 72L
1,655 SR
Queue Stats
373W - 395L
1,548 Elo+
Party 2
Yemoja
Yemoja
PlausibleTiger
Yemoja
Level 58
God Stats
31W - 41L
1,471 SR
Queue Stats
154W - 160L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
SleepyBear9
Ao Kuang
Level 75
God Stats
2W - 3L
1,563 SR
Queue Stats
403W - 425L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
Stoneyguru
Gilgamesh
Level 129
God Stats
14W - 9L
1,809 SR
Queue Stats
472W - 447L
1,550 Elo+
Party 4
Nu Wa
Nu Wa
mrcall319
Nu Wa
Level 107
God Stats
20W - 17L
1,434 SR
Queue Stats
382W - 351L
1,566 Elo+
Party 4
Team Averages
Level 91
1,587 SR
1,536 Elo+

VS

Team Averages
Level 93
1,429 SR
1,487 Elo+
Scylla
Scylla
Fade22
Scylla
Level 140
God Stats
10W - 10L
1,521 SR
Queue Stats
180W - 169L
1,516 Elo+
Solo
Set
Set
PumpkinBreads
Set
Level 88
God Stats
1W - 4L
1,119 SR
Queue Stats
236W - 223L
1,482 Elo+
Party 3
Bellona
Bellona
ReaKtz_864
Bellona
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,453 Elo+
Party 1
Cerberus
Cerberus
Superîor
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
crymrcr
Chernobog
Level 68
God Stats
13W - 11L
1,507 SR
Queue Stats
173W - 163L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElPatron47
Izanami
18
9 / 3 / 9
11,647
613
13,860
13,777
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 2 / 12
9,987
526
6,480
14,610
11,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
SleepyBear9
Ao Kuang
16
4 / 2 / 8
9,944
523
7,032
13,703
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Stoneyguru
Gilgamesh
19
8 / 3 / 5
12,478
657
15,943
15,368
9,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
mrcall319
Nu Wa
16
2 / 2 / 8
10,243
539
11,551
6,847
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fade22
Scylla
13
2 / 4 / 1
8,172
430
6,697
10,061
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 5
9,308
490
11,944
17,216
7,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
ReaKtz_864
Bellona
16
4 / 5 / 2
9,603
505
8,901
16,409
14,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Superîor
Cerberus
14
3 / 5 / 4
8,989
473
8,323
18,483
12,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
crymrcr
Chernobog
13
1 / 7 / 6
7,563
398
6,977
12,609
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
25
Kills
12
12
Deaths
25
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElPatron47
Izanami
9
3
9
4.5
L
Scylla
Fade22
Scylla
2
4
1
0.63
W
2
2
12
4
L
2
4
5
1.13
L
Bellona
ReaKtz_864
Bellona
4
5
2
1
W
Ao Kuang
SleepyBear9
Ao Kuang
4
2
8
4
W
Gilgamesh
Stoneyguru
Gilgamesh
8
3
5
3.5
L
Cerberus
Superîor
Cerberus
3
5
4
1
L
Chernobog
crymrcr
Chernobog
1
7
6
0.57
W
Nu Wa
mrcall319
Nu Wa
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,866
Damage
42,842
64,305
Taken
74,778
33,779
Mitigated
42,979
21,916
Healing
22,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElPatron47
Izanami
13,860
8,443
0
4,012
13,777
4,899
1,508
3,153
10,524
0
108,203
L
Scylla
Fade22
Scylla
6,697
287
0
1,980
10,061
3,502
0
3,775
5,894
44,171
0
W
6,480
1,198
3,903
4,805
14,610
11,932
163
6,010
8,450
25,359
0
L
11,944
4,283
0
7,008
17,216
7,722
0
5,121
11,835
0
70,149
L
Bellona
ReaKtz_864
Bellona
8,901
4,189
0
5,977
16,409
14,810
0
2,277
13,944
0
53,519
W
Ao Kuang
SleepyBear9
Ao Kuang
7,032
1,818
0
2,550
13,703
5,106
0
1,866
11,745
56,586
0
W
Gilgamesh
Stoneyguru
Gilgamesh
15,943
4,829
0
4,605
15,368
9,779
573
1,003
14,321
0
72,687
L
Cerberus
Superîor
Cerberus
8,323
544
576
5,026
18,483
12,905
0
7,123
10,776
45,902
0
L
Chernobog
crymrcr
Chernobog
6,977
4,141
0
1,960
12,609
4,040
628
5,161
7,266
0
35,697
W
Nu Wa
mrcall319
Nu Wa
11,551
1,938
0
2,041
6,847
2,063
2,139
2,392
4,245
61,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,299
Gold Earned
43,635
574
Minions Killed
489
0
Camps Cleared
0
1,778,626
Distance Traveled
1,676,138
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,647
613
172
9
0
333,733
2
L
Scylla
8,172
430
85
4
0
302,513
5
W
Yemoja
9,987
526
40
2
0
342,947
3
L
Set
9,308
490
115
6
0
360,218
2
L
Bellona
9,603
505
126
7
0
346,306
4
W
Ao Kuang
9,944
523
93
5
0
394,320
5
W
Gilgamesh
12,478
657
148
8
0
373,347
3
L
Cerberus
8,989
473
127
7
0
334,437
7
L
Chernobog
7,563
398
36
2
0
332,664
6
W
Nu Wa
10,243
539
121
6
0
334,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role