Player Matchup

Gilgamesh
Gilgamesh
ItsI AM JOKER
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Hades
Hades
TheGoldenStick
Hades
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,632 Elo+
Party 2
Skadi
Skadi
YungBooper
Skadi
Level 88
God Stats
0W - 5L
1,280 SR
Queue Stats
14W - 16L
1,513 Elo+
Party 2
Team Averages
Level 88
1,427 SR
1,548 Elo+

VS

Team Averages
Level 103
1,595 SR
1,563 Elo+
Medusa
Medusa
Notorious_815
Medusa
Level 104
God Stats
9W - 9L
1,505 SR
Queue Stats
214W - 198L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
Ultrawolfboy333
Gilgamesh
Level 137
God Stats
11W - 8L
1,749 SR
Queue Stats
194W - 143L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
redmoosemeat
Cthulhu
Level 69
God Stats
13W - 15L
1,533 SR
Queue Stats
114W - 110L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsI AM JOKER
Gilgamesh
10
2 / 5 / 2
7,362
736
3,484
10,099
7,081
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 4 / 3
6,743
674
4,034
6,316
3,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
10
1 / 4 / 0
6,696
670
5,272
5,419
1,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 5
8,632
863
8,354
4,888
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Ultrawolfboy333
Gilgamesh
12
3 / 2 / 10
8,667
867
6,405
8,618
4,445
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
redmoosemeat
Cthulhu
11
3 / 1 / 8
8,552
855
3,620
6,891
3,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
13
13
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ItsI AM JOKER
Gilgamesh
2
5
2
0.6
W
7
2
5
4.75
L
1
4
3
0.63
W
Gilgamesh
Ultrawolfboy333
Gilgamesh
3
2
10
4
L
Skadi
1
4
0
0.25
W
Cthulhu
redmoosemeat
Cthulhu
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,790
Damage
18,379
21,834
Taken
20,397
11,702
Mitigated
9,913
2,761
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ItsI AM JOKER
Gilgamesh
3,484
376
0
951
10,099
7,081
0
1,845
8,254
0
17,520
W
8,354
3,192
0
415
4,888
1,699
217
493
4,395
0
35,040
L
4,034
199
328
851
6,316
3,104
0
1,025
5,291
10,081
0
W
Gilgamesh
Ultrawolfboy333
Gilgamesh
6,405
1,686
0
923
8,618
4,445
0
2,010
6,608
0
38,339
L
Skadi
5,272
2,908
0
631
5,419
1,517
0
811
4,608
0
27,883
W
Cthulhu
redmoosemeat
Cthulhu
3,620
337
425
1,310
6,891
3,769
0
1,744
5,147
16,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,801
Gold Earned
25,851
93
Minions Killed
131
0
Camps Cleared
0
447,634
Distance Traveled
582,329
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,362
736
25
3
0
171,586
1
W
Medusa
8,632
863
46
5
0
182,825
2
L
Hades
6,743
674
17
2
0
120,362
0
W
Gilgamesh
8,667
867
66
7
0
206,840
2
L
Skadi
6,696
670
51
5
0
155,686
3
W
Cthulhu
8,552
855
19
2
0
192,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role