Player Matchup

Kuzenbo
Kuzenbo
Colasian
Kuzenbo
Level 84
God Stats
6W - 4L
1,630 SR
Queue Stats
199W - 201L
1,514 Elo+
Party 1
Cupid
Cupid
OFFiCiAL-vs-WRLD
Cupid
Level 62
God Stats
2W - 0L
1,748 SR
Queue Stats
91W - 106L
1,466 Elo+
Party 1
Zeus
Zeus
Penguinpandabear
Zeus
Level 74
God Stats
4W - 2L
1,430 SR
Queue Stats
98W - 101L
1,431 Elo+
Party 1
Team Averages
Level 73
1,603 SR
1,470 Elo+

VS

Team Averages
Level 56
1,625 SR
1,354 Elo+
Fafnir
Fafnir
BeNzAiGaYmEr
Fafnir
Level 87
God Stats
6W - 2L
1,630 SR
Queue Stats
85W - 98L
1,399 Elo+
Solo
Cupid
Cupid
iHaveNATtype3
Cupid
Level 39
God Stats
1W - 2L
1,747 SR
Queue Stats
10W - 9L
1,412 Elo+
Solo
Ravana
Ravana
vLethalxDosev
Ravana
Level 41
God Stats
9W - 20L
1,497 SR
Queue Stats
319W - 474L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Colasian
Kuzenbo
11
7 / 0 / 13
9,200
920
6,160
8,673
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
7 / 0 / 10
8,304
830
6,210
4,995
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
6 / 0 / 13
8,217
822
10,150
2,618
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 7 / 0
6,463
646
3,005
13,258
8,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 6 / 0
5,863
586
3,308
8,662
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 7 / 0
5,714
571
1,875
7,039
4,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
20
Kills
0
0
Deaths
20
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
7
0
0
W
Kuzenbo
Colasian
Kuzenbo
7
0
13
13.5
W
7
0
10
12
W
6
0
13
12.5
L
0
6
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,520
Damage
8,188
16,286
Taken
28,959
11,820
Mitigated
16,321
5,951
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,005
786
0
984
13,258
8,658
0
6,724
6,129
13,550
0
W
Kuzenbo
Colasian
Kuzenbo
6,160
1,701
0
2,838
8,673
9,260
535
2,150
6,523
14,214
0
W
6,210
3,883
295
1,848
4,995
1,730
1,653
540
4,455
0
24,916
W
10,150
726
0
970
2,618
830
463
338
2,280
30,252
0
L
3,308
1,763
150
1,080
8,662
2,793
0
4,577
3,787
0
19,123
L
1,875
235
0
362
7,039
4,870
0
4,161
2,629
0
13,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,721
Gold Earned
18,040
106
Minions Killed
65
0
Camps Cleared
0
523,426
Distance Traveled
411,778
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,463
646
15
2
0
144,001
4
W
Kuzenbo
9,200
920
18
2
0
196,823
3
W
Cupid
8,304
830
32
3
0
165,915
0
W
Zeus
8,217
822
56
6
0
160,688
1
L
Cupid
5,863
586
30
3
0
122,284
0
L
Ravana
5,714
571
20
2
0
145,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role