Player Matchup

Susano
Susano
Shogun Schultz
Susano
Level 35
God Stats
1W - 1L
1,738 SR
Queue Stats
14W - 15L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
StickyNutJuice14
Kuzenbo
Level 108
God Stats
6W - 7L
1,500 SR
Queue Stats
446W - 435L
1,416 Elo+
Party 2
King Arthur
King Arthur
UwU_Juandisimo
King Arthur
Level 106
God Stats
1W - 2L
1,568 SR
Queue Stats
314W - 316L
1,416 Elo+
Party 2
Tiamat
Tiamat
UwU_Saturn
Tiamat
Level 26
God Stats
1W - 4L
1,333 SR
Queue Stats
158W - 141L
1,462 Elo+
Party 2
Heimdallr
Heimdallr
ihjaer
Heimdallr
Level 107
God Stats
1W - 3L
1,265 SR
Queue Stats
105W - 95L
1,584 Elo+
Solo
Team Averages
Level 76
1,481 SR
1,489 Elo+

VS

Team Averages
Level 43
1,714 SR
1,576 Elo+
Ao Kuang
Ao Kuang
Agility_impactzZ
Ao Kuang
Level 29
God Stats
33W - 25L
1,698 SR
Queue Stats
43W - 32L
1,621 Elo+
Party 1
Cupid
Cupid
CxtivIII
Cupid
Level 46
God Stats
5W - 5L
1,609 SR
Queue Stats
317W - 345L
1,458 Elo+
Solo
Ymir
Ymir
DAMOLayhe
Ymir
Level 37
God Stats
43W - 26L
1,661 SR
Queue Stats
43W - 26L
1,650 Elo+
Party 1
Gilgamesh
Gilgamesh
Fanboy-13
Gilgamesh
Level 58
God Stats
2W - 0L
1,828 SR
Queue Stats
26W - 25L
1,528 Elo+
Party 1
Raijin
Raijin
Randomness1019
Raijin
Level 45
God Stats
1W - 0L
1,776 SR
Queue Stats
36W - 25L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 2
10,601
505
8,393
15,136
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 5 / 2
9,983
475
17,809
19,367
16,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
UwU_Juandisimo
King Arthur
13
1 / 5 / 1
7,910
377
6,655
16,136
13,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
UwU_Saturn
Tiamat
16
0 / 5 / 3
9,418
448
8,299
11,167
7,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ihjaer
Heimdallr
18
3 / 4 / 2
11,136
530
12,671
11,109
4,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 5
11,379
542
15,237
18,453
7,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cupid
CxtivIII
Cupid
15
2 / 1 / 2
8,807
419
4,038
7,925
2,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
14
1 / 2 / 7
9,146
436
5,650
14,406
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Fanboy-13
Gilgamesh
16
3 / 3 / 6
9,893
471
12,650
18,184
12,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
8 / 3 / 3
11,820
563
13,762
16,850
6,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
11
Kills
23
23
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
W
Cupid
CxtivIII
Cupid
2
1
2
3
W
Ymir
1
2
7
2.25
W
Gilgamesh
Fanboy-13
Gilgamesh
3
3
6
2
W
8
3
3
3.17
L
5
4
2
1.5
L
2
5
2
0.6
L
King Arthur
UwU_Juandisimo
King Arthur
1
5
1
0.3
L
Tiamat
UwU_Saturn
Tiamat
0
5
3
0.3
L
Heimdallr
ihjaer
Heimdallr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,827
Damage
51,337
72,915
Taken
75,818
46,763
Mitigated
39,591
16,442
Healing
18,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,237
4,004
0
8,239
18,453
7,169
0
6,011
12,308
65,612
0
W
Cupid
CxtivIII
Cupid
4,038
1,205
112
2,400
7,925
2,375
497
63
7,862
0
41,591
W
Ymir
5,650
338
0
1,106
14,406
11,320
231
2,379
11,591
42,198
0
W
Gilgamesh
Fanboy-13
Gilgamesh
12,650
3,110
0
1,357
18,184
12,284
634
10,146
7,925
0
49,442
W
13,762
830
165
4,979
16,850
6,443
970
7,195
9,565
79,654
0
L
8,393
1,657
0
4,227
15,136
5,642
0
7,618
7,482
0
76,759
L
17,809
4,836
0
4,440
19,367
16,198
0
7,258
12,067
65,627
0
L
King Arthur
UwU_Juandisimo
King Arthur
6,655
555
625
2,611
16,136
13,115
36
8,953
7,040
0
32,877
L
Tiamat
UwU_Saturn
Tiamat
8,299
1,874
0
1,720
11,167
7,112
804
6,685
4,147
53,373
0
L
Heimdallr
ihjaer
Heimdallr
12,671
6,527
0
2,819
11,109
4,696
391
3,519
7,530
0
93,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,048
Gold Earned
51,045
524
Minions Killed
510
0
Camps Cleared
0
1,966,265
Distance Traveled
2,124,474
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,379
542
102
5
0
435,820
0
W
Cupid
8,807
419
77
4
0
467,840
12
W
Ymir
9,146
436
63
3
0
404,008
6
W
Gilgamesh
9,893
471
93
4
0
436,326
0
W
Raijin
11,820
563
175
8
0
380,480
0
L
Susano
10,601
505
128
6
0
434,486
3
L
Kuzenbo
9,983
475
97
5
0
381,539
6
L
King Arthur
7,910
377
46
2
0
396,733
4
L
Tiamat
9,418
448
95
5
0
397,785
4
L
Heimdallr
11,136
530
158
8
0
355,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role