Player Matchup

Athena
Athena
BarkBarkDead
Athena
Level 17
God Stats
5W - 5L
1,891 SR
Queue Stats
25W - 36L
1,410 Elo+
Party 3
Scylla
Scylla
HebiJebi
Scylla
Level 26
God Stats
25W - 23L
1,467 SR
Queue Stats
341W - 294L
1,510 Elo+
Solo
Fenrir
Fenrir
Rorazashi
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,288 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sinyasin
Tsukuyomi
Level 17
God Stats
3W - 6L
1,341 SR
Queue Stats
31W - 27L
1,468 Elo+
Party 2
Medusa
Medusa
WubbaDuck
Medusa
Level 43
God Stats
9W - 10L
1,468 SR
Queue Stats
16W - 28L
1,319 Elo+
Party 3
Team Averages
Level 22
1,533 SR
1,399 Elo+

VS

Team Averages
Level 17
1,550 SR
1,366 Elo+
Chang'e
Chang'e
Dicerce123
Chang'e
Level 8
God Stats
2W - 1L
1,781 SR
Queue Stats
6W - 13L
1,270 Elo+
Solo
Ymir
Ymir
DoubleDeeDixon
Ymir
Level 18
God Stats
31W - 28L
1,356 SR
Queue Stats
58W - 51L
1,426 Elo+
Solo
Hachiman
Hachiman
GrnTea
Hachiman
Level 5
God Stats
1W - 2L
1,598 SR
Queue Stats
19W - 12L
1,298 Elo+
Party 1
Tyr
Tyr
JunkStar42069
Tyr
Level 27
God Stats
0W - 2L
1,514 SR
Queue Stats
106W - 100L
1,436 Elo+
Party 1
Camazotz
Camazotz
s0ldierofortune
Camazotz
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 100L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 0 / 1
6,834
526
1,285
5,728
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
HebiJebi
Scylla
12
4 / 0 / 2
7,556
581
7,201
5,145
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Rorazashi
Fenrir
13
5 / 3 / 1
7,778
598
6,663
9,373
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Sinyasin
Tsukuyomi
14
6 / 0 / 3
8,336
641
9,567
7,040
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
WubbaDuck
Medusa
11
1 / 0 / 0
6,241
480
2,000
3,743
1,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dicerce123
Chang'e
9
0 / 5 / 0
5,722
440
1,488
9,345
2,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 0
6,029
464
2,615
8,054
3,811
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
GrnTea
Hachiman
10
0 / 1 / 0
5,780
445
2,267
4,361
1,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 0
6,604
508
3,208
9,007
3,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
9
2 / 4 / 1
6,215
478
5,195
8,486
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
16
Kills
3
3
Deaths
16
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
0
0
1
0.5
L
Chang'e
Dicerce123
Chang'e
0
5
0
0
L
0
1
0
0
L
Hachiman
GrnTea
Hachiman
0
1
0
0
W
Scylla
HebiJebi
Scylla
4
0
2
5
L
1
5
0
0.2
W
Fenrir
Rorazashi
Fenrir
5
3
1
1.83
W
Tsukuyomi
Sinyasin
Tsukuyomi
6
0
3
7.5
W
Medusa
WubbaDuck
Medusa
1
0
0
1
L
Camazotz
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,716
Damage
14,773
31,029
Taken
39,253
11,377
Mitigated
13,422
9,977
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
1,285
482
0
1,270
5,728
2,614
215
555
5,173
25,412
0
L
Chang'e
Dicerce123
Chang'e
1,488
204
508
3,431
9,345
2,666
0
3,970
4,989
23,508
0
L
2,615
267
0
1,369
8,054
3,811
0
2,166
5,760
20,556
0
L
Hachiman
GrnTea
Hachiman
2,267
1,879
0
0
4,361
1,061
0
998
3,337
0
20,278
W
Scylla
HebiJebi
Scylla
7,201
987
0
1,837
5,145
1,491
760
1,613
3,532
38,602
0
L
3,208
802
0
937
9,007
3,732
0
0
9,007
0
29,294
W
Fenrir
Rorazashi
Fenrir
6,663
3,140
0
2,853
9,373
3,749
412
659
8,714
0
35,981
W
Tsukuyomi
Sinyasin
Tsukuyomi
9,567
3,208
0
3,094
7,040
2,410
0
1,090
5,950
0
57,054
W
Medusa
WubbaDuck
Medusa
2,000
663
0
923
3,743
1,113
1,675
186
3,557
0
33,440
L
Camazotz
5,195
1,416
0
3,242
8,486
2,152
0
698
7,674
0
25,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,745
Gold Earned
30,350
362
Minions Killed
265
0
Camps Cleared
0
1,279,335
Distance Traveled
1,264,076
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,834
526
52
4
0
280,726
4
L
Chang'e
5,722
440
57
4
0
208,404
5
L
Ymir
6,029
464
31
2
0
236,586
0
L
Hachiman
5,780
445
54
4
0
278,206
4
W
Scylla
7,556
581
79
6
0
225,789
4
L
Tyr
6,604
508
68
5
0
239,911
3
W
Fenrir
7,778
598
73
6
0
231,065
6
W
Tsukuyomi
8,336
641
94
7
0
303,450
3
W
Medusa
6,241
480
64
5
0
238,305
6
L
Camazotz
6,215
478
55
4
0
300,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role