Player Matchup

Baba Yaga
Baba Yaga
Aerogantewok920
Baba Yaga
Level 160
God Stats
3W - 2L
1,505 SR
Queue Stats
40W - 50L
1,442 Elo+
Party 1
Tyr
Tyr
DEMONSLYZ
Tyr
Level 132
God Stats
16W - 10L
1,581 SR
Queue Stats
665W - 682L
1,539 Elo+
Party 1
Nemesis
Nemesis
SheiButta
Nemesis
Level 149
God Stats
9W - 8L
1,523 SR
Queue Stats
153W - 177L
1,497 Elo+
Party 1
Athena
Athena
WolfStorm94
Athena
Level 127
God Stats
1W - 0L
1,713 SR
Queue Stats
7W - 14L
1,439 Elo+
Party 1
Neith
Neith
i_give_up123
Neith
Level 68
God Stats
52W - 58L
1,479 SR
Queue Stats
178W - 201L
1,502 Elo+
Party 1
Team Averages
Level 127
1,560 SR
1,484 Elo+

VS

Team Averages
Level 74
1,530 SR
1,331 Elo+
Yemoja
Yemoja
Blindsnipa2323
Yemoja
Level 67
God Stats
49W - 67L
1,406 SR
Queue Stats
159W - 222L
1,308 Elo+
Party 3
Gilgamesh
Gilgamesh
RaptorSlave
Gilgamesh
Level 61
God Stats
36W - 36L
1,514 SR
Queue Stats
134W - 202L
1,329 Elo+
Party 2
Izanami
Izanami
RockTheRipper
Izanami
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 174L
1,323 Elo+
Party 3
Arachne
Arachne
WILFORG
Arachne
Level 54
God Stats
9W - 4L
1,695 SR
Queue Stats
148W - 226L
1,301 Elo+
Party 2
Merlin
Merlin
brunolavado
Merlin
Level 122
God Stats
29W - 16L
1,537 SR
Queue Stats
270W - 317L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aerogantewok920
Baba Yaga
14
4 / 1 / 7
8,610
538
8,570
8,472
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 1 / 5
9,344
584
7,833
11,628
10,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SheiButta
Nemesis
16
8 / 2 / 4
9,384
587
9,757
10,463
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
12
1 / 0 / 4
6,962
435
2,593
8,637
5,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 2
7,487
468
3,931
8,585
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,066
442
3,348
8,695
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
RaptorSlave
Gilgamesh
14
1 / 3 / 0
7,745
484
3,020
9,533
4,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
11
1 / 2 / 1
7,165
448
6,843
8,068
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
WILFORG
Arachne
10
0 / 5 / 3
6,382
399
1,186
11,558
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
11
3 / 8 / 1
7,044
440
6,760
12,226
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
21
Kills
5
6
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Aerogantewok920
Baba Yaga
4
1
7
7.5
L
0
3
1
0.17
W
7
1
5
9.5
L
Gilgamesh
RaptorSlave
Gilgamesh
1
3
0
0.33
L
Izanami
1
2
1
0.75
W
Nemesis
SheiButta
Nemesis
8
2
4
5
L
Arachne
WILFORG
Arachne
0
5
3
0.3
W
Athena
1
0
4
3
L
Merlin
3
8
1
0.44
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,684
Damage
21,157
47,785
Taken
50,080
26,549
Mitigated
20,629
15,994
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Aerogantewok920
Baba Yaga
8,570
41
132
2,916
8,472
3,054
919
1,906
6,356
52,342
0
L
3,348
548
1,491
1,536
8,695
5,418
0
892
7,803
17,425
0
W
7,833
512
0
2,819
11,628
10,116
355
1,771
9,715
0
45,032
L
Gilgamesh
RaptorSlave
Gilgamesh
3,020
342
0
1,735
9,533
4,463
0
1,692
7,841
0
37,092
L
Izanami
6,843
4,851
0
2,398
8,068
2,774
0
2,327
5,741
0
57,495
W
Nemesis
SheiButta
Nemesis
9,757
4,606
0
3,494
10,463
4,821
1,510
2,888
7,455
0
65,483
L
Arachne
WILFORG
Arachne
1,186
622
0
1,206
11,558
3,898
150
2,296
9,262
0
25,284
W
Athena
2,593
420
411
1,660
8,637
5,859
516
1,198
7,385
14,059
0
L
Merlin
6,760
278
135
3,069
12,226
4,076
113
3,956
8,270
31,462
0
W
3,931
1,849
219
4,343
8,585
2,699
0
1,723
6,766
0
53,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,787
Gold Earned
35,402
430
Minions Killed
318
0
Camps Cleared
0
1,529,266
Distance Traveled
1,415,521
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,610
538
98
6
0
301,920
0
L
Yemoja
7,066
442
23
1
0
278,808
4
W
Tyr
9,344
584
93
6
0
330,039
2
L
Gilgamesh
7,745
484
81
5
0
294,156
2
L
Izanami
7,165
448
119
7
0
288,072
9
W
Nemesis
9,384
587
110
7
0
328,807
3
L
Arachne
6,382
399
47
3
0
282,465
0
W
Athena
6,962
435
24
2
0
321,634
2
L
Merlin
7,044
440
48
3
0
272,020
1
W
Neith
7,487
468
105
7
0
246,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role