Player Matchup

Awilix
Awilix
cwal7g
Awilix
Level 59
God Stats
18W - 18L
1,500 SR
Queue Stats
156W - 181L
1,390 Elo+
Party 2
Odin
Odin
shooterMgavin94
Odin
Level 38
God Stats
4W - 6L
1,663 SR
Queue Stats
14W - 23L
1,316 Elo+
Party 2
Ymir
Ymir
squarepurse1778
Ymir
Level 29
God Stats
2W - 1L
1,517 SR
Queue Stats
50W - 74L
1,326 Elo+
Party 3
Hera
Hera
yisus 5000
Hera
Level 109
God Stats
15W - 8L
1,645 SR
Queue Stats
189W - 187L
1,463 Elo+
Party 3
Artemis
Artemis
zeffed40
Artemis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 276L
1,393 Elo+
Party 2
Team Averages
Level 59
1,565 SR
1,378 Elo+

VS

Team Averages
Level 77
1,475 SR
1,380 Elo+
Heimdallr
Heimdallr
Danielmige97_
Heimdallr
Level 108
God Stats
35W - 41L
1,330 SR
Queue Stats
545W - 562L
1,380 Elo+
Party 1
Agni
Agni
Ericksp2001
Agni
Level 108
God Stats
2W - 6L
1,398 SR
Queue Stats
232W - 241L
1,377 Elo+
Party 1
Zhong Kui
Zhong Kui
FerchoXVIII
Zhong Kui
Level 92
God Stats
7W - 2L
1,762 SR
Queue Stats
211W - 217L
1,366 Elo+
Party 1
Awilix
Awilix
YetiHopscotch
Awilix
Level 40
God Stats
4W - 3L
1,414 SR
Queue Stats
61W - 66L
1,404 Elo+
Solo
Amaterasu
Amaterasu
mateoxd1979
Amaterasu
Level 39
God Stats
1W - 3L
1,470 SR
Queue Stats
21W - 40L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
cwal7g
Awilix
10
8 / 4 / 5
6,831
621
7,586
8,838
2,766
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 1 / 2
6,710
610
3,973
5,589
2,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
3 / 0 / 6
6,122
557
2,395
5,479
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 1 / 1
6,630
603
5,119
4,342
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
zeffed40
Artemis
10
2 / 2 / 6
5,627
512
4,398
7,558
2,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Danielmige97_
Heimdallr
9
1 / 3 / 0
5,282
480
3,323
5,503
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 5 / 0
5,243
477
3,730
5,511
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
FerchoXVIII
Zhong Kui
9
0 / 4 / 3
5,503
500
4,499
7,552
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 4 / 1
5,412
492
3,846
7,662
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
mateoxd1979
Amaterasu
9
3 / 5 / 0
6,020
547
3,285
8,368
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
8
8
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Danielmige97_
Heimdallr
1
3
0
0.33
L
2
5
0
0.4
L
Zhong Kui
FerchoXVIII
Zhong Kui
0
4
3
0.38
L
2
4
1
0.63
W
Awilix
cwal7g
Awilix
8
4
5
2.63
L
Amaterasu
mateoxd1979
Amaterasu
3
5
0
0.6
W
3
1
2
4
W
3
0
6
6
W
5
1
1
5.5
W
Artemis
zeffed40
Artemis
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,471
Damage
18,683
31,806
Taken
34,596
11,432
Mitigated
14,725
8,558
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Danielmige97_
Heimdallr
3,323
2,262
0
448
5,503
1,413
490
933
4,570
0
23,871
L
3,730
495
0
849
5,511
1,661
0
3,276
2,235
26,650
0
L
Zhong Kui
FerchoXVIII
Zhong Kui
4,499
566
0
2,256
7,552
4,801
0
2,210
5,342
23,502
0
L
3,846
1,751
111
2,942
7,662
1,988
0
1,095
6,567
0
19,104
W
Awilix
cwal7g
Awilix
7,586
4,593
0
941
8,838
2,766
418
1,775
7,063
0
26,514
L
Amaterasu
mateoxd1979
Amaterasu
3,285
1,665
0
2,831
8,368
4,862
0
0
8,047
0
20,218
W
3,973
1,028
0
2,110
5,589
2,684
595
0
5,589
0
27,637
W
2,395
652
358
1,065
5,479
2,405
0
2,082
3,397
17,884
0
W
5,119
1,778
0
775
4,342
1,417
530
2,809
1,533
33,968
0
W
Artemis
zeffed40
Artemis
4,398
2,155
185
3,124
7,558
2,160
0
1,563
5,995
0
24,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,920
Gold Earned
27,460
256
Minions Killed
222
0
Camps Cleared
0
1,029,331
Distance Traveled
940,261
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,282
480
50
5
0
173,275
1
L
Agni
5,243
477
43
4
0
180,123
0
L
Zhong Kui
5,503
500
46
4
0
182,715
0
L
Awilix
5,412
492
46
4
0
215,281
0
W
Awilix
6,831
621
38
3
0
212,786
0
L
Amaterasu
6,020
547
37
3
0
188,867
1
W
Odin
6,710
610
70
6
0
191,706
0
W
Ymir
6,122
557
38
3
0
203,741
0
W
Hera
6,630
603
67
6
0
211,897
4
W
Artemis
5,627
512
43
4
0
209,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role