Player Matchup

Set
Set
BloodthrstyTank
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Thoth
Thoth
Hibikikuraii
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 90L
1,622 Elo+
Party 2
Heimdallr
Heimdallr
Sandbone24
Heimdallr
Level 24
God Stats
0W - 4L
1,236 SR
Queue Stats
109W - 112L
1,504 Elo+
Solo
Discordia
Discordia
TheKoreanNoob
Discordia
Level 17
God Stats
8W - 6L
1,680 SR
Queue Stats
30W - 21L
1,634 Elo+
Party 2
Xing Tian
Xing Tian
Zankoku6
Xing Tian
Level 17
God Stats
30W - 16L
1,686 SR
Queue Stats
41W - 24L
1,642 Elo+
Party 2
Team Averages
Level 24
1,520 SR
1,532 Elo+

VS

Team Averages
Level 18
1,688 SR
1,560 Elo+
Tiamat
Tiamat
EggyYolk
Tiamat
Level 16
God Stats
36W - 14L
1,763 SR
Queue Stats
39W - 18L
1,691 Elo+
Solo
Fenrir
Fenrir
GalaxionMan
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 136L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
Morrigan uwu747
Ah Puch
Level 8
God Stats
4W - 1L
1,950 SR
Queue Stats
19W - 6L
1,720 Elo+
Solo
Kali
Kali
ZalgoKhaoz
Kali
Level 7
God Stats
5W - 0L
1,802 SR
Queue Stats
5W - 1L
1,456 Elo+
Solo
Neith
Neith
shaiii0
Neith
Level 29
God Stats
8W - 14L
1,422 SR
Queue Stats
195W - 200L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 4
9,318
847
3,572
14,657
5,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 5
10,500
955
8,625
13,415
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Sandbone24
Heimdallr
16
3 / 6 / 4
10,714
974
7,684
14,248
5,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
TheKoreanNoob
Discordia
16
4 / 1 / 5
10,908
992
16,623
8,097
2,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Zankoku6
Xing Tian
16
0 / 4 / 7
9,548
868
5,308
14,758
12,358
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

128

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EggyYolk
Tiamat
19
8 / 2 / 14
12,439
1,131
25,356
7,038
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
17
1 / 4 / 11
10,354
941
6,152
11,709
5,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
8 / 1 / 12
12,857
1,169
19,911
10,634
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 0 / 13
11,048
1,004
7,884
12,628
6,168
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
shaiii0
Neith
17
3 / 2 / 6
10,809
983
2,208
7,573
2,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
9
Kills
23
23
Deaths
9
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Tiamat
EggyYolk
Tiamat
8
2
14
7.5
W
Fenrir
1
4
11
1.63
L
2
5
5
0.9
W
8
1
12
14
L
Heimdallr
Sandbone24
Heimdallr
3
6
4
0.83
L
Discordia
TheKoreanNoob
Discordia
4
1
5
6.5
W
3
0
13
9.5
L
Xing Tian
Zankoku6
Xing Tian
0
4
7
0.88
W
Neith
shaiii0
Neith
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,812
Damage
61,511
65,175
Taken
49,582
31,246
Mitigated
26,480
2,620
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,572
987
0
754
14,657
5,805
0
9,626
4,941
0
11,043
W
Tiamat
EggyYolk
Tiamat
25,356
1,310
0
1,922
7,038
5,851
0
4,009
3,029
45,591
0
W
Fenrir
6,152
2,274
462
2,583
11,709
5,915
0
8,822
2,887
0
21,280
L
8,625
341
0
130
13,415
4,917
0
9,369
3,830
29,299
0
W
19,911
347
0
3,528
10,634
5,682
0
7,127
3,507
33,322
0
L
Heimdallr
Sandbone24
Heimdallr
7,684
2,203
892
844
14,248
5,295
0
11,382
2,566
0
37,695
L
Discordia
TheKoreanNoob
Discordia
16,623
218
0
0
8,097
2,871
0
6,309
1,652
42,626
0
W
7,884
5,152
0
4,110
12,628
6,168
0
4,275
8,227
0
23,384
L
Xing Tian
Zankoku6
Xing Tian
5,308
360
0
0
14,758
12,358
0
7,514
6,919
7,638
0
W
Neith
shaiii0
Neith
2,208
807
0
1,348
7,573
2,864
0
6,323
1,250
0
28,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,988
Gold Earned
57,507
190
Minions Killed
221
4
Camps Cleared
14
1,027,404
Distance Traveled
1,175,517
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,318
847
18
2
0
189,704
2
W
Tiamat
12,439
1,131
48
4
3
282,463
1
W
Fenrir
10,354
941
41
4
3
234,665
2
L
Thoth
10,500
955
52
5
1
206,151
0
W
Ah Puch
12,857
1,169
24
2
0
216,058
0
L
Heimdallr
10,714
974
61
6
2
171,987
0
L
Discordia
10,908
992
56
5
1
227,158
0
W
Kali
11,048
1,004
37
3
4
242,594
0
L
Xing Tian
9,548
868
3
0
0
232,404
0
W
Neith
10,809
983
71
6
4
199,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role