Player Matchup

Sol
Sol
Platinum II
JosNov
Sol
Platinum II
Level 159
God Stats
14W - 17L
1,568 SR
Queue Stats
348W - 335L
1,908 MMR
Solo
Nemesis
Nemesis
Platinum II
P00sock
Nemesis
Platinum II
Level 44
God Stats
4W - 2L
1,668 SR
Queue Stats
49W - 38L
1,953 MMR
Party 1
Ra
Ra
Platinum I
SiameseCripple
Ra
Platinum I
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 103L
2,009 MMR
Solo
Anhur
Anhur
Platinum II
WendysSpider
Anhur
Platinum II
Level 112
God Stats
6W - 0L
1,899 SR
Queue Stats
61W - 31L
1,978 MMR
Solo
Sobek
Sobek
Gold III
hiltopper
Sobek
Gold III
Level 144
God Stats
20W - 17L
1,917 SR
Queue Stats
118W - 95L
1,809 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 102
1,711 SR
1,931 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,604 SR
1,865 MMR
King Arthur
King Arthur
Platinum I
BaelRaen
King Arthur
Platinum I
Level 160
God Stats
6W - 13L
1,522 SR
Queue Stats
367W - 361L
2,011 MMR
Solo
Cerberus
Cerberus
Platinum II
EPOM158
Cerberus
Platinum II
Level 105
God Stats
358W - 284L
1,612 SR
Queue Stats
596W - 571L
1,957 MMR
Solo
Jing Wei
Jing Wei
Platinum V
MrBenjiCat
Jing Wei
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
Zeya9
Scylla
Platinum I
Level 127
God Stats
8W - 8L
1,644 SR
Queue Stats
79W - 61L
2,018 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
icoltus
Ratatoskr
Platinum III
Level 156
God Stats
1W - 1L
1,742 SR
Queue Stats
98W - 107L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JosNov
Sol
13
2 / 4 / 3
8,038
574
12,581
10,678
3,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
P00sock
Nemesis
14
6 / 2 / 4
8,633
617
9,462
9,787
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 3 / 3
8,210
586
2,920
6,276
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 0 / 0
10,473
748
6,926
5,118
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
hiltopper
Sobek
12
2 / 2 / 7
7,962
569
4,749
8,126
4,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetTiamatAthenaApolloGuan Yu

VS

Bans
TsukuyomiCu ChulainnAh Muzen CabSun WukongGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaelRaen
King Arthur
12
1 / 5 / 3
6,694
478
6,952
18,347
9,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
EPOM158
Cerberus
12
2 / 3 / 5
7,282
520
4,599
8,382
3,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
MrBenjiCat
Jing Wei
13
0 / 4 / 0
6,991
499
1,870
7,271
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Zeya9
Scylla
12
2 / 3 / 4
7,109
508
5,762
5,926
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
icoltus
Ratatoskr
11
6 / 4 / 4
7,192
514
4,439
9,675
4,555
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
19
Kills
11
11
Deaths
19
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BaelRaen
King Arthur
1
5
3
0.5
L
Cerberus
EPOM158
Cerberus
2
3
5
1.5
W
Sol
JosNov
Sol
2
4
3
0.88
L
Jing Wei
MrBenjiCat
Jing Wei
0
4
0
0
W
Nemesis
P00sock
Nemesis
6
2
4
4
W
0
3
3
0.5
W
9
0
0
9
L
Scylla
Zeya9
Scylla
2
3
4
1.33
W
Sobek
hiltopper
Sobek
2
2
7
2.75
L
Ratatoskr
icoltus
Ratatoskr
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,638
Damage
23,622
39,985
Taken
49,601
16,077
Mitigated
21,542
14,313
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BaelRaen
King Arthur
6,952
556
0
4,716
18,347
9,928
0
12,138
6,190
0
34,746
L
Cerberus
EPOM158
Cerberus
4,599
308
0
2,459
8,382
3,859
0
2,353
5,977
15,293
0
W
Sol
JosNov
Sol
12,581
4,480
0
4,900
10,678
3,283
3,484
313
10,365
49,089
0
L
Jing Wei
MrBenjiCat
Jing Wei
1,870
1,204
0
2,223
7,271
1,542
0
545
6,726
0
52,428
W
Nemesis
P00sock
Nemesis
9,462
5,796
0
1,235
9,787
4,202
0
2,610
7,177
0
52,979
W
2,920
134
1,078
2,409
6,276
2,328
0
2,485
3,791
69,180
0
W
6,926
2,834
0
3,280
5,118
1,577
1,150
385
4,733
0
69,164
L
Scylla
Zeya9
Scylla
5,762
1,414
0
377
5,926
1,658
0
1,930
3,906
50,913
0
W
Sobek
hiltopper
Sobek
4,749
216
0
1,411
8,126
4,687
0
4,568
3,558
10,982
0
L
Ratatoskr
icoltus
Ratatoskr
4,439
1,248
0
2,344
9,675
4,555
0
3,059
6,552
0
30,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,316
Gold Earned
35,268
482
Minions Killed
368
0
Camps Cleared
0
1,386,160
Distance Traveled
1,330,047
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,694
478
65
5
0
269,693
5
L
Cerberus
7,282
520
34
2
0
281,296
5
W
Sol
8,038
574
87
6
0
241,951
4
L
Jing Wei
6,991
499
106
8
0
256,932
5
W
Nemesis
8,633
617
108
8
0
308,849
5
W
Ra
8,210
586
148
11
0
293,250
5
W
Anhur
10,473
748
125
9
0
258,801
2
L
Scylla
7,109
508
109
8
0
248,056
1
W
Sobek
7,962
569
14
1
0
283,309
2
L
Ratatoskr
7,192
514
54
4
0
274,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role