Player Matchup

Sylvanus
Sylvanus
ALilBitOfHel
Sylvanus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 141L
1,454 Elo+
Party 1
Hachiman
Hachiman
Elbiffu
Hachiman
Level 23
God Stats
1W - 1L
1,729 SR
Queue Stats
79W - 113L
1,273 Elo+
Solo
Fenrir
Fenrir
ResidentWeeb
Fenrir
Level 15
God Stats
7W - 7L
1,579 SR
Queue Stats
45W - 51L
1,378 Elo+
Party 1
Mercury
Mercury
TNPS
Mercury
Level 28
God Stats
1W - 5L
1,207 SR
Queue Stats
17W - 35L
1,152 Elo+
Solo
Hou Yi
Hou Yi
lovemachine269
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,589 Elo+
Solo
Team Averages
Level 26
1,503 SR
1,369 Elo+

VS

Team Averages
Level 19
1,498 SR
1,342 Elo+
Nox
Nox
Kerriigan01
Nox
Level 15
God Stats
17W - 15L
1,300 SR
Queue Stats
89W - 76L
1,356 Elo+
Solo
Fenrir
Fenrir
Pineapple789590
Fenrir
Level 4
God Stats
2W - 2L
1,444 SR
Queue Stats
5W - 10L
1,110 Elo+
Solo
Neith
Neith
Someone9585
Neith
Level 28
God Stats
7W - 3L
1,658 SR
Queue Stats
67W - 70L
1,402 Elo+
Solo
Merlin
Merlin
bienko173
Merlin
Level 24
God Stats
10W - 3L
1,592 SR
Queue Stats
45W - 60L
1,370 Elo+
Solo
Anubis
Anubis
paperdiamond20
Anubis
Level 25
God Stats
31W - 20L
1,498 SR
Queue Stats
67W - 79L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ALilBitOfHel
Sylvanus
18
1 / 2 / 5
11,492
884
6,269
19,735
25,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Elbiffu
Hachiman
17
0 / 10 / 6
10,719
825
11,302
25,226
11,575
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
17
4 / 10 / 3
11,650
896
17,215
27,636
11,561
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
TNPS
Mercury
18
6 / 15 / 6
12,964
997
17,761
28,185
9,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 5 / 5
11,903
916
10,762
15,401
9,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 25
13,604
1,046
16,566
8,128
3,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 3 / 9
11,296
869
5,699
11,175
6,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

20
11 / 2 / 11
14,403
1,108
23,517
10,980
4,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
bienko173
Merlin
19
7 / 6 / 12
13,553
1,043
15,337
16,111
6,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
18 / 3 / 17
15,817
1,217
42,693
25,979
17,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
116
14
Kills
42
42
Deaths
14
25
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ALilBitOfHel
Sylvanus
1
2
5
1.75
L
Hachiman
Elbiffu
Hachiman
0
10
6
0.3
W
4
0
25
16.5
W
2
3
9
2.17
L
Fenrir
4
10
3
0.55
W
11
2
11
8.25
L
Mercury
TNPS
Mercury
6
15
6
0.6
W
Merlin
bienko173
Merlin
7
6
12
2.17
L
3
5
5
1.1
W
18
3
17
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,309
Damage
103,812
116,183
Taken
72,373
67,339
Mitigated
38,964
12,967
Healing
25,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ALilBitOfHel
Sylvanus
6,269
1,477
3,702
4,783
19,735
25,446
0
12,902
6,833
23,912
0
L
Hachiman
Elbiffu
Hachiman
11,302
5,446
0
2,049
25,226
11,575
0
18,158
7,068
0
30,983
W
16,566
2,864
2,015
835
8,128
3,868
0
256
7,872
37,027
0
W
5,699
1,531
0
210
11,175
6,097
0
1,444
9,731
0
15,013
L
Fenrir
17,215
6,524
0
1,202
27,636
11,561
0
16,314
11,067
0
31,725
W
23,517
12,995
652
2,822
10,980
4,792
0
1,634
9,346
0
41,865
L
Mercury
TNPS
Mercury
17,761
10,523
0
1,231
28,185
9,741
0
19,886
8,299
0
39,886
W
Merlin
bienko173
Merlin
15,337
1,453
0
1,169
16,111
6,885
0
1,558
14,553
32,895
0
L
10,762
8,402
0
0
15,401
9,016
0
7,081
8,320
0
22,092
W
42,693
3,069
0
17,392
25,979
17,322
0
1,377
24,602
74,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,728
Gold Earned
68,673
156
Minions Killed
237
4
Camps Cleared
13
1,030,932
Distance Traveled
1,038,719
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,492
884
38
3
0
211,450
0
L
Hachiman
10,719
825
27
2
1
158,645
0
W
Nox
13,604
1,046
50
4
2
255,852
1
W
Fenrir
11,296
869
19
1
0
182,844
1
L
Fenrir
11,650
896
18
1
1
244,216
0
W
Neith
14,403
1,108
44
3
3
201,574
0
L
Mercury
12,964
997
47
4
1
261,662
0
W
Merlin
13,553
1,043
43
3
7
202,470
0
L
Hou Yi
11,903
916
26
2
1
154,959
0
W
Anubis
15,817
1,217
81
6
1
195,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role