Player Matchup

Mercury
Mercury
Big_TJ99
Mercury
Level 68
God Stats
12W - 10L
1,371 SR
Queue Stats
216W - 196L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
MANOLO2223
Gilgamesh
Level 64
God Stats
2W - 2L
1,482 SR
Queue Stats
122W - 99L
1,464 Elo+
Party 3
Cerberus
Cerberus
TeRibleTroublex
Cerberus
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
14W - 13L
1,363 Elo+
Party 2
Sol
Sol
xYeiden
Sol
Level 108
God Stats
28W - 26L
1,593 SR
Queue Stats
385W - 370L
1,444 Elo+
Party 3
Persephone
Persephone
xbreeak
Persephone
Level 15
God Stats
8W - 15L
1,379 SR
Queue Stats
36W - 47L
1,351 Elo+
Party 3
Team Averages
Level 55
1,465 SR
1,410 Elo+

VS

Team Averages
Level 74
1,534 SR
1,494 Elo+
Loki
Loki
Dilhole_baginz69
Loki
Level 89
God Stats
3W - 2L
1,548 SR
Queue Stats
389W - 338L
1,506 Elo+
Party 1
Ares
Ares
Donalds_J_Trump_
Ares
Level 99
God Stats
7W - 4L
1,736 SR
Queue Stats
524W - 444L
1,502 Elo+
Party 1
Scylla
Scylla
Mickey_Boy7887
Scylla
Level 47
God Stats
6W - 2L
1,806 SR
Queue Stats
12W - 6L
1,570 Elo+
Solo
Ravana
Ravana
Pandas_Potato
Ravana
Level 106
God Stats
3W - 4L
1,311 SR
Queue Stats
286W - 244L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
PurpLKush20
Danzaburou
Level 28
God Stats
2W - 1L
1,268 SR
Queue Stats
67W - 68L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Big_TJ99
Mercury
8
1 / 4 / 1
5,183
471
3,075
6,849
1,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
MANOLO2223
Gilgamesh
7
1 / 5 / 0
4,939
449
4,643
7,554
2,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
6
0 / 2 / 2
4,598
418
729
7,275
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sol
9
4 / 2 / 0
5,584
508
8,083
6,413
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
xbreeak
Persephone
10
0 / 2 / 0
5,540
504
2,379
3,623
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 6
6,725
611
4,560
4,711
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 2 / 5
5,655
514
3,523
10,305
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

10
0 / 1 / 1
5,671
516
477
4,000
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 1 / 6
6,654
605
5,931
6,167
2,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
PurpLKush20
Danzaburou
9
3 / 2 / 1
6,001
546
4,116
4,734
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
14
15
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
Big_TJ99
Mercury
1
4
1
0.38
W
6
0
6
9
W
2
2
5
2.25
L
Gilgamesh
MANOLO2223
Gilgamesh
1
5
0
0.2
W
0
1
1
0.5
W
3
1
6
6
W
Danzaburou
PurpLKush20
Danzaburou
3
2
1
1.75
L
Cerberus
0
2
2
0.5
L
Sol
4
2
0
2
L
Persephone
xbreeak
Persephone
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,909
Damage
18,607
31,714
Taken
29,917
9,668
Mitigated
12,354
6,444
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Big_TJ99
Mercury
3,075
1,007
0
547
6,849
1,660
0
750
6,099
0
26,631
W
4,560
1,252
0
1,511
4,711
1,460
309
555
4,128
0
27,457
W
3,523
470
0
3,944
10,305
5,447
164
5,270
5,035
14,541
0
L
Gilgamesh
MANOLO2223
Gilgamesh
4,643
1,424
0
1,091
7,554
2,980
0
483
7,071
0
15,865
W
477
0
0
980
4,000
1,139
0
1,902
1,826
23,795
0
W
5,931
1,639
0
2,885
6,167
2,755
0
0
6,167
0
31,691
W
Danzaburou
PurpLKush20
Danzaburou
4,116
1,828
0
1,331
4,734
1,553
240
3,164
1,570
0
21,973
L
Cerberus
729
59
0
924
7,275
2,693
0
290
6,985
11,250
0
L
Sol
8,083
2,088
0
2,911
6,413
1,351
0
2,000
4,413
28,886
0
L
Persephone
xbreeak
Persephone
2,379
0
0
971
3,623
984
0
405
3,144
29,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,844
Gold Earned
30,706
200
Minions Killed
225
0
Camps Cleared
0
998,627
Distance Traveled
1,011,165
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,183
471
51
5
0
234,885
0
W
Loki
6,725
611
57
5
0
263,184
0
W
Ares
5,655
514
13
1
0
198,156
2
L
Gilgamesh
4,939
449
32
3
0
212,309
0
W
Scylla
5,671
516
50
5
0
173,586
3
W
Ravana
6,654
605
63
6
0
215,228
1
W
Danzaburou
6,001
546
42
4
0
161,011
0
L
Cerberus
4,598
418
19
2
0
187,055
0
L
Sol
5,584
508
45
4
0
191,247
0
L
Persephone
5,540
504
53
5
0
173,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role