Player Matchup

Artemis
Artemis
Basic1llusions
Artemis
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 8L
1,270 Elo+
Party 2
Bellona
Bellona
Bubblegum459754
Bellona
Level 97
God Stats
6W - 5L
1,639 SR
Queue Stats
151W - 133L
1,585 Elo+
Party 2
Cerberus
Cerberus
GUN Drudigon
Cerberus
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 13L
1,470 Elo+
Party 2
Terra
Terra
Pink Be Sus
Terra
Level 29
God Stats
3W - 2L
1,397 SR
Queue Stats
123W - 115L
1,506 Elo+
Party 2
Olorun
Olorun
gamerboy1000024
Olorun
Level 5
God Stats
14W - 14L
1,294 SR
Queue Stats
14W - 16L
1,165 Elo+
Party 2
Team Averages
Level 28
1,466 SR
1,399 Elo+

VS

Team Averages
Level 10
1,469 SR
1,521 Elo+
Nemesis
Nemesis
AloneVinsmok
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 1
Hades
Hades
Gustrafo
Hades
Level 12
God Stats
2W - 2L
1,747 SR
Queue Stats
7W - 6L
1,515 Elo+
Solo
Bellona
Bellona
JetCoronet49767
Bellona
Level 6
God Stats
13W - 13L
1,271 SR
Queue Stats
31W - 39L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
Riaksu
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
diegonaut
Tiamat
Level 27
God Stats
6W - 16L
1,327 SR
Queue Stats
23W - 34L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 14
12,757
1,160
19,963
8,706
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
14 / 0 / 11
13,979
1,271
26,051
11,286
8,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
GUN Drudigon
Cerberus
17
2 / 4 / 14
10,672
970
5,135
16,311
9,010
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
6 / 0 / 13
11,999
1,091
10,842
10,117
4,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
0 / 6 / 15
10,497
954
9,520
9,204
3,975
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AloneVinsmok
Nemesis
15
0 / 5 / 2
9,344
849
1,956
6,895
2,606
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
Gustrafo
Hades
18
2 / 8 / 6
11,521
1,047
18,675
33,267
14,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 12 / 2
11,223
1,020
21,907
35,607
29,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Riaksu
Tsukuyomi
14
1 / 2 / 2
9,365
851
1,281
1,896
607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
diegonaut
Tiamat
13
0 / 0 / 0
8,590
781
0
0
0

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
22
27
Kills
10
10
Deaths
27
67
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AloneVinsmok
Nemesis
0
5
2
0.2
W
5
0
14
12
W
14
0
11
19.5
W
Cerberus
GUN Drudigon
Cerberus
2
4
14
2.25
L
Hades
Gustrafo
Hades
2
8
6
0.63
L
7
12
2
0.67
W
6
0
13
12.5
L
Tsukuyomi
Riaksu
Tsukuyomi
1
2
2
1
L
Tiamat
diegonaut
Tiamat
0
0
0
0
W
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,511
Damage
43,819
55,624
Taken
77,665
30,070
Mitigated
46,501
16,821
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AloneVinsmok
Nemesis
1,956
585
0
319
6,895
2,606
0
3,101
3,754
0
7,909
W
19,963
12,492
0
1,316
8,706
3,686
0
3,497
5,209
0
48,049
W
26,051
14,088
0
3,777
11,286
8,948
0
2,776
8,510
0
50,582
W
Cerberus
GUN Drudigon
Cerberus
5,135
1,045
0
3,768
16,311
9,010
0
5,519
10,792
10,236
0
L
Hades
Gustrafo
Hades
18,675
3,900
1,525
5,908
33,267
14,173
0
11,074
22,089
52,932
0
L
21,907
7,769
0
1,213
35,607
29,115
0
10,172
25,273
0
33,383
W
10,842
2,613
3,397
2,177
10,117
4,451
0
3,956
6,161
22,783
0
L
Tsukuyomi
Riaksu
Tsukuyomi
1,281
273
0
4
1,896
607
0
844
1,052
0
2,142
L
Tiamat
diegonaut
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
9,520
4,876
1,108
1,278
9,204
3,975
0
2,927
6,277
40,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,904
Gold Earned
50,043
218
Minions Killed
130
13
Camps Cleared
3
992,542
Distance Traveled
450,198
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,344
849
13
1
1
71,825
0
W
Artemis
12,757
1,160
49
4
7
211,228
0
W
Bellona
13,979
1,271
55
5
3
246,210
0
W
Cerberus
10,672
970
20
2
0
139,314
3
L
Hades
11,521
1,047
98
9
1
151,464
4
L
Bellona
11,223
1,020
19
2
1
199,856
0
W
Terra
11,999
1,091
34
3
1
249,889
0
L
Tsukuyomi
9,365
851
0
0
0
27,029
1
L
Tiamat
8,590
781
0
0
0
24
0
W
Olorun
10,497
954
60
5
2
145,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role