Player Matchup

Bacchus
Bacchus
JohnnyBangarang
Bacchus
Level 121
God Stats
0W - 2L
1,790 SR
Queue Stats
23W - 27L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
Kanzanian 117
Kukulkan
Level 65
God Stats
0W - 2L
1,823 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Swiftknife7
Cernunnos
Level 106
God Stats
0W - 2L
1,746 SR
Queue Stats
20W - 23L
1,352 Elo+
Party 1
Gilgamesh
Gilgamesh
mrshnazy
Gilgamesh
Level 106
God Stats
0W - 1L
1,651 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 100
1,753 SR
1,446 Elo+

VS

Team Averages
Level 138
1,452 SR
1,541 Elo+
Ao Kuang
Ao Kuang
Floofian
Ao Kuang
Level 106
God Stats
2W - 3L
1,322 SR
Queue Stats
144W - 117L
1,464 Elo+
Solo
Cthulhu
Cthulhu
MLG420SwagMoney
Cthulhu
Level 154
God Stats
3W - 4L
1,240 SR
Queue Stats
5W - 8L
1,294 Elo+
Solo
Ne Zha
Ne Zha
Whywhat
Ne Zha
Level 155
God Stats
6W - 1L
1,638 SR
Queue Stats
12W - 3L
1,909 Elo+
Solo
Izanami
Izanami
ZooomZ
Izanami
Level 138
God Stats
67W - 50L
1,609 SR
Queue Stats
91W - 108L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
11,136
696
7,197
11,705
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Kanzanian 117
Kukulkan
18
1 / 3 / 1
11,109
694
5,217
8,285
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Swiftknife7
Cernunnos
17
1 / 6 / 4
11,070
692
6,952
16,140
6,472
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
mrshnazy
Gilgamesh
17
3 / 3 / 3
10,711
669
8,708
12,562
9,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Floofian
Ao Kuang
19
8 / 2 / 4
12,984
812
8,779
12,942
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 1 / 5
12,301
769
10,213
11,127
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Whywhat
Ne Zha
18
2 / 3 / 10
12,281
768
14,396
11,958
7,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
ZooomZ
Izanami
19
2 / 1 / 4
12,741
796
6,476
13,191
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
7
Kills
14
14
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Floofian
Ao Kuang
8
2
4
5
L
2
2
4
2
L
Kukulkan
Kanzanian 117
Kukulkan
1
3
1
0.5
W
2
1
5
4.5
L
Cernunnos
Swiftknife7
Cernunnos
1
6
4
0.5
W
Ne Zha
Whywhat
Ne Zha
2
3
10
2.33
W
Izanami
ZooomZ
Izanami
2
1
4
4
L
Gilgamesh
mrshnazy
Gilgamesh
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,074
Damage
39,864
48,692
Taken
49,218
31,044
Mitigated
34,025
10,820
Healing
15,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Floofian
Ao Kuang
8,779
1,791
0
4,340
12,942
7,202
528
3,997
8,921
26,678
0
L
7,197
483
196
3,682
11,705
11,365
210
5,695
5,849
21,239
0
L
Kukulkan
Kanzanian 117
Kukulkan
5,217
249
0
874
8,285
3,814
765
1,588
6,697
50,319
0
W
10,213
87
1,032
1,594
11,127
13,564
318
3,135
7,834
40,429
0
L
Cernunnos
Swiftknife7
Cernunnos
6,952
3,008
448
3,615
16,140
6,472
0
6,095
9,920
0
56,319
W
Ne Zha
Whywhat
Ne Zha
14,396
3,486
0
2,346
11,958
7,684
0
2,922
9,036
0
54,404
W
Izanami
ZooomZ
Izanami
6,476
4,311
426
5,394
13,191
5,575
4,722
2,673
10,272
0
82,906
L
Gilgamesh
mrshnazy
Gilgamesh
8,708
1,067
231
1,774
12,562
9,393
250
5,671
6,766
0
32,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,026
Gold Earned
50,307
282
Minions Killed
326
10
Camps Cleared
18
1,048,524
Distance Traveled
1,229,183
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,984
812
39
2
4
306,892
2
L
Bacchus
11,136
696
25
2
1
276,546
2
L
Kukulkan
11,109
694
102
6
2
248,929
2
W
Cthulhu
12,301
769
70
4
0
304,028
7
L
Cernunnos
11,070
692
92
6
5
248,301
3
W
Ne Zha
12,281
768
79
5
7
311,466
0
W
Izanami
12,741
796
138
9
7
306,797
1
L
Gilgamesh
10,711
669
63
4
2
274,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role