Player Matchup

Jormungandr
Jormungandr
Silver III
A_F-ckn_Weeb
Jormungandr
Silver III
Level 113
God Stats
13W - 20L
1,767 SR
Queue Stats
135W - 174L
1,294 MMR
Solo
Cerberus
Cerberus
Silver II
Cyanidi
Cerberus
Silver II
Level 129
God Stats
3W - 8L
1,537 SR
Queue Stats
59W - 84L
1,360 MMR
Solo
Ne Zha
Ne Zha
Silver I
David---Crssft
Ne Zha
Silver I
Level 89
God Stats
0W - 5L
1,529 SR
Queue Stats
257W - 277L
1,291 MMR
Party 1
Apollo
Apollo
Gold IV
HM IIScoutII
Apollo
Gold IV
Level 148
God Stats
12W - 12L
1,711 SR
Queue Stats
444W - 454L
1,353 MMR
Solo
Thoth
Thoth
Gold V
XxFrankapola1963
Thoth
Gold V
Level 111
God Stats
0W - 3L
1,019 SR
Queue Stats
63W - 74L
1,291 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,513 SR
1,318 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,572 SR
1,319 MMR
Tyr
Tyr
Gold IV
AllHackNoSkills
Tyr
Gold IV
Level 148
God Stats
12W - 7L
1,513 SR
Queue Stats
31W - 33L
1,491 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
DicedealerRob
Kuzenbo
Silver II
Level 84
God Stats
3W - 1L
1,800 SR
Queue Stats
17W - 22L
1,365 MMR
Solo
Cupid
Cupid
Gold V
GbOaOdD
Cupid
Gold V
Level 137
God Stats
4W - 5L
1,502 SR
Queue Stats
36W - 45L
1,330 MMR
Solo
Arachne
Arachne
Gold IV
juanka_arteagacb
Arachne
Gold IV
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 205L
1,258 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
youdongoofed
Baron Samedi
Silver I
Level 63
God Stats
13W - 6L
1,543 SR
Queue Stats
412W - 413L
1,149 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A_F-ckn_Weeb
Jormungandr
20
6 / 7 / 7
15,682
461
21,833
35,489
25,486
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Cyanidi
Cerberus
20
4 / 6 / 8
16,146
475
30,095
43,020
55,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
10 / 8 / 7
15,580
458
13,430
30,693
18,184
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
20
10 / 9 / 12
15,240
448
27,924
33,532
17,014
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 5 / 10
13,919
409
16,118
20,287
8,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
DanzaburouScyllaChaacAthenaTiamat

VS

Bans
King ArthurSetNemesisCu ChulainnFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 10
20,706
609
34,948
33,167
47,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
20
1 / 7 / 9
15,354
452
12,568
27,357
34,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
GbOaOdD
Cupid
20
9 / 8 / 8
20,087
591
26,328
29,362
11,752
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 7 / 7
18,187
535
10,747
33,077
13,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
youdongoofed
Baron Samedi
20
11 / 8 / 12
19,959
587
38,299
31,380
15,101
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
81
31
Kills
35
35
Deaths
31
44
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A_F-ckn_Weeb
Jormungandr
6
7
7
1.36
W
11
1
10
16
L
Cerberus
Cyanidi
Cerberus
4
6
8
1.33
L
10
8
7
1.69
W
Kuzenbo
1
7
9
0.79
W
Cupid
GbOaOdD
Cupid
9
8
8
1.63
L
Apollo
10
9
12
1.78
L
1
5
10
1.2
W
3
7
7
0.93
W
Baron Samedi
youdongoofed
Baron Samedi
11
8
12
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,400
Damage
122,890
163,021
Taken
154,343
125,188
Mitigated
121,741
41,156
Healing
63,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A_F-ckn_Weeb
Jormungandr
21,833
4,053
564
1,612
35,489
25,486
527
13,292
22,067
109,761
0
W
34,948
4,011
0
15,625
33,167
47,482
1,682
13,788
19,219
14,516
128,393
L
Cerberus
Cyanidi
Cerberus
30,095
2,106
0
16,053
43,020
55,538
610
13,398
29,442
136,865
0
L
13,430
3,844
0
10,241
30,693
18,184
728
8,097
22,338
0
113,849
W
Kuzenbo
12,568
2,144
0
6,556
27,357
34,128
2,957
11,667
15,690
70,258
0
W
Cupid
GbOaOdD
Cupid
26,328
19,196
2,056
14,383
29,362
11,752
5,622
10,503
18,791
0
173,458
L
Apollo
27,924
20,346
0
9,168
33,532
17,014
1,865
11,995
21,264
0
123,309
L
16,118
705
170
3,348
20,287
8,966
980
7,688
12,347
86,812
0
W
10,747
8,805
0
9,848
33,077
13,278
1,439
17,660
14,938
0
138,065
W
Baron Samedi
youdongoofed
Baron Samedi
38,299
2,236
3,497
11,399
31,380
15,101
2,303
15,549
15,751
156,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,567
Gold Earned
94,293
943
Minions Killed
879
0
Camps Cleared
0
2,811,951
Distance Traveled
3,221,390
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,682
461
153
5
0
517,803
7
W
Tyr
20,706
609
209
6
0
748,868
1
L
Cerberus
16,146
475
280
8
0
580,116
3
L
Ne Zha
15,580
458
164
5
0
564,156
7
W
Kuzenbo
15,354
452
97
3
0
696,814
6
W
Cupid
20,087
591
187
6
0
565,405
2
L
Apollo
15,240
448
187
6
0
548,968
8
L
Thoth
13,919
409
159
5
0
600,908
2
W
Arachne
18,187
535
204
6
0
614,163
2
W
Baron Samedi
19,959
587
182
5
0
596,140
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role