Player Matchup

Anubis
Anubis
DaveDreamin
Anubis
Level 148
God Stats
3W - 3L
1,272 SR
Queue Stats
63W - 50L
1,586 Elo+
Party 2
Bacchus
Bacchus
ImperatorNero17
Bacchus
Level 37
God Stats
7W - 10L
1,491 SR
Queue Stats
8W - 11L
1,503 Elo+
Party 2
Mercury
Mercury
Ozezu
Mercury
Level 149
God Stats
7W - 6L
1,729 SR
Queue Stats
50W - 44L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
Rekklesslife
Gilgamesh
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 62L
1,488 Elo+
Party 2
Discordia
Discordia
ShadowXicor
Discordia
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,144 Elo+
Party 2
Team Averages
Level 120
1,498 SR
1,443 Elo+

VS

Team Averages
Level 60
1,631 SR
1,574 Elo+
Athena
Athena
BixieStix
Athena
Level 59
God Stats
8W - 8L
1,515 SR
Queue Stats
344W - 322L
1,577 Elo+
Party 3
Nemesis
Nemesis
BoneyPancake
Nemesis
Level 108
God Stats
16W - 18L
1,638 SR
Queue Stats
683W - 595L
1,612 Elo+
Party 1
Odin
Odin
CabbageTruck
Odin
Level 42
God Stats
5W - 4L
1,672 SR
Queue Stats
122W - 124L
1,531 Elo+
Party 3
Scylla
Scylla
FunDysfunctional
Scylla
Level 47
God Stats
28W - 17L
1,674 SR
Queue Stats
83W - 89L
1,503 Elo+
Solo
Izanami
Izanami
WoolyTheWalrus
Izanami
Level 45
God Stats
22W - 16L
1,657 SR
Queue Stats
211W - 186L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 4 / 13
14,337
597
27,301
18,284
9,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 19
12,059
502
9,295
24,417
33,024
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Ozezu
Mercury
20
11 / 1 / 12
15,031
626
18,422
20,520
10,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Rekklesslife
Gilgamesh
20
10 / 1 / 9
15,289
637
17,437
20,989
26,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
ShadowXicor
Discordia
17
1 / 4 / 13
11,238
468
10,079
8,950
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BixieStix
Athena
16
1 / 6 / 9
11,357
473
9,013
28,112
34,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
BoneyPancake
Nemesis
17
4 / 8 / 3
11,361
473
8,518
20,554
9,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 3
11,209
467
7,576
18,504
16,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 9 / 5
10,813
451
13,913
16,414
5,931
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 5 / 5
13,766
574
14,877
20,030
8,749
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
40
34
Kills
15
15
Deaths
34
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
BixieStix
Athena
1
6
9
0.92
L
Nemesis
BoneyPancake
Nemesis
4
8
3
0.69
L
1
6
3
0.42
W
Anubis
10
4
13
4.13
L
4
9
5
0.72
W
2
5
19
2.3
W
Mercury
Ozezu
Mercury
11
1
12
17
W
Gilgamesh
Rekklesslife
Gilgamesh
10
1
9
14.5
W
Discordia
ShadowXicor
Discordia
1
4
13
1.88
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,534
Damage
53,897
93,160
Taken
103,614
81,884
Mitigated
74,028
32,548
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BixieStix
Athena
9,013
2,900
0
3,980
28,112
34,137
276
14,982
12,306
31,548
0
L
Nemesis
BoneyPancake
Nemesis
8,518
4,055
0
1,712
20,554
9,160
470
10,217
9,950
0
70,188
L
7,576
1,436
0
3,023
18,504
16,051
271
4,584
13,813
0
60,048
W
Anubis
27,301
2,083
0
8,465
18,284
9,770
2,672
8,431
9,679
113,386
0
L
13,913
1,251
0
864
16,414
5,931
423
6,080
9,882
64,819
0
W
9,295
746
0
6,468
24,417
33,024
399
9,130
15,241
21,748
0
W
Mercury
Ozezu
Mercury
18,422
12,396
0
10,366
20,520
10,311
3,034
4,555
15,940
0
116,397
W
Gilgamesh
Rekklesslife
Gilgamesh
17,437
5,198
0
5,305
20,989
26,416
2,876
2,142
18,347
0
99,725
W
Discordia
ShadowXicor
Discordia
10,079
419
0
1,944
8,950
2,363
1,930
2,254
6,696
51,284
0
L
14,877
8,073
0
5,728
20,030
8,749
4,269
8,587
10,988
0
125,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,954
Gold Earned
58,506
579
Minions Killed
627
0
Camps Cleared
0
2,296,463
Distance Traveled
2,071,497
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,357
473
55
2
0
430,648
3
L
Nemesis
11,361
473
112
5
0
450,452
4
L
Odin
11,209
467
142
6
0
415,822
0
W
Anubis
14,337
597
167
7
0
393,482
4
L
Scylla
10,813
451
110
5
0
386,047
4
W
Bacchus
12,059
502
20
1
0
456,915
3
W
Mercury
15,031
626
154
6
0
586,960
9
W
Gilgamesh
15,289
637
156
7
0
432,964
3
W
Discordia
11,238
468
82
3
0
426,142
2
L
Izanami
13,766
574
208
9
0
388,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role