Player Matchup

Nox
Nox
Culata
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,362 Elo+
Party 2
Merlin
Merlin
KohiKumaDPB
Merlin
Level 100
God Stats
1W - 1L
1,320 SR
Queue Stats
74W - 76L
1,507 Elo+
Party 2
Ymir
Ymir
SaeTheWholesome
Ymir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,583 Elo+
Party 2
Ravana
Ravana
capc2000
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
lessquid
Baron Samedi
Level 63
God Stats
2W - 2L
1,472 SR
Queue Stats
28W - 33L
1,486 Elo+
Party 2
Team Averages
Level 93
1,458 SR
1,488 Elo+

VS

Team Averages
Level 66
1,512 SR
1,541 Elo+
Yemoja
Yemoja
BigBeefChungus
Yemoja
Level 29
God Stats
2W - 0L
1,772 SR
Queue Stats
21W - 20L
1,617 Elo+
Party 1
Raijin
Raijin
DidAnyoneAsk
Raijin
Level 27
God Stats
1W - 0L
1,506 SR
Queue Stats
2W - 2L
1,550 Elo+
Solo
Neith
Neith
PonyMank
Neith
Level 20
God Stats
2W - 1L
1,337 SR
Queue Stats
40W - 43L
1,376 Elo+
Solo
Cerberus
Cerberus
SirSighsALot
Cerberus
Level 115
God Stats
5W - 0L
1,242 SR
Queue Stats
171W - 149L
1,605 Elo+
Party 1
Cupid
Cupid
TrueWizrad
Cupid
Level 140
God Stats
2W - 0L
1,703 SR
Queue Stats
64W - 48L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Culata
Nox
20
8 / 3 / 14
12,703
794
12,939
13,236
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
15
0 / 9 / 14
9,427
589
16,166
17,417
6,900
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 18
10,237
640
7,508
27,008
32,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
capc2000
Ravana
18
8 / 7 / 11
11,378
711
16,312
19,534
10,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
lessquid
Baron Samedi
18
7 / 6 / 10
11,487
718
17,021
23,095
10,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 19
11,953
747
5,167
9,262
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
18
6 / 10 / 13
12,349
772
17,103
14,931
6,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
PonyMank
Neith
20
7 / 2 / 19
13,198
825
14,285
10,969
5,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SirSighsALot
Cerberus
20
8 / 4 / 17
12,881
805
26,065
29,790
36,334
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
20
8 / 5 / 16
12,752
797
27,644
17,427
9,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
115
24
Kills
31
31
Deaths
24
67
Assists
84
Player
Kills
Deaths
Assists
KDA
W
2
3
19
3.83
L
Nox
Culata
Nox
8
3
14
5
W
Raijin
6
10
13
1.25
L
Merlin
0
9
14
0.78
W
Neith
PonyMank
Neith
7
2
19
8.25
L
1
6
18
1.67
W
Cerberus
SirSighsALot
Cerberus
8
4
17
4.13
W
Cupid
8
5
16
3.2
L
Ravana
capc2000
Ravana
8
7
11
1.93
L
Baron Samedi
lessquid
Baron Samedi
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,946
Damage
90,264
100,290
Taken
82,379
65,604
Mitigated
66,714
34,567
Healing
41,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,167
1,694
11,476
2,326
9,262
8,473
443
7,616
1,522
9,895
0
L
Nox
Culata
Nox
12,939
1,337
1,815
1,548
13,236
5,125
429
8,888
4,348
30,093
0
W
Raijin
17,103
813
1,311
1,472
14,931
6,357
332
9,063
5,749
27,651
0
L
Merlin
16,166
2,228
2,703
1,978
17,417
6,900
520
8,346
9,071
31,564
0
W
Neith
PonyMank
Neith
14,285
4,474
2,975
4,631
10,969
5,754
2,972
7,867
2,935
0
44,569
L
7,508
1,079
2,754
2,292
27,008
32,823
0
10,402
16,606
21,300
0
W
Cerberus
SirSighsALot
Cerberus
26,065
1,243
425
10,366
29,790
36,334
220
16,298
13,156
42,671
0
W
Cupid
27,644
15,726
1,868
4,683
17,427
9,796
1,694
11,958
5,383
0
53,652
L
Ravana
capc2000
Ravana
16,312
5,006
1,572
4,359
19,534
10,126
419
8,746
10,788
0
26,895
L
Baron Samedi
lessquid
Baron Samedi
17,021
980
7,711
7,835
23,095
10,630
431
11,953
11,142
31,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,232
Gold Earned
63,133
159
Minions Killed
202
0
Camps Cleared
0
1,324,321
Distance Traveled
1,327,023
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,953
747
9
1
0
264,288
0
L
Nox
12,703
794
48
3
0
282,062
0
W
Raijin
12,349
772
22
1
0
213,685
1
L
Merlin
9,427
589
29
2
0
232,190
6
W
Neith
13,198
825
66
4
0
301,799
2
L
Ymir
10,237
640
33
2
0
258,039
1
W
Cerberus
12,881
805
44
3
0
287,845
0
W
Cupid
12,752
797
61
4
0
259,406
1
L
Ravana
11,378
711
21
1
0
273,568
0
L
Baron Samedi
11,487
718
28
2
0
278,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role